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Issue 2081583002: Migrating majority of gamepad from content/browser/ to device/ (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Final tweaks Created 4 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/browser/gamepad/gamepad_platform_data_fetcher_linux.h" 5 #include "device/gamepad/gamepad_platform_data_fetcher_linux.h"
6 6
7 #include <fcntl.h> 7 #include <fcntl.h>
8 #include <linux/joystick.h> 8 #include <linux/joystick.h>
9 #include <string.h> 9 #include <string.h>
10 #include <sys/stat.h> 10 #include <sys/stat.h>
11 #include <sys/types.h> 11 #include <sys/types.h>
12 #include <unistd.h> 12 #include <unistd.h>
13 13
14 #include "base/macros.h" 14 #include "base/macros.h"
15 #include "base/message_loop/message_loop.h" 15 #include "base/message_loop/message_loop.h"
(...skipping 20 matching lines...) Expand all
36 36
37 bool IsGamepad(udev_device* dev, int* index, std::string* path) { 37 bool IsGamepad(udev_device* dev, int* index, std::string* path) {
38 if (!device::udev_device_get_property_value(dev, "ID_INPUT_JOYSTICK")) 38 if (!device::udev_device_get_property_value(dev, "ID_INPUT_JOYSTICK"))
39 return false; 39 return false;
40 40
41 const char* node_path = device::udev_device_get_devnode(dev); 41 const char* node_path = device::udev_device_get_devnode(dev);
42 if (!node_path) 42 if (!node_path)
43 return false; 43 return false;
44 44
45 static const char kJoystickRoot[] = "/dev/input/js"; 45 static const char kJoystickRoot[] = "/dev/input/js";
46 bool is_gamepad = base::StartsWith(node_path, kJoystickRoot, 46 bool is_gamepad =
47 base::CompareCase::SENSITIVE); 47 base::StartsWith(node_path, kJoystickRoot, base::CompareCase::SENSITIVE);
48 if (!is_gamepad) 48 if (!is_gamepad)
49 return false; 49 return false;
50 50
51 int tmp_idx = -1; 51 int tmp_idx = -1;
52 const int base_len = sizeof(kJoystickRoot) - 1; 52 const int base_len = sizeof(kJoystickRoot) - 1;
53 base::StringPiece str(&node_path[base_len], strlen(node_path) - base_len); 53 base::StringPiece str(&node_path[base_len], strlen(node_path) - base_len);
54 if (!base::StringToInt(str, &tmp_idx)) 54 if (!base::StringToInt(str, &tmp_idx))
55 return false; 55 return false;
56 if (tmp_idx < 0 || 56 if (tmp_idx < 0 ||
57 tmp_idx >= static_cast<int>(blink::WebGamepads::itemsLengthCap)) { 57 tmp_idx >= static_cast<int>(blink::WebGamepads::itemsLengthCap)) {
58 return false; 58 return false;
59 } 59 }
60 *index = tmp_idx; 60 *index = tmp_idx;
61 *path = node_path; 61 *path = node_path;
62 return true; 62 return true;
63 } 63 }
64 64
65 } // namespace 65 } // namespace
66 66
67 namespace content { 67 namespace device {
68 68
69 using blink::WebGamepad; 69 using blink::WebGamepad;
70 using blink::WebGamepads; 70 using blink::WebGamepads;
71 71
72 GamepadPlatformDataFetcherLinux::GamepadPlatformDataFetcherLinux() { 72 GamepadPlatformDataFetcherLinux::GamepadPlatformDataFetcherLinux() {
73 for (size_t i = 0; i < arraysize(pad_state_); ++i) { 73 for (size_t i = 0; i < arraysize(pad_state_); ++i) {
74 device_fd_[i] = -1; 74 device_fd_[i] = -1;
75 pad_state_[i].mapper = 0; 75 pad_state_[i].mapper = 0;
76 pad_state_[i].axis_mask = 0; 76 pad_state_[i].axis_mask = 0;
77 pad_state_[i].button_mask = 0; 77 pad_state_[i].button_mask = 0;
78 } 78 }
79 79
80 std::vector<device::UdevLinux::UdevMonitorFilter> filters; 80 std::vector<UdevLinux::UdevMonitorFilter> filters;
81 filters.push_back( 81 filters.push_back(UdevLinux::UdevMonitorFilter(kInputSubsystem, NULL));
82 device::UdevLinux::UdevMonitorFilter(kInputSubsystem, NULL)); 82 udev_.reset(new UdevLinux(
83 udev_.reset(new device::UdevLinux(
84 filters, base::Bind(&GamepadPlatformDataFetcherLinux::RefreshDevice, 83 filters, base::Bind(&GamepadPlatformDataFetcherLinux::RefreshDevice,
85 base::Unretained(this)))); 84 base::Unretained(this))));
86 85
87 EnumerateDevices(); 86 EnumerateDevices();
88 } 87 }
89 88
90 GamepadPlatformDataFetcherLinux::~GamepadPlatformDataFetcherLinux() { 89 GamepadPlatformDataFetcherLinux::~GamepadPlatformDataFetcherLinux() {
91 for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i) 90 for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i)
92 CloseFileDescriptorIfValid(device_fd_[i]); 91 CloseFileDescriptorIfValid(device_fd_[i]);
93 } 92 }
(...skipping 11 matching lines...) Expand all
105 pads->length = WebGamepads::itemsLengthCap; 104 pads->length = WebGamepads::itemsLengthCap;
106 for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i) { 105 for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i) {
107 MapAndSanitizeGamepadData(&pad_state_[i], &pads->items[i]); 106 MapAndSanitizeGamepadData(&pad_state_[i], &pads->items[i]);
108 } 107 }
109 } 108 }
110 109
111 // Used during enumeration, and monitor notifications. 110 // Used during enumeration, and monitor notifications.
112 void GamepadPlatformDataFetcherLinux::RefreshDevice(udev_device* dev) { 111 void GamepadPlatformDataFetcherLinux::RefreshDevice(udev_device* dev) {
113 int index; 112 int index;
114 std::string node_path; 113 std::string node_path;
115 if (IsGamepad(dev, &index, &node_path)) { 114 if (IsGamepad(dev, &index, &node_path)) {
116 int& device_fd = device_fd_[index]; 115 int& device_fd = device_fd_[index];
117 WebGamepad& pad = pad_state_[index].data; 116 WebGamepad& pad = pad_state_[index].data;
118 GamepadStandardMappingFunction& mapper = pad_state_[index].mapper; 117 GamepadStandardMappingFunction& mapper = pad_state_[index].mapper;
119 118
120 CloseFileDescriptorIfValid(device_fd); 119 CloseFileDescriptorIfValid(device_fd);
121 120
122 // The device pointed to by dev contains information about the logical 121 // The device pointed to by dev contains information about the logical
123 // joystick device. In order to get the information about the physical 122 // joystick device. In order to get the information about the physical
124 // hardware, get the parent device that is also in the "input" subsystem. 123 // hardware, get the parent device that is also in the "input" subsystem.
125 // This function should just walk up the tree one level. 124 // This function should just walk up the tree one level.
126 dev = device::udev_device_get_parent_with_subsystem_devtype( 125 dev = udev_device_get_parent_with_subsystem_devtype(dev, kInputSubsystem,
127 dev, kInputSubsystem, NULL); 126 NULL);
128 if (!dev) { 127 if (!dev) {
129 // Unable to get device information, don't use this device. 128 // Unable to get device information, don't use this device.
130 device_fd = -1; 129 device_fd = -1;
131 pad.connected = false; 130 pad.connected = false;
132 return; 131 return;
133 } 132 }
134 133
135 device_fd = HANDLE_EINTR(open(node_path.c_str(), O_RDONLY | O_NONBLOCK)); 134 device_fd = HANDLE_EINTR(open(node_path.c_str(), O_RDONLY | O_NONBLOCK));
136 if (device_fd < 0) { 135 if (device_fd < 0) {
137 // Unable to open device, don't use. 136 // Unable to open device, don't use.
138 pad.connected = false; 137 pad.connected = false;
139 return; 138 return;
140 } 139 }
141 140
142 const char* vendor_id = 141 const char* vendor_id = udev_device_get_sysattr_value(dev, "id/vendor");
143 device::udev_device_get_sysattr_value(dev, "id/vendor"); 142 const char* product_id = udev_device_get_sysattr_value(dev, "id/product");
144 const char* product_id =
145 device::udev_device_get_sysattr_value(dev, "id/product");
146 mapper = GetGamepadStandardMappingFunction(vendor_id, product_id); 143 mapper = GetGamepadStandardMappingFunction(vendor_id, product_id);
147 144
148 // Driver returns utf-8 strings here, so combine in utf-8 first and 145 // Driver returns utf-8 strings here, so combine in utf-8 first and
149 // convert to WebUChar later once we've picked an id string. 146 // convert to WebUChar later once we've picked an id string.
150 const char* name = device::udev_device_get_sysattr_value(dev, "name"); 147 const char* name = udev_device_get_sysattr_value(dev, "name");
151 std::string name_string(name); 148 std::string name_string(name);
152 149
153 // In many cases the information the input subsystem contains isn't 150 // In many cases the information the input subsystem contains isn't
154 // as good as the information that the device bus has, walk up further 151 // as good as the information that the device bus has, walk up further
155 // to the subsystem/device type "usb"/"usb_device" and if this device 152 // to the subsystem/device type "usb"/"usb_device" and if this device
156 // has the same vendor/product id, prefer the description from that. 153 // has the same vendor/product id, prefer the description from that.
157 struct udev_device* usb_dev = 154 struct udev_device* usb_dev = udev_device_get_parent_with_subsystem_devtype(
158 device::udev_device_get_parent_with_subsystem_devtype( 155 dev, kUsbSubsystem, kUsbDeviceType);
159 dev, kUsbSubsystem, kUsbDeviceType);
160 if (usb_dev) { 156 if (usb_dev) {
161 const char* usb_vendor_id = 157 const char* usb_vendor_id =
162 device::udev_device_get_sysattr_value(usb_dev, "idVendor"); 158 udev_device_get_sysattr_value(usb_dev, "idVendor");
163 const char* usb_product_id = 159 const char* usb_product_id =
164 device::udev_device_get_sysattr_value(usb_dev, "idProduct"); 160 udev_device_get_sysattr_value(usb_dev, "idProduct");
165 161
166 if (strcmp(vendor_id, usb_vendor_id) == 0 && 162 if (strcmp(vendor_id, usb_vendor_id) == 0 &&
167 strcmp(product_id, usb_product_id) == 0) { 163 strcmp(product_id, usb_product_id) == 0) {
168 const char* manufacturer = 164 const char* manufacturer =
169 device::udev_device_get_sysattr_value(usb_dev, "manufacturer"); 165 udev_device_get_sysattr_value(usb_dev, "manufacturer");
170 const char* product = 166 const char* product = udev_device_get_sysattr_value(usb_dev, "product");
171 device::udev_device_get_sysattr_value(usb_dev, "product");
172 167
173 // Replace the previous name string with one containing the better 168 // Replace the previous name string with one containing the better
174 // information, again driver returns utf-8 strings here so combine 169 // information, again driver returns utf-8 strings here so combine
175 // in utf-8 for conversion to WebUChar below. 170 // in utf-8 for conversion to WebUChar below.
176 name_string = base::StringPrintf("%s %s", manufacturer, product); 171 name_string = base::StringPrintf("%s %s", manufacturer, product);
177 } 172 }
178 } 173 }
179 174
180 // Append the vendor and product information then convert the utf-8 175 // Append the vendor and product information then convert the utf-8
181 // id string to WebUChar. 176 // id string to WebUChar.
182 std::string id = 177 std::string id =
183 name_string + base::StringPrintf(" (%sVendor: %s Product: %s)", 178 name_string + base::StringPrintf(" (%sVendor: %s Product: %s)",
184 mapper ? "STANDARD GAMEPAD " : "", 179 mapper ? "STANDARD GAMEPAD " : "",
185 vendor_id, 180 vendor_id, product_id);
186 product_id);
187 base::TruncateUTF8ToByteSize(id, WebGamepad::idLengthCap - 1, &id); 181 base::TruncateUTF8ToByteSize(id, WebGamepad::idLengthCap - 1, &id);
188 base::string16 tmp16 = base::UTF8ToUTF16(id); 182 base::string16 tmp16 = base::UTF8ToUTF16(id);
189 memset(pad.id, 0, sizeof(pad.id)); 183 memset(pad.id, 0, sizeof(pad.id));
190 tmp16.copy(pad.id, arraysize(pad.id) - 1); 184 tmp16.copy(pad.id, arraysize(pad.id) - 1);
191 185
192 if (mapper) { 186 if (mapper) {
193 std::string mapping = "standard"; 187 std::string mapping = "standard";
194 base::TruncateUTF8ToByteSize( 188 base::TruncateUTF8ToByteSize(mapping, WebGamepad::mappingLengthCap - 1,
195 mapping, WebGamepad::mappingLengthCap - 1, &mapping); 189 &mapping);
196 tmp16 = base::UTF8ToUTF16(mapping); 190 tmp16 = base::UTF8ToUTF16(mapping);
197 memset(pad.mapping, 0, sizeof(pad.mapping)); 191 memset(pad.mapping, 0, sizeof(pad.mapping));
198 tmp16.copy(pad.mapping, arraysize(pad.mapping) - 1); 192 tmp16.copy(pad.mapping, arraysize(pad.mapping) - 1);
199 } else { 193 } else {
200 pad.mapping[0] = 0; 194 pad.mapping[0] = 0;
201 } 195 }
202 196
203 pad_state_[index].axis_mask = 0; 197 pad_state_[index].axis_mask = 0;
204 pad_state_[index].button_mask = 0; 198 pad_state_[index].button_mask = 0;
205 199
206 pad.connected = true; 200 pad.connected = true;
207 } 201 }
208 } 202 }
209 203
210 void GamepadPlatformDataFetcherLinux::EnumerateDevices() { 204 void GamepadPlatformDataFetcherLinux::EnumerateDevices() {
211 device::ScopedUdevEnumeratePtr enumerate( 205 ScopedUdevEnumeratePtr enumerate(udev_enumerate_new(udev_->udev_handle()));
212 device::udev_enumerate_new(udev_->udev_handle()));
213 if (!enumerate) 206 if (!enumerate)
214 return; 207 return;
215 int ret = device::udev_enumerate_add_match_subsystem(enumerate.get(), 208 int ret =
216 kInputSubsystem); 209 udev_enumerate_add_match_subsystem(enumerate.get(), kInputSubsystem);
217 if (ret != 0) 210 if (ret != 0)
218 return; 211 return;
219 ret = device::udev_enumerate_scan_devices(enumerate.get()); 212 ret = udev_enumerate_scan_devices(enumerate.get());
220 if (ret != 0) 213 if (ret != 0)
221 return; 214 return;
222 215
223 udev_list_entry* devices = 216 udev_list_entry* devices = udev_enumerate_get_list_entry(enumerate.get());
224 device::udev_enumerate_get_list_entry(enumerate.get());
225 for (udev_list_entry* dev_list_entry = devices; dev_list_entry != NULL; 217 for (udev_list_entry* dev_list_entry = devices; dev_list_entry != NULL;
226 dev_list_entry = device::udev_list_entry_get_next(dev_list_entry)) { 218 dev_list_entry = udev_list_entry_get_next(dev_list_entry)) {
227 // Get the filename of the /sys entry for the device and create a 219 // Get the filename of the /sys entry for the device and create a
228 // udev_device object (dev) representing it 220 // udev_device object (dev) representing it
229 const char* path = device::udev_list_entry_get_name(dev_list_entry); 221 const char* path = udev_list_entry_get_name(dev_list_entry);
230 device::ScopedUdevDevicePtr dev( 222 ScopedUdevDevicePtr dev(
231 device::udev_device_new_from_syspath(udev_->udev_handle(), path)); 223 udev_device_new_from_syspath(udev_->udev_handle(), path));
232 if (!dev) 224 if (!dev)
233 continue; 225 continue;
234 RefreshDevice(dev.get()); 226 RefreshDevice(dev.get());
235 } 227 }
236 } 228 }
237 229
238 void GamepadPlatformDataFetcherLinux::ReadDeviceData(size_t index) { 230 void GamepadPlatformDataFetcherLinux::ReadDeviceData(size_t index) {
239 // Linker does not like CHECK_LT(index, WebGamepads::itemsLengthCap). =/ 231 // Linker does not like CHECK_LT(index, WebGamepads::itemsLengthCap). =/
240 if (index >= WebGamepads::itemsLengthCap) { 232 if (index >= WebGamepads::itemsLengthCap) {
241 CHECK(false); 233 CHECK(false);
(...skipping 22 matching lines...) Expand all
264 pad.buttons[item].pressed = event.value; 256 pad.buttons[item].pressed = event.value;
265 pad.buttons[item].value = event.value ? 1.0 : 0.0; 257 pad.buttons[item].value = event.value ? 1.0 : 0.0;
266 258
267 if (item >= pad.buttonsLength) 259 if (item >= pad.buttonsLength)
268 pad.buttonsLength = item + 1; 260 pad.buttonsLength = item + 1;
269 } 261 }
270 pad.timestamp = event.time; 262 pad.timestamp = event.time;
271 } 263 }
272 } 264 }
273 265
274 } // namespace content 266 } // namespace device
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