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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CONTENT_COMMON_GAMEPAD_SHARED_BUFFER_IMPL_H_ | |
scottmg
2016/06/23 17:27:19
This doesn't match the filename.
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6 #define CONTENT_COMMON_GAMEPAD_SHARED_BUFFER_IMPL_H_ | |
7 | |
8 #include "device/gamepad/gamepad_shared_buffer.h" | |
9 #include "third_party/WebKit/public/platform/WebGamepads.h" | |
10 | |
11 namespace content { | |
12 | |
13 struct GamepadHardwareBuffer; | |
14 | |
15 class GamepadSharedBufferImpl : public device::GamepadSharedBuffer{ | |
piman
2016/06/22 22:52:59
nit: space before {
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16 public: | |
17 GamepadSharedBufferImpl(); | |
18 ~GamepadSharedBufferImpl(); | |
19 | |
20 base::SharedMemory* shared_memory() override; | |
21 blink::WebGamepads* buffer() override; | |
22 GamepadHardwareBuffer* hardware_buffer(); | |
23 | |
24 void WriteBegin() override; | |
25 void WriteEnd() override; | |
26 | |
27 private: | |
28 base::SharedMemory shared_memory_; | |
29 }; | |
30 | |
31 } // namespace content | |
32 | |
33 #endif // CONTENT_COMMON_GAMEPAD_SHARED_BUFFER_IMPL_H_ | |
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