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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_MAC_H_ | |
| 6 #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_MAC_H_ | |
| 7 | |
| 8 #include <CoreFoundation/CoreFoundation.h> | |
| 9 #include <IOKit/hid/IOHIDManager.h> | |
| 10 #include <stddef.h> | |
| 11 | |
| 12 #include <memory> | |
| 13 | |
| 14 #include "base/compiler_specific.h" | |
| 15 #include "base/mac/scoped_cftyperef.h" | |
| 16 #include "base/macros.h" | |
| 17 #include "build/build_config.h" | |
| 18 #include "content/browser/gamepad/gamepad_data_fetcher.h" | |
| 19 #include "content/browser/gamepad/xbox_data_fetcher_mac.h" | |
| 20 #include "content/common/gamepad_hardware_buffer.h" | |
| 21 | |
| 22 #if defined(__OBJC__) | |
| 23 @class NSArray; | |
| 24 #else | |
| 25 class NSArray; | |
| 26 #endif | |
| 27 | |
| 28 namespace content { | |
| 29 | |
| 30 class GamepadPlatformDataFetcherMac : public GamepadDataFetcher, | |
| 31 public XboxDataFetcher::Delegate { | |
| 32 public: | |
| 33 GamepadPlatformDataFetcherMac(); | |
| 34 ~GamepadPlatformDataFetcherMac() override; | |
| 35 void GetGamepadData(blink::WebGamepads* pads, | |
| 36 bool devices_changed_hint) override; | |
| 37 void PauseHint(bool paused) override; | |
| 38 | |
| 39 private: | |
| 40 bool enabled_; | |
| 41 bool paused_; | |
| 42 base::ScopedCFTypeRef<IOHIDManagerRef> hid_manager_ref_; | |
| 43 | |
| 44 static GamepadPlatformDataFetcherMac* InstanceFromContext(void* context); | |
| 45 static void DeviceAddCallback(void* context, | |
| 46 IOReturn result, | |
| 47 void* sender, | |
| 48 IOHIDDeviceRef ref); | |
| 49 static void DeviceRemoveCallback(void* context, | |
| 50 IOReturn result, | |
| 51 void* sender, | |
| 52 IOHIDDeviceRef ref); | |
| 53 static void ValueChangedCallback(void* context, | |
| 54 IOReturn result, | |
| 55 void* sender, | |
| 56 IOHIDValueRef ref); | |
| 57 | |
| 58 size_t GetEmptySlot(); | |
| 59 size_t GetSlotForDevice(IOHIDDeviceRef device); | |
| 60 size_t GetSlotForXboxDevice(XboxController* device); | |
| 61 | |
| 62 void DeviceAdd(IOHIDDeviceRef device); | |
| 63 bool CheckCollection(IOHIDElementRef element); | |
| 64 bool AddButtonsAndAxes(NSArray* elements, size_t slot); | |
| 65 void DeviceRemove(IOHIDDeviceRef device); | |
| 66 void ValueChanged(IOHIDValueRef value); | |
| 67 | |
| 68 void XboxDeviceAdd(XboxController* device) override; | |
| 69 void XboxDeviceRemove(XboxController* device) override; | |
| 70 void XboxValueChanged(XboxController* device, | |
| 71 const XboxController::Data& data) override; | |
| 72 | |
| 73 void RegisterForNotifications(); | |
| 74 void UnregisterFromNotifications(); | |
| 75 | |
| 76 void SanitizeGamepadData(size_t index, blink::WebGamepad* pad); | |
| 77 | |
| 78 std::unique_ptr<XboxDataFetcher> xbox_fetcher_; | |
| 79 | |
| 80 // Side-band data that's not passed to the consumer, but we need to maintain | |
| 81 // to update data_. | |
| 82 struct AssociatedData { | |
| 83 bool is_xbox; | |
| 84 union { | |
| 85 struct { | |
| 86 IOHIDDeviceRef device_ref; | |
| 87 IOHIDElementRef button_elements[blink::WebGamepad::buttonsLengthCap]; | |
| 88 IOHIDElementRef axis_elements[blink::WebGamepad::axesLengthCap]; | |
| 89 CFIndex axis_minimums[blink::WebGamepad::axesLengthCap]; | |
| 90 CFIndex axis_maximums[blink::WebGamepad::axesLengthCap]; | |
| 91 CFIndex axis_report_sizes[blink::WebGamepad::axesLengthCap]; | |
| 92 } hid; | |
| 93 struct { | |
| 94 XboxController* device; | |
| 95 UInt32 location_id; | |
| 96 } xbox; | |
| 97 }; | |
| 98 }; | |
| 99 AssociatedData associated_[blink::WebGamepads::itemsLengthCap]; | |
| 100 | |
| 101 DISALLOW_COPY_AND_ASSIGN(GamepadPlatformDataFetcherMac); | |
| 102 }; | |
| 103 | |
| 104 } // namespace content | |
| 105 | |
| 106 #endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_MAC_H_ | |
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