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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrSWMaskHelper_DEFINED | 8 #ifndef GrSWMaskHelper_DEFINED |
| 9 #define GrSWMaskHelper_DEFINED | 9 #define GrSWMaskHelper_DEFINED |
| 10 | 10 |
| 11 #include "SkAutoPixmapStorage.h" | 11 #include "SkAutoPixmapStorage.h" |
| 12 #include "GrColor.h" | 12 #include "GrColor.h" |
| 13 #include "SkBitmap.h" | 13 #include "SkBitmap.h" |
| 14 #include "SkDraw.h" | 14 #include "SkDraw.h" |
| 15 #include "SkMatrix.h" | 15 #include "SkMatrix.h" |
| 16 #include "SkRasterClip.h" | 16 #include "SkRasterClip.h" |
| 17 #include "SkRegion.h" | 17 #include "SkRegion.h" |
| 18 #include "SkTypes.h" | 18 #include "SkTypes.h" |
| 19 | 19 |
| 20 class GrClip; | 20 class GrClip; |
| 21 class GrPaint; | 21 class GrPaint; |
| 22 class GrShape; |
| 22 class GrTextureProvider; | 23 class GrTextureProvider; |
| 23 class GrStyle; | 24 class GrStyle; |
| 24 class GrTexture; | 25 class GrTexture; |
| 25 class SkPath; | |
| 26 class SkStrokeRec; | |
| 27 struct GrUserStencilSettings; | 26 struct GrUserStencilSettings; |
| 28 | 27 |
| 29 /** | 28 /** |
| 30 * The GrSWMaskHelper helps generate clip masks using the software rendering | 29 * The GrSWMaskHelper helps generate clip masks using the software rendering |
| 31 * path. It is intended to be used as: | 30 * path. It is intended to be used as: |
| 32 * | 31 * |
| 33 * GrSWMaskHelper helper(context); | 32 * GrSWMaskHelper helper(context); |
| 34 * helper.init(...); | 33 * helper.init(...); |
| 35 * | 34 * |
| 36 * draw one or more paths/rects specifying the required boolean ops | 35 * draw one or more paths/rects specifying the required boolean ops |
| (...skipping 10 matching lines...) Expand all Loading... |
| 47 // set up the internal state in preparation for draws. Since many masks | 46 // set up the internal state in preparation for draws. Since many masks |
| 48 // may be accumulated in the helper during creation, "resultBounds" | 47 // may be accumulated in the helper during creation, "resultBounds" |
| 49 // allows the caller to specify the region of interest - to limit the | 48 // allows the caller to specify the region of interest - to limit the |
| 50 // amount of work. | 49 // amount of work. |
| 51 bool init(const SkIRect& resultBounds, const SkMatrix* matrix); | 50 bool init(const SkIRect& resultBounds, const SkMatrix* matrix); |
| 52 | 51 |
| 53 // Draw a single rect into the accumulation bitmap using the specified op | 52 // Draw a single rect into the accumulation bitmap using the specified op |
| 54 void drawRect(const SkRect& rect, SkRegion::Op op, bool antiAlias, uint8_t a
lpha); | 53 void drawRect(const SkRect& rect, SkRegion::Op op, bool antiAlias, uint8_t a
lpha); |
| 55 | 54 |
| 56 // Draw a single path into the accumuation bitmap using the specified op | 55 // Draw a single path into the accumuation bitmap using the specified op |
| 57 void drawPath(const SkPath& path, const GrStyle& style, SkRegion::Op op, | 56 void drawShape(const GrShape&, SkRegion::Op op, bool antiAlias, uint8_t alph
a); |
| 58 bool antiAlias, uint8_t alpha); | |
| 59 | 57 |
| 60 // Move the mask generation results from the internal bitmap to the gpu. | 58 // Move the mask generation results from the internal bitmap to the gpu. |
| 61 void toTexture(GrTexture* texture); | 59 void toTexture(GrTexture* texture); |
| 62 | 60 |
| 63 // Convert mask generation results to a signed distance field | 61 // Convert mask generation results to a signed distance field |
| 64 void toSDF(unsigned char* sdf); | 62 void toSDF(unsigned char* sdf); |
| 65 | 63 |
| 66 // Reset the internal bitmap | 64 // Reset the internal bitmap |
| 67 void clear(uint8_t alpha) { | 65 void clear(uint8_t alpha) { |
| 68 fPixels.erase(SkColorSetARGB(alpha, 0xFF, 0xFF, 0xFF)); | 66 fPixels.erase(SkColorSetARGB(alpha, 0xFF, 0xFF, 0xFF)); |
| 69 } | 67 } |
| 70 | 68 |
| 71 // Canonical usage utility that draws a single path and uploads it | 69 // Canonical usage utility that draws a single path and uploads it |
| 72 // to the GPU. The result is returned. | 70 // to the GPU. The result is returned. |
| 73 static GrTexture* DrawPathMaskToTexture(GrTextureProvider*, | 71 static GrTexture* DrawShapeMaskToTexture(GrTextureProvider*, |
| 74 const SkPath& path, | 72 const GrShape&, |
| 75 const GrStyle& style, | 73 const SkIRect& resultBounds, |
| 76 const SkIRect& resultBounds, | 74 bool antiAlias, |
| 77 bool antiAlias, | 75 const SkMatrix* matrix); |
| 78 const SkMatrix* matrix); | |
| 79 | 76 |
| 80 // This utility routine is used to add a path's mask to some other draw. | 77 // This utility routine is used to add a shape's mask to some other draw. |
| 81 // The ClipMaskManager uses it to accumulate clip masks while the | 78 // The ClipMaskManager uses it to accumulate clip masks while the |
| 82 // GrSoftwarePathRenderer uses it to fulfill a drawPath call. | 79 // GrSoftwarePathRenderer uses it to fulfill a drawPath call. |
| 83 // It draws with "texture" as a path mask into "target" using "rect" as | 80 // It draws with "texture" as a path mask into "target" using "rect" as |
| 84 // geometry and the current drawState. The current drawState is altered to | 81 // geometry and the current drawState. The current drawState is altered to |
| 85 // accommodate the mask. | 82 // accommodate the mask. |
| 86 // Note that this method assumes that the GrPaint::kTotalStages slot in | 83 // Note that this method assumes that the GrPaint::kTotalStages slot in |
| 87 // the draw state can be used to hold the mask texture stage. | 84 // the draw state can be used to hold the mask texture stage. |
| 88 // This method is really only intended to be used with the | 85 // This method is really only intended to be used with the |
| 89 // output of DrawPathMaskToTexture. | 86 // output of DrawPathMaskToTexture. |
| 90 static void DrawToTargetWithPathMask(GrTexture* texture, | 87 static void DrawToTargetWithShapeMask(GrTexture* texture, |
| 91 GrDrawContext*, | 88 GrDrawContext*, |
| 92 const GrPaint* paint, | 89 const GrPaint* paint, |
| 93 const GrUserStencilSettings* userStenci
lSettings, | 90 const GrUserStencilSettings* userStenc
ilSettings, |
| 94 const GrClip&, | 91 const GrClip&, |
| 95 GrColor, | 92 GrColor, |
| 96 const SkMatrix& viewMatrix, | 93 const SkMatrix& viewMatrix, |
| 97 const SkIRect& rect); | 94 const SkIRect& rect); |
| 98 | 95 |
| 99 private: | 96 private: |
| 100 // Helper function to get a scratch texture suitable for capturing the | 97 // Helper function to get a scratch texture suitable for capturing the |
| 101 // result (i.e., right size & format) | 98 // result (i.e., right size & format) |
| 102 GrTexture* createTexture(); | 99 GrTexture* createTexture(); |
| 103 | 100 |
| 104 GrTextureProvider* fTexProvider; | 101 GrTextureProvider* fTexProvider; |
| 105 SkMatrix fMatrix; | 102 SkMatrix fMatrix; |
| 106 SkAutoPixmapStorage fPixels; | 103 SkAutoPixmapStorage fPixels; |
| 107 SkDraw fDraw; | 104 SkDraw fDraw; |
| 108 SkRasterClip fRasterClip; | 105 SkRasterClip fRasterClip; |
| 109 | 106 |
| 110 typedef SkNoncopyable INHERITED; | 107 typedef SkNoncopyable INHERITED; |
| 111 }; | 108 }; |
| 112 | 109 |
| 113 #endif // GrSWMaskHelper_DEFINED | 110 #endif // GrSWMaskHelper_DEFINED |
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