Index: Source/core/svg/SVGPathSegList.cpp |
diff --git a/Source/core/svg/SVGPathSegList.cpp b/Source/core/svg/SVGPathSegList.cpp |
index defed36c115ead5648bad96f2cc6f355e33e16ba..ae4615aaf9fa92105b576ef4e1aa1b89b7d94b62 100644 |
--- a/Source/core/svg/SVGPathSegList.cpp |
+++ b/Source/core/svg/SVGPathSegList.cpp |
@@ -65,7 +65,7 @@ PassRefPtr<SVGPathSegList> SVGPathSegList::clone() |
return svgPathSegList.release(); |
} |
-PassRefPtr<NewSVGPropertyBase> SVGPathSegList::cloneForAnimation(const String& value) const |
+PassRefPtr<SVGPropertyBase> SVGPathSegList::cloneForAnimation(const String& value) const |
{ |
RefPtr<SVGPathSegList> svgPathSegList = SVGPathSegList::create(m_contextElement); |
svgPathSegList->setValueAsString(value, IGNORE_EXCEPTION); |
@@ -159,7 +159,7 @@ void SVGPathSegList::setValueAsString(const String& string, ExceptionState& exce |
exceptionState.throwDOMException(SyntaxError, "Problem parsing path \"" + string + "\""); |
} |
-void SVGPathSegList::add(PassRefPtr<NewSVGPropertyBase> other, SVGElement*) |
+void SVGPathSegList::add(PassRefPtr<SVGPropertyBase> other, SVGElement*) |
{ |
RefPtr<SVGPathSegList> otherList = toSVGPathSegList(other); |
if (length() != otherList->length()) |
@@ -170,7 +170,7 @@ void SVGPathSegList::add(PassRefPtr<NewSVGPropertyBase> other, SVGElement*) |
invalidateList(); |
} |
-void SVGPathSegList::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<NewSVGPropertyBase> fromValue, PassRefPtr<NewSVGPropertyBase> toValue, PassRefPtr<NewSVGPropertyBase> toAtEndOfDurationValue, SVGElement*) |
+void SVGPathSegList::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) |
{ |
invalidateList(); |
@@ -230,7 +230,7 @@ void SVGPathSegList::calculateAnimatedValue(SVGAnimationElement* animationElemen |
} |
} |
-float SVGPathSegList::calculateDistance(PassRefPtr<NewSVGPropertyBase> to, SVGElement*) |
+float SVGPathSegList::calculateDistance(PassRefPtr<SVGPropertyBase> to, SVGElement*) |
{ |
// FIXME: Support paced animations. |
return -1; |