Chromium Code Reviews| OLD | NEW |
|---|---|
| (Empty) | |
| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef DEVICE_GAMEPAD_HARDWARE_BUFFER_H_ | |
|
scottmg
2016/06/23 17:27:19
This doesn't match the file name.
| |
| 6 #define DEVICE_GAMEPAD_HARDWARE_BUFFER_H_ | |
| 7 | |
| 8 #include "base/memory/shared_memory.h" | |
| 9 #include "device/gamepad/gamepad_export.h" | |
| 10 #include "third_party/WebKit/public/platform/WebGamepads.h" | |
| 11 | |
| 12 namespace device { | |
| 13 | |
| 14 class DEVICE_GAMEPAD_EXPORT GamepadSharedBuffer { | |
| 15 public: | |
|
scottmg
2016/06/23 17:27:19
I think you have to have a virtual ~GamepadSharedB
| |
| 16 virtual base::SharedMemory* shared_memory() = 0; | |
| 17 virtual blink::WebGamepads* buffer() = 0; | |
| 18 | |
| 19 virtual void WriteBegin() = 0; | |
| 20 virtual void WriteEnd() = 0; | |
| 21 }; | |
| 22 | |
| 23 } // namespace device | |
| 24 | |
| 25 #endif // DEVICE_GAMEPAD_HARDWARE_BUFFER_H_ | |
| OLD | NEW |