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1 /* | |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | |
3 * | |
4 * Redistribution and use in source and binary forms, with or without | |
5 * modification, are permitted provided that the following conditions are | |
6 * met: | |
7 * | |
8 * * Redistributions of source code must retain the above copyright | |
9 * notice, this list of conditions and the following disclaimer. | |
10 G* * Redistributions in binary form must reproduce the above | |
11 * copyright notice, this list of conditions and the following disclaimer | |
12 * in the documentation and/or other materials provided with the | |
13 * distribution. | |
14 * * Neither the name of Google Inc. nor the names of its | |
15 * contributors may be used to endorse or promote products derived from | |
16 * this software without specific prior written permission. | |
17 * | |
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
29 */ | |
30 | |
31 #ifndef NewSVGAnimatedProperty_h | |
32 #define NewSVGAnimatedProperty_h | |
33 | |
34 #include "bindings/v8/ExceptionStatePlaceholder.h" | |
35 #include "bindings/v8/ScriptWrappable.h" | |
36 #include "core/dom/ExceptionCode.h" | |
37 #include "core/svg/SVGParsingError.h" | |
38 #include "core/svg/properties/NewSVGPropertyTearOff.h" | |
39 #include "core/svg/properties/SVGPropertyInfo.h" | |
40 #include "wtf/Noncopyable.h" | |
41 #include "wtf/PassRefPtr.h" | |
42 #include "wtf/RefCounted.h" | |
43 | |
44 namespace WebCore { | |
45 | |
46 class SVGElement; | |
47 | |
48 class NewSVGAnimatedPropertyBase : public RefCounted<NewSVGAnimatedPropertyBase>
{ | |
49 public: | |
50 virtual ~NewSVGAnimatedPropertyBase(); | |
51 | |
52 virtual NewSVGPropertyBase* currentValueBase() = 0; | |
53 | |
54 virtual void animationStarted(); | |
55 virtual PassRefPtr<NewSVGPropertyBase> createAnimatedValue() = 0; | |
56 virtual void setAnimatedValue(PassRefPtr<NewSVGPropertyBase>) = 0; | |
57 virtual void animationEnded(); | |
58 | |
59 virtual bool needsSynchronizeAttribute() = 0; | |
60 virtual void synchronizeAttribute(); | |
61 | |
62 AnimatedPropertyType type() const | |
63 { | |
64 return m_type; | |
65 } | |
66 | |
67 SVGElement* contextElement() const | |
68 { | |
69 return m_contextElement; | |
70 } | |
71 | |
72 const QualifiedName& attributeName() const | |
73 { | |
74 return m_attributeName; | |
75 } | |
76 | |
77 bool isAnimating() const | |
78 { | |
79 return m_isAnimating; | |
80 } | |
81 | |
82 bool isReadOnly() const | |
83 { | |
84 return m_isReadOnly; | |
85 } | |
86 | |
87 void setReadOnly() | |
88 { | |
89 m_isReadOnly = true; | |
90 } | |
91 | |
92 bool isSpecified() const; | |
93 | |
94 protected: | |
95 NewSVGAnimatedPropertyBase(AnimatedPropertyType, SVGElement*, const Qualifie
dName& attributeName); | |
96 void commitChange(); | |
97 | |
98 private: | |
99 const AnimatedPropertyType m_type; | |
100 bool m_isReadOnly; | |
101 bool m_isAnimating; | |
102 | |
103 // This reference is kept alive from V8 wrapper | |
104 SVGElement* m_contextElement; | |
105 | |
106 const QualifiedName& m_attributeName; | |
107 | |
108 WTF_MAKE_NONCOPYABLE(NewSVGAnimatedPropertyBase); | |
109 }; | |
110 | |
111 template <typename Property> | |
112 class NewSVGAnimatedPropertyCommon : public NewSVGAnimatedPropertyBase { | |
113 public: | |
114 Property* baseValue() | |
115 { | |
116 return m_baseValue.get(); | |
117 } | |
118 | |
119 Property* currentValue() | |
120 { | |
121 return m_currentValue ? m_currentValue.get() : m_baseValue.get(); | |
122 } | |
123 | |
124 const Property* currentValue() const | |
125 { | |
126 return const_cast<NewSVGAnimatedPropertyCommon*>(this)->currentValue(); | |
127 } | |
128 | |
129 virtual NewSVGPropertyBase* currentValueBase() OVERRIDE | |
130 { | |
131 return currentValue(); | |
132 } | |
133 | |
134 void setBaseValueAsString(const String& value, SVGParsingError& parseError) | |
135 { | |
136 TrackExceptionState es; | |
137 | |
138 m_baseValue->setValueAsString(value, es); | |
139 | |
140 if (es.hadException()) | |
141 parseError = ParsingAttributeFailedError; | |
142 } | |
143 | |
144 virtual PassRefPtr<NewSVGPropertyBase> createAnimatedValue() OVERRIDE | |
145 { | |
146 return m_baseValue->clone(); | |
147 } | |
148 | |
149 virtual void setAnimatedValue(PassRefPtr<NewSVGPropertyBase> passValue) OVER
RIDE | |
150 { | |
151 ASSERT(isAnimating()); | |
152 | |
153 RefPtr<NewSVGPropertyBase> value = passValue; | |
154 ASSERT(value->type() == Property::classType()); | |
155 m_currentValue = static_pointer_cast<Property>(value.release()); | |
156 } | |
157 | |
158 virtual void animationEnded() OVERRIDE | |
159 { | |
160 NewSVGAnimatedPropertyBase::animationEnded(); | |
161 | |
162 ASSERT(m_currentValue); | |
163 m_currentValue.clear(); | |
164 } | |
165 | |
166 protected: | |
167 NewSVGAnimatedPropertyCommon(SVGElement* contextElement, const QualifiedName
& attributeName, PassRefPtr<Property> initialValue) | |
168 : NewSVGAnimatedPropertyBase(Property::classType(), contextElement, attr
ibuteName) | |
169 , m_baseValue(initialValue) | |
170 { | |
171 } | |
172 | |
173 private: | |
174 RefPtr<Property> m_baseValue; | |
175 RefPtr<Property> m_currentValue; | |
176 }; | |
177 | |
178 // Implementation of SVGAnimatedProperty which uses primitive types. | |
179 // This is for classes which return primitive type for its "animVal". | |
180 // Examples are SVGAnimatedBoolean, SVGAnimatedNumber, etc. | |
181 template <typename Property, typename TearOffType = typename Property::TearOffTy
pe, typename PrimitiveType = typename Property::PrimitiveType> | |
182 class NewSVGAnimatedProperty : public NewSVGAnimatedPropertyCommon<Property> { | |
183 public: | |
184 static PassRefPtr<NewSVGAnimatedProperty<Property> > create(SVGElement* cont
extElement, const QualifiedName& attributeName, PassRefPtr<Property> initialValu
e) | |
185 { | |
186 return adoptRef(new NewSVGAnimatedProperty<Property>(contextElement, att
ributeName, initialValue)); | |
187 } | |
188 | |
189 virtual bool needsSynchronizeAttribute() OVERRIDE | |
190 { | |
191 // DOM attribute synchronization is only needed if tear-off is being tou
ched from javascript or the property is being animated. | |
192 // This prevents unnecessary attribute creation on target element. | |
193 return m_baseValueUpdated || this->isAnimating(); | |
194 } | |
195 | |
196 virtual void synchronizeAttribute() OVERRIDE | |
197 { | |
198 NewSVGAnimatedPropertyBase::synchronizeAttribute(); | |
199 m_baseValueUpdated = false; | |
200 } | |
201 | |
202 // SVGAnimated* DOM Spec implementations: | |
203 | |
204 // baseVal()/setBaseVal()/animVal() are only to be used from SVG DOM impleme
ntation. | |
205 // Use currentValue() from C++ code. | |
206 PrimitiveType baseVal() | |
207 { | |
208 return this->baseValue()->value(); | |
209 } | |
210 | |
211 void setBaseVal(PrimitiveType value, WebCore::ExceptionState& exceptionState
) | |
212 { | |
213 if (this->isReadOnly()) { | |
214 exceptionState.throwDOMException(NoModificationAllowedError, "The at
tribute is read-only."); | |
215 return; | |
216 } | |
217 | |
218 this->baseValue()->setValue(value); | |
219 m_baseValueUpdated = true; | |
220 | |
221 ASSERT(this->attributeName() != nullQName()); | |
222 this->contextElement()->invalidateSVGAttributes(); | |
223 this->contextElement()->svgAttributeChanged(this->attributeName()); | |
224 } | |
225 | |
226 PrimitiveType animVal() | |
227 { | |
228 return this->currentValue()->value(); | |
229 } | |
230 | |
231 protected: | |
232 NewSVGAnimatedProperty(SVGElement* contextElement, const QualifiedName& attr
ibuteName, PassRefPtr<Property> initialValue) | |
233 : NewSVGAnimatedPropertyCommon<Property>(contextElement, attributeName,
initialValue) | |
234 , m_baseValueUpdated(false) | |
235 { | |
236 } | |
237 | |
238 bool m_baseValueUpdated; | |
239 }; | |
240 | |
241 // Implementation of SVGAnimatedProperty which uses tear-off value types. | |
242 // These classes has "void" for its PrimitiveType. | |
243 // This is for classes which return special type for its "animVal". | |
244 // Examples are SVGAnimatedLength, SVGAnimatedRect, SVGAnimated*List, etc. | |
245 template <typename Property, typename TearOffType> | |
246 class NewSVGAnimatedProperty<Property, TearOffType, void> : public NewSVGAnimate
dPropertyCommon<Property> { | |
247 public: | |
248 static PassRefPtr<NewSVGAnimatedProperty<Property> > create(SVGElement* cont
extElement, const QualifiedName& attributeName, PassRefPtr<Property> initialValu
e) | |
249 { | |
250 return adoptRef(new NewSVGAnimatedProperty<Property>(contextElement, att
ributeName, initialValue)); | |
251 } | |
252 | |
253 virtual void setAnimatedValue(PassRefPtr<NewSVGPropertyBase> value) OVERRIDE | |
254 { | |
255 NewSVGAnimatedPropertyCommon<Property>::setAnimatedValue(value); | |
256 updateAnimValTearOffIfNeeded(); | |
257 } | |
258 | |
259 virtual void animationEnded() OVERRIDE | |
260 { | |
261 NewSVGAnimatedPropertyCommon<Property>::animationEnded(); | |
262 updateAnimValTearOffIfNeeded(); | |
263 } | |
264 | |
265 virtual bool needsSynchronizeAttribute() OVERRIDE | |
266 { | |
267 // DOM attribute synchronization is only needed if tear-off is being tou
ched from javascript or the property is being animated. | |
268 // This prevents unnecessary attribute creation on target element. | |
269 return m_baseValTearOff || this->isAnimating(); | |
270 } | |
271 | |
272 // SVGAnimated* DOM Spec implementations: | |
273 | |
274 // baseVal()/animVal() are only to be used from SVG DOM implementation. | |
275 // Use currentValue() from C++ code. | |
276 virtual TearOffType* baseVal() | |
277 { | |
278 if (!m_baseValTearOff) { | |
279 m_baseValTearOff = TearOffType::create(this->baseValue(), this->cont
extElement(), PropertyIsNotAnimVal, this->attributeName()); | |
280 if (this->isReadOnly()) | |
281 m_baseValTearOff->setIsReadOnlyProperty(); | |
282 } | |
283 | |
284 return m_baseValTearOff.get(); | |
285 } | |
286 | |
287 TearOffType* animVal() | |
288 { | |
289 if (!m_animValTearOff) | |
290 m_animValTearOff = TearOffType::create(this->currentValue(), this->c
ontextElement(), PropertyIsAnimVal, this->attributeName()); | |
291 | |
292 return m_animValTearOff.get(); | |
293 } | |
294 | |
295 protected: | |
296 NewSVGAnimatedProperty(SVGElement* contextElement, const QualifiedName& attr
ibuteName, PassRefPtr<Property> initialValue) | |
297 : NewSVGAnimatedPropertyCommon<Property>(contextElement, attributeName,
initialValue) | |
298 { | |
299 } | |
300 | |
301 private: | |
302 void updateAnimValTearOffIfNeeded() | |
303 { | |
304 if (m_animValTearOff) | |
305 m_animValTearOff->setTarget(this->currentValue()); | |
306 } | |
307 | |
308 // When still (not animated): | |
309 // Both m_animValTearOff and m_baseValTearOff target m_baseValue. | |
310 // When animated: | |
311 // m_animValTearOff targets m_currentValue. | |
312 // m_baseValTearOff targets m_baseValue. | |
313 RefPtr<TearOffType> m_baseValTearOff; | |
314 RefPtr<TearOffType> m_animValTearOff; | |
315 }; | |
316 | |
317 } | |
318 | |
319 #endif // NewSVGAnimatedProperty_h | |
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