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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |  | 
| 2 // Use of this source code is governed by a BSD-style license that can be |  | 
| 3 // found in the LICENSE file. |  | 
| 4 |  | 
| 5 #include "content/browser/gamepad/gamepad_test_helpers.h" |  | 
| 6 |  | 
| 7 #include "content/browser/gamepad/gamepad_service.h" |  | 
| 8 |  | 
| 9 namespace content { |  | 
| 10 |  | 
| 11 MockGamepadDataFetcher::MockGamepadDataFetcher( |  | 
| 12     const blink::WebGamepads& test_data) |  | 
| 13     : test_data_(test_data), |  | 
| 14       read_data_(base::WaitableEvent::ResetPolicy::AUTOMATIC, |  | 
| 15                  base::WaitableEvent::InitialState::NOT_SIGNALED) {} |  | 
| 16 |  | 
| 17 MockGamepadDataFetcher::~MockGamepadDataFetcher() { |  | 
| 18 } |  | 
| 19 |  | 
| 20 void MockGamepadDataFetcher::GetGamepadData(blink::WebGamepads* pads, |  | 
| 21                                             bool devices_changed_hint) { |  | 
| 22   { |  | 
| 23     base::AutoLock lock(lock_); |  | 
| 24     *pads = test_data_; |  | 
| 25   } |  | 
| 26   read_data_.Signal(); |  | 
| 27 } |  | 
| 28 |  | 
| 29 void MockGamepadDataFetcher::WaitForDataRead() { |  | 
| 30   return read_data_.Wait(); |  | 
| 31 } |  | 
| 32 |  | 
| 33 void MockGamepadDataFetcher::WaitForDataReadAndCallbacksIssued() { |  | 
| 34   // The provider will read the data on the background thread (setting the |  | 
| 35   // event) and *then* will issue the callback on the client thread. Waiting for |  | 
| 36   // it to read twice is a simple way to ensure that it was able to issue |  | 
| 37   // callbacks for the first read (if it issued one). |  | 
| 38   WaitForDataRead(); |  | 
| 39   WaitForDataRead(); |  | 
| 40 } |  | 
| 41 |  | 
| 42 void MockGamepadDataFetcher::SetTestData(const blink::WebGamepads& new_data) { |  | 
| 43   base::AutoLock lock(lock_); |  | 
| 44   test_data_ = new_data; |  | 
| 45 } |  | 
| 46 |  | 
| 47 GamepadTestHelper::GamepadTestHelper() { |  | 
| 48 } |  | 
| 49 |  | 
| 50 GamepadTestHelper::~GamepadTestHelper() { |  | 
| 51 } |  | 
| 52 |  | 
| 53 GamepadServiceTestConstructor::GamepadServiceTestConstructor( |  | 
| 54     const blink::WebGamepads& test_data) { |  | 
| 55   data_fetcher_ = new MockGamepadDataFetcher(test_data); |  | 
| 56   gamepad_service_ = |  | 
| 57       new GamepadService(std::unique_ptr<GamepadDataFetcher>(data_fetcher_)); |  | 
| 58 } |  | 
| 59 |  | 
| 60 GamepadServiceTestConstructor::~GamepadServiceTestConstructor() { |  | 
| 61   delete gamepad_service_; |  | 
| 62 } |  | 
| 63 |  | 
| 64 }  // namespace content |  | 
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