| Index: Source/core/svg/SVGAnimatedIntegerOptionalInteger.h
|
| diff --git a/Source/core/svg/SVGAnimatedIntegerOptionalInteger.h b/Source/core/svg/SVGAnimatedIntegerOptionalInteger.h
|
| index a0e33526b856cfd662ffb293c5ac4663e38915fc..3da7beeca8288fc672c0717212d220a4488af0d2 100644
|
| --- a/Source/core/svg/SVGAnimatedIntegerOptionalInteger.h
|
| +++ b/Source/core/svg/SVGAnimatedIntegerOptionalInteger.h
|
| @@ -41,7 +41,7 @@ namespace WebCore {
|
| // while DOM attribute and SMIL animations operate on this class.
|
| // From Javascript, the two SVGAnimatedIntegers |firstInteger| and |secondInteger| are used.
|
| // For example, see SVGFEDropShadowElement::stdDeviation{X,Y}()
|
| -class SVGAnimatedIntegerOptionalInteger : public NewSVGAnimatedPropertyCommon<SVGIntegerOptionalInteger> {
|
| +class SVGAnimatedIntegerOptionalInteger : public SVGAnimatedPropertyCommon<SVGIntegerOptionalInteger> {
|
| public:
|
| static PassRefPtr<SVGAnimatedIntegerOptionalInteger> create(SVGElement* contextElement, const QualifiedName& attributeName, float initialFirstValue = 0, float initialSecondValue = 0)
|
| {
|
| @@ -49,7 +49,7 @@ public:
|
| }
|
|
|
| virtual void animationStarted() OVERRIDE;
|
| - virtual void setAnimatedValue(PassRefPtr<NewSVGPropertyBase>) OVERRIDE;
|
| + virtual void setAnimatedValue(PassRefPtr<SVGPropertyBase>) OVERRIDE;
|
| virtual bool needsSynchronizeAttribute() OVERRIDE;
|
| virtual void animationEnded() OVERRIDE;
|
|
|
|
|