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1 /* | 1 /* |
2 * Copyright (C) 2014 Google Inc. All rights reserved. | 2 * Copyright (C) 2014 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #ifndef SVGNumberList_h | 31 #ifndef SVGNumberList_h |
32 #define SVGNumberList_h | 32 #define SVGNumberList_h |
33 | 33 |
34 #include "bindings/v8/ScriptWrappable.h" | 34 #include "bindings/v8/ScriptWrappable.h" |
35 #include "core/svg/SVGNumber.h" | 35 #include "core/svg/SVGNumber.h" |
36 #include "core/svg/properties/NewSVGListPropertyHelper.h" | 36 #include "core/svg/properties/SVGListPropertyHelper.h" |
37 | 37 |
38 namespace WebCore { | 38 namespace WebCore { |
39 | 39 |
40 class SVGNumberListTearOff; | 40 class SVGNumberListTearOff; |
41 | 41 |
42 class SVGNumberList FINAL : public NewSVGListPropertyHelper<SVGNumberList, SVGNu
mber> { | 42 class SVGNumberList FINAL : public SVGListPropertyHelper<SVGNumberList, SVGNumbe
r> { |
43 public: | 43 public: |
44 typedef SVGNumberListTearOff TearOffType; | 44 typedef SVGNumberListTearOff TearOffType; |
45 | 45 |
46 static PassRefPtr<SVGNumberList> create() | 46 static PassRefPtr<SVGNumberList> create() |
47 { | 47 { |
48 return adoptRef(new SVGNumberList()); | 48 return adoptRef(new SVGNumberList()); |
49 } | 49 } |
50 | 50 |
51 virtual ~SVGNumberList(); | 51 virtual ~SVGNumberList(); |
52 | 52 |
53 PassRefPtr<SVGNumberList> clone(); | 53 PassRefPtr<SVGNumberList> clone(); |
54 | 54 |
55 void setValueAsString(const String&, ExceptionState&); | 55 void setValueAsString(const String&, ExceptionState&); |
56 | 56 |
57 // NewSVGPropertyBase: | 57 // SVGPropertyBase: |
58 virtual PassRefPtr<NewSVGPropertyBase> cloneForAnimation(const String&) cons
t OVERRIDE; | 58 virtual PassRefPtr<SVGPropertyBase> cloneForAnimation(const String&) const O
VERRIDE; |
59 virtual String valueAsString() const OVERRIDE; | 59 virtual String valueAsString() const OVERRIDE; |
60 | 60 |
61 virtual void add(PassRefPtr<NewSVGPropertyBase>, SVGElement*) OVERRIDE; | 61 virtual void add(PassRefPtr<SVGPropertyBase>, SVGElement*) OVERRIDE; |
62 virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage,
unsigned repeatCount, PassRefPtr<NewSVGPropertyBase> fromValue, PassRefPtr<NewSV
GPropertyBase> toValue, PassRefPtr<NewSVGPropertyBase> toAtEndOfDurationValue, S
VGElement*) OVERRIDE; | 62 virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage,
unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPrope
rtyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement
*) OVERRIDE; |
63 virtual float calculateDistance(PassRefPtr<NewSVGPropertyBase> to, SVGElemen
t*) OVERRIDE; | 63 virtual float calculateDistance(PassRefPtr<SVGPropertyBase> to, SVGElement*)
OVERRIDE; |
64 | 64 |
65 static AnimatedPropertyType classType() { return AnimatedNumberList; } | 65 static AnimatedPropertyType classType() { return AnimatedNumberList; } |
66 | 66 |
67 Vector<float> toFloatVector() const; | 67 Vector<float> toFloatVector() const; |
68 | 68 |
69 private: | 69 private: |
70 SVGNumberList(); | 70 SVGNumberList(); |
71 | 71 |
72 bool adjustFromToListValues(PassRefPtr<SVGNumberList> fromList, PassRefPtr<S
VGNumberList> toList, float percentage, bool isToAnimation, bool resizeAnimatedL
istIfNeeded); | 72 bool adjustFromToListValues(PassRefPtr<SVGNumberList> fromList, PassRefPtr<S
VGNumberList> toList, float percentage, bool isToAnimation, bool resizeAnimatedL
istIfNeeded); |
73 | 73 |
74 template <typename CharType> | 74 template <typename CharType> |
75 bool parse(const CharType*& ptr, const CharType* end); | 75 bool parse(const CharType*& ptr, const CharType* end); |
76 }; | 76 }; |
77 | 77 |
78 } // namespace WebCore | 78 } // namespace WebCore |
79 | 79 |
80 #endif // SVGNumberList_h | 80 #endif // SVGNumberList_h |
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