Index: content/browser/gamepad/gamepad_platform_data_fetcher_mac.mm |
diff --git a/content/browser/gamepad/gamepad_platform_data_fetcher_mac.mm b/content/browser/gamepad/gamepad_platform_data_fetcher_mac.mm |
deleted file mode 100644 |
index 38e69b6c3e33d844cdf1390ce26c646d6aab63fe..0000000000000000000000000000000000000000 |
--- a/content/browser/gamepad/gamepad_platform_data_fetcher_mac.mm |
+++ /dev/null |
@@ -1,575 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "content/browser/gamepad/gamepad_platform_data_fetcher_mac.h" |
- |
-#include <stdint.h> |
-#include <string.h> |
- |
-#include "base/mac/foundation_util.h" |
-#include "base/mac/scoped_nsobject.h" |
-#include "base/macros.h" |
-#include "base/strings/string16.h" |
-#include "base/strings/string_util.h" |
-#include "base/strings/utf_string_conversions.h" |
-#include "base/time/time.h" |
- |
-#import <Foundation/Foundation.h> |
-#include <IOKit/hid/IOHIDKeys.h> |
- |
-using blink::WebGamepad; |
-using blink::WebGamepads; |
- |
-namespace content { |
- |
-namespace { |
- |
-void CopyNSStringAsUTF16LittleEndian( |
- NSString* src, blink::WebUChar* dest, size_t dest_len) { |
- NSData* as16 = [src dataUsingEncoding:NSUTF16LittleEndianStringEncoding]; |
- memset(dest, 0, dest_len); |
- [as16 getBytes:dest length:dest_len - sizeof(blink::WebUChar)]; |
-} |
- |
-NSDictionary* DeviceMatching(uint32_t usage_page, uint32_t usage) { |
- return [NSDictionary dictionaryWithObjectsAndKeys: |
- [NSNumber numberWithUnsignedInt:usage_page], |
- base::mac::CFToNSCast(CFSTR(kIOHIDDeviceUsagePageKey)), |
- [NSNumber numberWithUnsignedInt:usage], |
- base::mac::CFToNSCast(CFSTR(kIOHIDDeviceUsageKey)), |
- nil]; |
-} |
- |
-float NormalizeAxis(CFIndex value, CFIndex min, CFIndex max) { |
- return (2.f * (value - min) / static_cast<float>(max - min)) - 1.f; |
-} |
- |
-float NormalizeUInt8Axis(uint8_t value, uint8_t min, uint8_t max) { |
- return (2.f * (value - min) / static_cast<float>(max - min)) - 1.f; |
-} |
- |
-float NormalizeUInt16Axis(uint16_t value, uint16_t min, uint16_t max) { |
- return (2.f * (value - min) / static_cast<float>(max - min)) - 1.f; |
-} |
- |
-float NormalizeUInt32Axis(uint32_t value, uint32_t min, uint32_t max) { |
- return (2.f * (value - min) / static_cast<float>(max - min)) - 1.f; |
-} |
- |
-// http://www.usb.org/developers/hidpage |
-const uint32_t kGenericDesktopUsagePage = 0x01; |
-const uint32_t kGameControlsUsagePage = 0x05; |
-const uint32_t kButtonUsagePage = 0x09; |
-const uint32_t kJoystickUsageNumber = 0x04; |
-const uint32_t kGameUsageNumber = 0x05; |
-const uint32_t kMultiAxisUsageNumber = 0x08; |
-const uint32_t kAxisMinimumUsageNumber = 0x30; |
- |
-} // namespace |
- |
-GamepadPlatformDataFetcherMac::GamepadPlatformDataFetcherMac() |
- : enabled_(true), paused_(false) { |
- memset(associated_, 0, sizeof(associated_)); |
- |
- xbox_fetcher_.reset(new XboxDataFetcher(this)); |
- if (!xbox_fetcher_->RegisterForNotifications()) |
- xbox_fetcher_.reset(); |
- |
- hid_manager_ref_.reset(IOHIDManagerCreate(kCFAllocatorDefault, |
- kIOHIDOptionsTypeNone)); |
- if (CFGetTypeID(hid_manager_ref_) != IOHIDManagerGetTypeID()) { |
- enabled_ = false; |
- return; |
- } |
- |
- base::scoped_nsobject<NSArray> criteria([[NSArray alloc] initWithObjects: |
- DeviceMatching(kGenericDesktopUsagePage, kJoystickUsageNumber), |
- DeviceMatching(kGenericDesktopUsagePage, kGameUsageNumber), |
- DeviceMatching(kGenericDesktopUsagePage, kMultiAxisUsageNumber), |
- nil]); |
- IOHIDManagerSetDeviceMatchingMultiple( |
- hid_manager_ref_, |
- base::mac::NSToCFCast(criteria)); |
- |
- RegisterForNotifications(); |
-} |
- |
-void GamepadPlatformDataFetcherMac::RegisterForNotifications() { |
- // Register for plug/unplug notifications. |
- IOHIDManagerRegisterDeviceMatchingCallback( |
- hid_manager_ref_, |
- DeviceAddCallback, |
- this); |
- IOHIDManagerRegisterDeviceRemovalCallback( |
- hid_manager_ref_, |
- DeviceRemoveCallback, |
- this); |
- |
- // Register for value change notifications. |
- IOHIDManagerRegisterInputValueCallback( |
- hid_manager_ref_, |
- ValueChangedCallback, |
- this); |
- |
- IOHIDManagerScheduleWithRunLoop( |
- hid_manager_ref_, |
- CFRunLoopGetMain(), |
- kCFRunLoopDefaultMode); |
- |
- enabled_ = IOHIDManagerOpen(hid_manager_ref_, |
- kIOHIDOptionsTypeNone) == kIOReturnSuccess; |
- |
- if (xbox_fetcher_) |
- xbox_fetcher_->RegisterForNotifications(); |
-} |
- |
-void GamepadPlatformDataFetcherMac::UnregisterFromNotifications() { |
- IOHIDManagerUnscheduleFromRunLoop( |
- hid_manager_ref_, |
- CFRunLoopGetCurrent(), |
- kCFRunLoopDefaultMode); |
- IOHIDManagerClose(hid_manager_ref_, kIOHIDOptionsTypeNone); |
- if (xbox_fetcher_) |
- xbox_fetcher_->UnregisterFromNotifications(); |
-} |
- |
-void GamepadPlatformDataFetcherMac::PauseHint(bool pause) { |
- paused_ = pause; |
-} |
- |
-GamepadPlatformDataFetcherMac::~GamepadPlatformDataFetcherMac() { |
- UnregisterFromNotifications(); |
-} |
- |
-GamepadPlatformDataFetcherMac* |
-GamepadPlatformDataFetcherMac::InstanceFromContext(void* context) { |
- return reinterpret_cast<GamepadPlatformDataFetcherMac*>(context); |
-} |
- |
-void GamepadPlatformDataFetcherMac::DeviceAddCallback(void* context, |
- IOReturn result, |
- void* sender, |
- IOHIDDeviceRef ref) { |
- InstanceFromContext(context)->DeviceAdd(ref); |
-} |
- |
-void GamepadPlatformDataFetcherMac::DeviceRemoveCallback(void* context, |
- IOReturn result, |
- void* sender, |
- IOHIDDeviceRef ref) { |
- InstanceFromContext(context)->DeviceRemove(ref); |
-} |
- |
-void GamepadPlatformDataFetcherMac::ValueChangedCallback(void* context, |
- IOReturn result, |
- void* sender, |
- IOHIDValueRef ref) { |
- InstanceFromContext(context)->ValueChanged(ref); |
-} |
- |
-bool GamepadPlatformDataFetcherMac::CheckCollection(IOHIDElementRef element) { |
- // Check that a parent collection of this element matches one of the usage |
- // numbers that we are looking for. |
- while ((element = IOHIDElementGetParent(element)) != NULL) { |
- uint32_t usage_page = IOHIDElementGetUsagePage(element); |
- uint32_t usage = IOHIDElementGetUsage(element); |
- if (usage_page == kGenericDesktopUsagePage) { |
- if (usage == kJoystickUsageNumber || |
- usage == kGameUsageNumber || |
- usage == kMultiAxisUsageNumber) { |
- return true; |
- } |
- } |
- } |
- return false; |
-} |
- |
-bool GamepadPlatformDataFetcherMac::AddButtonsAndAxes(NSArray* elements, |
- size_t slot) { |
- WebGamepad& pad = pad_state_[slot].data; |
- AssociatedData& associated = associated_[slot]; |
- CHECK(!associated.is_xbox); |
- |
- pad.axesLength = 0; |
- pad.buttonsLength = 0; |
- pad.timestamp = 0; |
- memset(pad.axes, 0, sizeof(pad.axes)); |
- memset(pad.buttons, 0, sizeof(pad.buttons)); |
- |
- bool mapped_all_axes = true; |
- |
- for (id elem in elements) { |
- IOHIDElementRef element = reinterpret_cast<IOHIDElementRef>(elem); |
- if (!CheckCollection(element)) |
- continue; |
- |
- uint32_t usage_page = IOHIDElementGetUsagePage(element); |
- uint32_t usage = IOHIDElementGetUsage(element); |
- if (IOHIDElementGetType(element) == kIOHIDElementTypeInput_Button && |
- usage_page == kButtonUsagePage) { |
- uint32_t button_index = usage - 1; |
- if (button_index < WebGamepad::buttonsLengthCap) { |
- associated.hid.button_elements[button_index] = element; |
- pad.buttonsLength = std::max(pad.buttonsLength, button_index + 1); |
- } |
- } |
- else if (IOHIDElementGetType(element) == kIOHIDElementTypeInput_Misc) { |
- uint32_t axis_index = usage - kAxisMinimumUsageNumber; |
- if (axis_index < WebGamepad::axesLengthCap) { |
- associated.hid.axis_elements[axis_index] = element; |
- pad.axesLength = std::max(pad.axesLength, axis_index + 1); |
- } else { |
- mapped_all_axes = false; |
- } |
- } |
- } |
- |
- if (!mapped_all_axes) { |
- // For axes who's usage puts them outside the standard axesLengthCap range. |
- uint32_t next_index = 0; |
- for (id elem in elements) { |
- IOHIDElementRef element = reinterpret_cast<IOHIDElementRef>(elem); |
- if (!CheckCollection(element)) |
- continue; |
- |
- uint32_t usage_page = IOHIDElementGetUsagePage(element); |
- uint32_t usage = IOHIDElementGetUsage(element); |
- if (IOHIDElementGetType(element) == kIOHIDElementTypeInput_Misc && |
- usage - kAxisMinimumUsageNumber >= WebGamepad::axesLengthCap && |
- usage_page <= kGameControlsUsagePage) { |
- for (; next_index < WebGamepad::axesLengthCap; ++next_index) { |
- if (associated.hid.axis_elements[next_index] == NULL) |
- break; |
- } |
- if (next_index < WebGamepad::axesLengthCap) { |
- associated.hid.axis_elements[next_index] = element; |
- pad.axesLength = std::max(pad.axesLength, next_index + 1); |
- } |
- } |
- |
- if (next_index >= WebGamepad::axesLengthCap) |
- break; |
- } |
- } |
- |
- for (uint32_t axis_index = 0; axis_index < pad.axesLength; ++axis_index) { |
- IOHIDElementRef element = associated.hid.axis_elements[axis_index]; |
- if (element != NULL) { |
- CFIndex axis_min = IOHIDElementGetLogicalMin(element); |
- CFIndex axis_max = IOHIDElementGetLogicalMax(element); |
- |
- // Some HID axes report a logical range of -1 to 0 signed, which must be |
- // interpreted as 0 to -1 unsigned for correct normalization behavior. |
- if (axis_min == -1 && axis_max == 0) { |
- axis_max = -1; |
- axis_min = 0; |
- } |
- |
- associated.hid.axis_minimums[axis_index] = axis_min; |
- associated.hid.axis_maximums[axis_index] = axis_max; |
- associated.hid.axis_report_sizes[axis_index] = |
- IOHIDElementGetReportSize(element); |
- } |
- } |
- |
- return (pad.axesLength > 0 || pad.buttonsLength > 0); |
-} |
- |
-size_t GamepadPlatformDataFetcherMac::GetEmptySlot() { |
- // Find a free slot for this device. |
- for (size_t slot = 0; slot < WebGamepads::itemsLengthCap; ++slot) { |
- if (!pad_state_[slot].data.connected) |
- return slot; |
- } |
- return WebGamepads::itemsLengthCap; |
-} |
- |
-size_t GamepadPlatformDataFetcherMac::GetSlotForDevice(IOHIDDeviceRef device) { |
- for (size_t slot = 0; slot < WebGamepads::itemsLengthCap; ++slot) { |
- // If we already have this device, and it's already connected, don't do |
- // anything now. |
- if (pad_state_[slot].data.connected && |
- !associated_[slot].is_xbox && |
- associated_[slot].hid.device_ref == device) |
- return WebGamepads::itemsLengthCap; |
- } |
- return GetEmptySlot(); |
-} |
- |
-size_t GamepadPlatformDataFetcherMac::GetSlotForXboxDevice( |
- XboxController* device) { |
- for (size_t slot = 0; slot < WebGamepads::itemsLengthCap; ++slot) { |
- if (associated_[slot].is_xbox && |
- associated_[slot].xbox.location_id == device->location_id()) { |
- if (pad_state_[slot].data.connected) { |
- // The device is already connected. No idea why we got a second "device |
- // added" call, but let's not add it twice. |
- DCHECK_EQ(associated_[slot].xbox.device, device); |
- return WebGamepads::itemsLengthCap; |
- } else { |
- // A device with the same location ID was previously connected, so put |
- // it in the same slot. |
- return slot; |
- } |
- } |
- } |
- return GetEmptySlot(); |
-} |
- |
-void GamepadPlatformDataFetcherMac::DeviceAdd(IOHIDDeviceRef device) { |
- using base::mac::CFToNSCast; |
- using base::mac::CFCastStrict; |
- |
- if (!enabled_) |
- return; |
- |
- // Find an index for this device. |
- size_t slot = GetSlotForDevice(device); |
- |
- // We can't handle this many connected devices. |
- if (slot == WebGamepads::itemsLengthCap) |
- return; |
- |
- // Clear some state that may have been left behind by previous gamepads |
- memset(&associated_[slot], 0, sizeof(AssociatedData)); |
- |
- NSNumber* vendor_id = CFToNSCast(CFCastStrict<CFNumberRef>( |
- IOHIDDeviceGetProperty(device, CFSTR(kIOHIDVendorIDKey)))); |
- NSNumber* product_id = CFToNSCast(CFCastStrict<CFNumberRef>( |
- IOHIDDeviceGetProperty(device, CFSTR(kIOHIDProductIDKey)))); |
- NSString* product = CFToNSCast(CFCastStrict<CFStringRef>( |
- IOHIDDeviceGetProperty(device, CFSTR(kIOHIDProductKey)))); |
- int vendor_int = [vendor_id intValue]; |
- int product_int = [product_id intValue]; |
- |
- char vendor_as_str[5], product_as_str[5]; |
- snprintf(vendor_as_str, sizeof(vendor_as_str), "%04x", vendor_int); |
- snprintf(product_as_str, sizeof(product_as_str), "%04x", product_int); |
- pad_state_[slot].mapper = |
- GetGamepadStandardMappingFunction(vendor_as_str, product_as_str); |
- |
- NSString* ident = [NSString stringWithFormat: |
- @"%@ (%sVendor: %04x Product: %04x)", |
- product, |
- pad_state_[slot].mapper ? "STANDARD GAMEPAD " : "", |
- vendor_int, |
- product_int]; |
- CopyNSStringAsUTF16LittleEndian( |
- ident, |
- pad_state_[slot].data.id, |
- sizeof(pad_state_[slot].data.id)); |
- |
- if (pad_state_[slot].mapper) { |
- CopyNSStringAsUTF16LittleEndian( |
- @"standard", |
- pad_state_[slot].data.mapping, |
- sizeof(pad_state_[slot].data.mapping)); |
- } else { |
- pad_state_[slot].data.mapping[0] = 0; |
- } |
- |
- base::ScopedCFTypeRef<CFArrayRef> elements( |
- IOHIDDeviceCopyMatchingElements(device, NULL, kIOHIDOptionsTypeNone)); |
- |
- if (!AddButtonsAndAxes(CFToNSCast(elements), slot)) |
- return; |
- |
- associated_[slot].hid.device_ref = device; |
- pad_state_[slot].data.connected = true; |
- pad_state_[slot].axis_mask = 0; |
- pad_state_[slot].button_mask = 0; |
-} |
- |
-void GamepadPlatformDataFetcherMac::DeviceRemove(IOHIDDeviceRef device) { |
- if (!enabled_) |
- return; |
- |
- // Find the index for this device. |
- size_t slot; |
- for (slot = 0; slot < WebGamepads::itemsLengthCap; ++slot) { |
- if (pad_state_[slot].data.connected && |
- !associated_[slot].is_xbox && |
- associated_[slot].hid.device_ref == device) |
- break; |
- } |
- DCHECK(slot < WebGamepads::itemsLengthCap); |
- // Leave associated device_ref so that it will be reconnected in the same |
- // location. Simply mark it as disconnected. |
- pad_state_[slot].data.connected = false; |
-} |
- |
-void GamepadPlatformDataFetcherMac::ValueChanged(IOHIDValueRef value) { |
- if (!enabled_ || paused_) |
- return; |
- |
- IOHIDElementRef element = IOHIDValueGetElement(value); |
- IOHIDDeviceRef device = IOHIDElementGetDevice(element); |
- |
- // Find device slot. |
- size_t slot; |
- for (slot = 0; slot < WebGamepads::itemsLengthCap; ++slot) { |
- if (pad_state_[slot].data.connected && |
- !associated_[slot].is_xbox && |
- associated_[slot].hid.device_ref == device) |
- break; |
- } |
- if (slot == WebGamepads::itemsLengthCap) |
- return; |
- |
- WebGamepad& pad = pad_state_[slot].data; |
- AssociatedData& associated = associated_[slot]; |
- |
- uint32_t value_length = IOHIDValueGetLength(value); |
- if (value_length > 4) { |
- // Workaround for bizarre issue with PS3 controllers that try to return |
- // massive (30+ byte) values and crash IOHIDValueGetIntegerValue |
- return; |
- } |
- |
- // Find and fill in the associated button event, if any. |
- for (size_t i = 0; i < pad.buttonsLength; ++i) { |
- if (associated.hid.button_elements[i] == element) { |
- pad.buttons[i].pressed = IOHIDValueGetIntegerValue(value); |
- pad.buttons[i].value = pad.buttons[i].pressed ? 1.f : 0.f; |
- pad.timestamp = std::max(pad.timestamp, IOHIDValueGetTimeStamp(value)); |
- return; |
- } |
- } |
- |
- // Find and fill in the associated axis event, if any. |
- for (size_t i = 0; i < pad.axesLength; ++i) { |
- if (associated.hid.axis_elements[i] == element) { |
- CFIndex axis_min = associated.hid.axis_minimums[i]; |
- CFIndex axis_max = associated.hid.axis_maximums[i]; |
- CFIndex axis_value = IOHIDValueGetIntegerValue(value); |
- |
- if (axis_min > axis_max) { |
- // We'll need to interpret this axis as unsigned during normalization. |
- switch (associated.hid.axis_report_sizes[i]) { |
- case 8: |
- pad.axes[i] = NormalizeUInt8Axis(axis_value, axis_min, axis_max); |
- break; |
- case 16: |
- pad.axes[i] = NormalizeUInt16Axis(axis_value, axis_min, axis_max); |
- break; |
- case 32: |
- pad.axes[i] = NormalizeUInt32Axis(axis_value, axis_min, axis_max); |
- break; |
- } |
- } else { |
- pad.axes[i] = NormalizeAxis(axis_value, axis_min, axis_max); |
- } |
- |
- pad.timestamp = std::max(pad.timestamp, IOHIDValueGetTimeStamp(value)); |
- return; |
- } |
- } |
-} |
- |
-void GamepadPlatformDataFetcherMac::XboxDeviceAdd(XboxController* device) { |
- if (!enabled_) |
- return; |
- |
- size_t slot = GetSlotForXboxDevice(device); |
- |
- // We can't handle this many connected devices. |
- if (slot == WebGamepads::itemsLengthCap) |
- return; |
- |
- device->SetLEDPattern( |
- (XboxController::LEDPattern)(XboxController::LED_FLASH_TOP_LEFT + slot)); |
- |
- NSString* ident = |
- [NSString stringWithFormat: |
- @"%@ (STANDARD GAMEPAD Vendor: %04x Product: %04x)", |
- device->GetControllerType() == XboxController::XBOX_360_CONTROLLER |
- ? @"Xbox 360 Controller" |
- : @"Xbox One Controller", |
- device->GetProductId(), device->GetVendorId()]; |
- CopyNSStringAsUTF16LittleEndian( |
- ident, |
- pad_state_[slot].data.id, |
- sizeof(pad_state_[slot].data.id)); |
- |
- CopyNSStringAsUTF16LittleEndian( |
- @"standard", |
- pad_state_[slot].data.mapping, |
- sizeof(pad_state_[slot].data.mapping)); |
- |
- associated_[slot].is_xbox = true; |
- associated_[slot].xbox.device = device; |
- associated_[slot].xbox.location_id = device->location_id(); |
- pad_state_[slot].data.connected = true; |
- pad_state_[slot].data.axesLength = 4; |
- pad_state_[slot].data.buttonsLength = 17; |
- pad_state_[slot].data.timestamp = 0; |
- pad_state_[slot].mapper = 0; |
- pad_state_[slot].axis_mask = 0; |
- pad_state_[slot].button_mask = 0; |
-} |
- |
-void GamepadPlatformDataFetcherMac::XboxDeviceRemove(XboxController* device) { |
- if (!enabled_) |
- return; |
- |
- // Find the index for this device. |
- size_t slot; |
- for (slot = 0; slot < WebGamepads::itemsLengthCap; ++slot) { |
- if (pad_state_[slot].data.connected && |
- associated_[slot].is_xbox && |
- associated_[slot].xbox.device == device) |
- break; |
- } |
- DCHECK(slot < WebGamepads::itemsLengthCap); |
- // Leave associated location id so that the controller will be reconnected in |
- // the same slot if it is plugged in again. Simply mark it as disconnected. |
- pad_state_[slot].data.connected = false; |
-} |
- |
-void GamepadPlatformDataFetcherMac::XboxValueChanged( |
- XboxController* device, const XboxController::Data& data) { |
- // Find device slot. |
- size_t slot; |
- for (slot = 0; slot < WebGamepads::itemsLengthCap; ++slot) { |
- if (pad_state_[slot].data.connected && |
- associated_[slot].is_xbox && |
- associated_[slot].xbox.device == device) |
- break; |
- } |
- if (slot == WebGamepads::itemsLengthCap) |
- return; |
- |
- WebGamepad& pad = pad_state_[slot].data; |
- |
- for (size_t i = 0; i < 6; i++) { |
- pad.buttons[i].pressed = data.buttons[i]; |
- pad.buttons[i].value = data.buttons[i] ? 1.0f : 0.0f; |
- } |
- pad.buttons[6].pressed = data.triggers[0] > kDefaultButtonPressedThreshold; |
- pad.buttons[6].value = data.triggers[0]; |
- pad.buttons[7].pressed = data.triggers[1] > kDefaultButtonPressedThreshold; |
- pad.buttons[7].value = data.triggers[1]; |
- for (size_t i = 8; i < 17; i++) { |
- pad.buttons[i].pressed = data.buttons[i - 2]; |
- pad.buttons[i].value = data.buttons[i - 2] ? 1.0f : 0.0f; |
- } |
- for (size_t i = 0; i < arraysize(data.axes); i++) { |
- pad.axes[i] = data.axes[i]; |
- } |
- |
- pad.timestamp = base::TimeTicks::Now().ToInternalValue(); |
-} |
- |
-void GamepadPlatformDataFetcherMac::GetGamepadData(WebGamepads* pads, bool) { |
- if (!enabled_ && !xbox_fetcher_) { |
- pads->length = 0; |
- return; |
- } |
- |
- pads->length = WebGamepads::itemsLengthCap; |
- for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i) |
- MapAndSanitizeGamepadData(&pad_state_[i], &pads->items[i]); |
-} |
- |
-} // namespace content |