| Index: Source/core/svg/SVGPathSegList.cpp
|
| diff --git a/Source/core/svg/SVGPathSegList.cpp b/Source/core/svg/SVGPathSegList.cpp
|
| index defed36c115ead5648bad96f2cc6f355e33e16ba..ae4615aaf9fa92105b576ef4e1aa1b89b7d94b62 100644
|
| --- a/Source/core/svg/SVGPathSegList.cpp
|
| +++ b/Source/core/svg/SVGPathSegList.cpp
|
| @@ -65,7 +65,7 @@ PassRefPtr<SVGPathSegList> SVGPathSegList::clone()
|
| return svgPathSegList.release();
|
| }
|
|
|
| -PassRefPtr<NewSVGPropertyBase> SVGPathSegList::cloneForAnimation(const String& value) const
|
| +PassRefPtr<SVGPropertyBase> SVGPathSegList::cloneForAnimation(const String& value) const
|
| {
|
| RefPtr<SVGPathSegList> svgPathSegList = SVGPathSegList::create(m_contextElement);
|
| svgPathSegList->setValueAsString(value, IGNORE_EXCEPTION);
|
| @@ -159,7 +159,7 @@ void SVGPathSegList::setValueAsString(const String& string, ExceptionState& exce
|
| exceptionState.throwDOMException(SyntaxError, "Problem parsing path \"" + string + "\"");
|
| }
|
|
|
| -void SVGPathSegList::add(PassRefPtr<NewSVGPropertyBase> other, SVGElement*)
|
| +void SVGPathSegList::add(PassRefPtr<SVGPropertyBase> other, SVGElement*)
|
| {
|
| RefPtr<SVGPathSegList> otherList = toSVGPathSegList(other);
|
| if (length() != otherList->length())
|
| @@ -170,7 +170,7 @@ void SVGPathSegList::add(PassRefPtr<NewSVGPropertyBase> other, SVGElement*)
|
| invalidateList();
|
| }
|
|
|
| -void SVGPathSegList::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<NewSVGPropertyBase> fromValue, PassRefPtr<NewSVGPropertyBase> toValue, PassRefPtr<NewSVGPropertyBase> toAtEndOfDurationValue, SVGElement*)
|
| +void SVGPathSegList::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*)
|
| {
|
| invalidateList();
|
|
|
| @@ -230,7 +230,7 @@ void SVGPathSegList::calculateAnimatedValue(SVGAnimationElement* animationElemen
|
| }
|
| }
|
|
|
| -float SVGPathSegList::calculateDistance(PassRefPtr<NewSVGPropertyBase> to, SVGElement*)
|
| +float SVGPathSegList::calculateDistance(PassRefPtr<SVGPropertyBase> to, SVGElement*)
|
| {
|
| // FIXME: Support paced animations.
|
| return -1;
|
|
|