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Side by Side Diff: device/gamepad/gamepad_shared_buffer.h

Issue 2081583002: Migrating majority of gamepad from content/browser/ to device/ (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fixed Android and Unit tests Created 4 years, 6 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef DEVICE_GAMEPAD_HARDWARE_BUFFER_H_
scottmg 2016/06/23 17:27:19 This doesn't match the file name.
6 #define DEVICE_GAMEPAD_HARDWARE_BUFFER_H_
7
8 #include "base/memory/shared_memory.h"
9 #include "device/gamepad/gamepad_export.h"
10 #include "third_party/WebKit/public/platform/WebGamepads.h"
11
12 namespace device {
13
14 class DEVICE_GAMEPAD_EXPORT GamepadSharedBuffer {
15 public:
scottmg 2016/06/23 17:27:19 I think you have to have a virtual ~GamepadSharedB
16 virtual base::SharedMemory* shared_memory() = 0;
17 virtual blink::WebGamepads* buffer() = 0;
18
19 virtual void WriteBegin() = 0;
20 virtual void WriteEnd() = 0;
21 };
22
23 } // namespace device
24
25 #endif // DEVICE_GAMEPAD_HARDWARE_BUFFER_H_
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