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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/browser/renderer_host/pepper/pepper_gamepad_host.h" | 5 #include "content/browser/renderer_host/pepper/pepper_gamepad_host.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 #include <string.h> | 8 #include <string.h> |
| 9 | 9 |
| 10 #include <memory> | 10 #include <memory> |
| 11 | 11 |
| 12 #include "base/macros.h" | 12 #include "base/macros.h" |
| 13 #include "base/memory/weak_ptr.h" | 13 #include "base/memory/weak_ptr.h" |
| 14 #include "base/run_loop.h" | 14 #include "base/run_loop.h" |
| 15 #include "build/build_config.h" | 15 #include "build/build_config.h" |
| 16 #include "content/browser/gamepad/gamepad_test_helpers.h" | 16 #include "content/browser/gamepad/gamepad_service_test_helpers.h" |
| 17 #include "content/browser/renderer_host/pepper/browser_ppapi_host_test.h" | 17 #include "content/browser/renderer_host/pepper/browser_ppapi_host_test.h" |
| 18 #include "content/common/gamepad_hardware_buffer.h" | 18 #include "content/common/gamepad_hardware_buffer.h" |
| 19 #include "device/gamepad/gamepad_test_helpers.h" |
| 19 #include "ppapi/c/pp_errors.h" | 20 #include "ppapi/c/pp_errors.h" |
| 20 #include "ppapi/host/host_message_context.h" | 21 #include "ppapi/host/host_message_context.h" |
| 21 #include "ppapi/proxy/gamepad_resource.h" | 22 #include "ppapi/proxy/gamepad_resource.h" |
| 22 #include "ppapi/proxy/ppapi_messages.h" | 23 #include "ppapi/proxy/ppapi_messages.h" |
| 23 #include "ppapi/proxy/resource_message_params.h" | 24 #include "ppapi/proxy/resource_message_params.h" |
| 24 #include "ppapi/shared_impl/ppb_gamepad_shared.h" | 25 #include "ppapi/shared_impl/ppb_gamepad_shared.h" |
| 25 #include "testing/gtest/include/gtest/gtest.h" | 26 #include "testing/gtest/include/gtest/gtest.h" |
| 26 | 27 |
| 27 namespace content { | 28 namespace content { |
| 28 | 29 |
| (...skipping 116 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 145 PepperGamepadHost gamepad_host( | 146 PepperGamepadHost gamepad_host( |
| 146 gamepad_service(), GetBrowserPpapiHost(), pp_instance, pp_resource); | 147 gamepad_service(), GetBrowserPpapiHost(), pp_instance, pp_resource); |
| 147 | 148 |
| 148 // Synthesize a request for gamepad data. | 149 // Synthesize a request for gamepad data. |
| 149 ppapi::host::HostMessageContext context( | 150 ppapi::host::HostMessageContext context( |
| 150 ppapi::proxy::ResourceMessageCallParams(pp_resource, 1)); | 151 ppapi::proxy::ResourceMessageCallParams(pp_resource, 1)); |
| 151 EXPECT_EQ(PP_OK_COMPLETIONPENDING, | 152 EXPECT_EQ(PP_OK_COMPLETIONPENDING, |
| 152 gamepad_host.OnResourceMessageReceived( | 153 gamepad_host.OnResourceMessageReceived( |
| 153 PpapiHostMsg_Gamepad_RequestMemory(), &context)); | 154 PpapiHostMsg_Gamepad_RequestMemory(), &context)); |
| 154 | 155 |
| 155 MockGamepadDataFetcher* fetcher = service_->data_fetcher(); | 156 device::MockGamepadDataFetcher* fetcher = service_->data_fetcher(); |
| 156 fetcher->WaitForDataReadAndCallbacksIssued(); | 157 fetcher->WaitForDataReadAndCallbacksIssued(); |
| 157 | 158 |
| 158 // It should not have sent the callback message. | 159 // It should not have sent the callback message. |
| 159 base::RunLoop().RunUntilIdle(); | 160 base::RunLoop().RunUntilIdle(); |
| 160 EXPECT_EQ(0u, sink().message_count()); | 161 EXPECT_EQ(0u, sink().message_count()); |
| 161 | 162 |
| 162 // Set a button down and wait for it to be read twice. | 163 // Set a button down and wait for it to be read twice. |
| 163 blink::WebGamepads button_down_data = default_data; | 164 blink::WebGamepads button_down_data = default_data; |
| 164 button_down_data.items[0].buttons[0].value = 1.f; | 165 button_down_data.items[0].buttons[0].value = 1.f; |
| 165 button_down_data.items[0].buttons[0].pressed = true; | 166 button_down_data.items[0].buttons[0].pressed = true; |
| (...skipping 27 matching lines...) Expand all Loading... |
| 193 buffer->buffer.items[0].buttons[i].pressed); | 194 buffer->buffer.items[0].buttons[i].pressed); |
| 194 } | 195 } |
| 195 | 196 |
| 196 // Duplicate requests should be denied. | 197 // Duplicate requests should be denied. |
| 197 EXPECT_EQ(PP_ERROR_FAILED, | 198 EXPECT_EQ(PP_ERROR_FAILED, |
| 198 gamepad_host.OnResourceMessageReceived( | 199 gamepad_host.OnResourceMessageReceived( |
| 199 PpapiHostMsg_Gamepad_RequestMemory(), &context)); | 200 PpapiHostMsg_Gamepad_RequestMemory(), &context)); |
| 200 } | 201 } |
| 201 | 202 |
| 202 } // namespace content | 203 } // namespace content |
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