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Side by Side Diff: content/browser/gamepad/gamepad_test_helpers.h

Issue 2081583002: Migrating majority of gamepad from content/browser/ to device/ (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Final tweaks Created 4 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_TEST_HELPERS_H_
6 #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_TEST_HELPERS_H_
7
8 #include <memory>
9
10 #include "base/macros.h"
11 #include "base/message_loop/message_loop.h"
12 #include "base/synchronization/lock.h"
13 #include "base/synchronization/waitable_event.h"
14 #include "content/browser/gamepad/gamepad_data_fetcher.h"
15 #include "third_party/WebKit/public/platform/WebGamepads.h"
16
17 namespace content {
18
19 class GamepadService;
20
21 // Data fetcher that returns canned data for the gamepad provider.
22 class MockGamepadDataFetcher : public GamepadDataFetcher {
23 public:
24 // Initializes the fetcher with the given gamepad data, which will be
25 // returned when the provider queries us.
26 explicit MockGamepadDataFetcher(const blink::WebGamepads& test_data);
27
28 ~MockGamepadDataFetcher() override;
29
30 // GamepadDataFetcher.
31 void GetGamepadData(blink::WebGamepads* pads,
32 bool devices_changed_hint) override;
33
34 // Blocks the current thread until the GamepadProvider reads from this
35 // fetcher on the background thread.
36 void WaitForDataRead();
37
38 // Blocks the current thread until the GamepadProvider reads from this
39 // fetcher on the background thread and issued all callbacks related to the
40 // read on the client's thread.
41 void WaitForDataReadAndCallbacksIssued();
42
43 // Updates the test data.
44 void SetTestData(const blink::WebGamepads& new_data);
45
46 private:
47 base::Lock lock_;
48 blink::WebGamepads test_data_;
49 base::WaitableEvent read_data_;
50
51 DISALLOW_COPY_AND_ASSIGN(MockGamepadDataFetcher);
52 };
53
54 // Base class for the other test helpers. This just sets up the system monitor.
55 class GamepadTestHelper {
56 public:
57 GamepadTestHelper();
58 virtual ~GamepadTestHelper();
59
60 base::MessageLoop& message_loop() { return message_loop_; }
61
62 private:
63 // This must be constructed before the system monitor.
64 base::MessageLoop message_loop_;
65
66 DISALLOW_COPY_AND_ASSIGN(GamepadTestHelper);
67 };
68
69 // Constructs a GamepadService with a mock data source. This bypasses the
70 // global singleton for the gamepad service.
71 class GamepadServiceTestConstructor : public GamepadTestHelper {
72 public:
73 explicit GamepadServiceTestConstructor(const blink::WebGamepads& test_data);
74 ~GamepadServiceTestConstructor() override;
75
76 GamepadService* gamepad_service() { return gamepad_service_; }
77 MockGamepadDataFetcher* data_fetcher() { return data_fetcher_; }
78
79 private:
80 // Owning pointer (can't be a scoped_ptr due to private destructor).
81 GamepadService* gamepad_service_;
82
83 // Pointer owned by the provider (which is owned by the gamepad service).
84 MockGamepadDataFetcher* data_fetcher_;
85
86 DISALLOW_COPY_AND_ASSIGN(GamepadServiceTestConstructor);
87 };
88
89 } // namespace content
90
91 #endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_TEST_HELPERS_H_
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