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1 // Copyright (c) 2016 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef DEVICE_GAMEPAD_SHARED_BUFFER_H_ | |
6 #define DEVICE_GAMEPAD_SHARED_BUFFER_H_ | |
7 | |
8 #include "base/memory/shared_memory.h" | |
9 #include "device/gamepad/gamepad_export.h" | |
10 #include "third_party/WebKit/public/platform/WebGamepads.h" | |
11 | |
12 namespace device { | |
13 | |
14 class DEVICE_GAMEPAD_EXPORT GamepadSharedBuffer { | |
15 public: | |
16 virtual ~GamepadSharedBuffer(){}; | |
scottmg
2016/07/01 22:25:39
no ; and this looks non-format'd.
| |
17 | |
18 virtual base::SharedMemory* shared_memory() = 0; | |
19 virtual blink::WebGamepads* buffer() = 0; | |
20 | |
21 virtual void WriteBegin() = 0; | |
22 virtual void WriteEnd() = 0; | |
23 }; | |
24 | |
25 } // namespace device | |
26 | |
27 #endif // DEVICE_GAMEPAD_SHARED_BUFFER_H_ | |
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