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Issue 2081583002: Migrating majority of gamepad from content/browser/ to device/ (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Final tweaks Created 4 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/renderer/gamepad_shared_memory_reader.h" 5 #include "content/renderer/gamepad_shared_memory_reader.h"
6 6
7 #include "base/metrics/histogram.h" 7 #include "base/metrics/histogram.h"
8 #include "base/trace_event/trace_event.h" 8 #include "base/trace_event/trace_event.h"
9 #include "content/common/gamepad_hardware_buffer.h" 9 #include "content/common/gamepad_hardware_buffer.h"
10 #include "content/common/gamepad_user_gesture.h"
11 #include "content/public/renderer/render_thread.h" 10 #include "content/public/renderer/render_thread.h"
12 #include "content/renderer/renderer_blink_platform_impl.h" 11 #include "content/renderer/renderer_blink_platform_impl.h"
13 #include "ipc/ipc_sync_message_filter.h" 12 #include "ipc/ipc_sync_message_filter.h"
14 #include "third_party/WebKit/public/platform/WebGamepadListener.h" 13 #include "third_party/WebKit/public/platform/WebGamepadListener.h"
15 #include "third_party/WebKit/public/platform/WebPlatformEventListener.h" 14 #include "third_party/WebKit/public/platform/WebPlatformEventListener.h"
16 15
17 namespace content { 16 namespace content {
18 17
19 GamepadSharedMemoryReader::GamepadSharedMemoryReader(RenderThread* thread) 18 GamepadSharedMemoryReader::GamepadSharedMemoryReader(RenderThread* thread)
20 : RendererGamepadProvider(thread), 19 : RendererGamepadProvider(thread),
(...skipping 109 matching lines...) Expand 10 before | Expand all | Expand 10 after
130 } 129 }
131 130
132 void GamepadSharedMemoryReader::OnGamepadDisconnected( 131 void GamepadSharedMemoryReader::OnGamepadDisconnected(
133 int index, 132 int index,
134 const blink::WebGamepad& gamepad) { 133 const blink::WebGamepad& gamepad) {
135 if (listener()) 134 if (listener())
136 listener()->didDisconnectGamepad(index, gamepad); 135 listener()->didDisconnectGamepad(index, gamepad);
137 } 136 }
138 137
139 } // namespace content 138 } // namespace content
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