| Index: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| diff --git a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| index c88260d3921d713db59d195d3223727a018af44c..70c38cbd2e3010353c249cb11aaced46f9889a79 100644
|
| --- a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| +++ b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| @@ -62,10 +62,6 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
|
| ['amd'], bug=617290)
|
|
|
| # Windows only.
|
| -
|
| - self.Fail('deqp/functional/gles3/vertexarrays.html',
|
| - ['win'], bug=483282)
|
| -
|
| self.Fail('deqp/functional/gles3/texturespecification/' +
|
| 'basic_copyteximage2d.html',
|
| ['win'], bug=483282)
|
| @@ -247,8 +243,6 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
|
| ['mac'], bug=483282)
|
| self.Fail('deqp/functional/gles3/negativeshaderapi.html',
|
| ['mac'], bug=483282)
|
| - self.Fail('deqp/functional/gles3/vertexarrays.html',
|
| - ['mac'], bug=483282)
|
|
|
| self.Fail('conformance2/textures/misc/compressed-tex-image.html',
|
| ['mac'], bug=565438)
|
| @@ -355,6 +349,9 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
|
| self.Fail('deqp/functional/gles3/shadertexturefunction/' +
|
| 'textureprojlod.html',
|
| ['mac', 'amd'], bug=483282)
|
| + self.Fail('deqp/functional/gles3/vertexarrays/' +
|
| + 'single_attribute.normalize.html',
|
| + ['mac', 'amd'], bug=483282)
|
|
|
| # Mac Intel
|
| self.Fail('conformance2/textures/misc/tex-unpack-params.html',
|
| @@ -432,9 +429,6 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
|
| 'random_teximage2d_cube.html',
|
| ['linux'], bug=483282)
|
|
|
| - # Temporary supression due to timeout from perf regression
|
| - self.Fail('deqp/functional/gles3/vertexarrays.html', ['linux'], bug=618139)
|
| -
|
| # Linux NVIDIA only.
|
| self.Fail('conformance2/glsl3/array-complex-indexing.html',
|
| ['linux', 'nvidia', 'no_angle'], bug=606498)
|
|
|