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Unified Diff: src/core/SkNormalMapSource.cpp

Issue 2080993002: Added API for Bevel NormalSource. (Closed) Base URL: https://skia.googlesource.com/skia@dvonbeck-diffuse-api-change
Patch Set: fixed unused field Created 4 years, 5 months ago
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Index: src/core/SkNormalMapSource.cpp
diff --git a/src/core/SkNormalSource.cpp b/src/core/SkNormalMapSource.cpp
similarity index 57%
copy from src/core/SkNormalSource.cpp
copy to src/core/SkNormalMapSource.cpp
index 38cf0bf0afc4e2b63eb22e756bada722c88a3f87..2ecf1d310df0e46ad0b49b886d149129feb5f901 100644
--- a/src/core/SkNormalSource.cpp
+++ b/src/core/SkNormalMapSource.cpp
@@ -5,8 +5,8 @@
* found in the LICENSE file.
*/
-#include "SkError.h"
-#include "SkErrorInternals.h"
+#include "SkNormalMapSource.h"
+
#include "SkLightingShader.h"
#include "SkMatrix.h"
#include "SkNormalSource.h"
@@ -14,63 +14,7 @@
#include "SkReadBuffer.h"
#include "SkWriteBuffer.h"
-// Genretating vtable
-SkNormalSource::~SkNormalSource() {}
-
-///////////////////////////////////////////////////////////////////////////////
-
-class NormalMapSourceImpl : public SkNormalSource {
-public:
- NormalMapSourceImpl(sk_sp<SkShader> mapShader, const SkMatrix& invCTM)
- : fMapShader(std::move(mapShader))
- , fInvCTM(invCTM) {}
-
-#if SK_SUPPORT_GPU
- sk_sp<GrFragmentProcessor> asFragmentProcessor(const SkShader::AsFPArgs&) const override;
-#endif
-
- SkNormalSource::Provider* asProvider(const SkShader::ContextRec& rec,
- void* storage) const override;
-
- size_t providerSize(const SkShader::ContextRec& rec) const override;
- SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(NormalMapSourceImpl)
-
-protected:
- void flatten(SkWriteBuffer& buf) const override;
-
- bool computeNormTotalInverse(const SkShader::ContextRec& rec, SkMatrix* normTotalInverse) const;
-
-private:
- class Provider : public SkNormalSource::Provider {
- public:
- Provider(const NormalMapSourceImpl& source, SkShader::Context* mapContext,
- SkPaint* overridePaint);
-
- virtual ~Provider() override;
-
- void fillScanLine(int x, int y, SkPoint3 output[], int count) const override;
-
- private:
- const NormalMapSourceImpl& fSource;
- SkShader::Context* fMapContext;
-
- SkPaint* fOverridePaint;
-
- typedef SkNormalSource::Provider INHERITED;
- };
-
- sk_sp<SkShader> fMapShader;
- SkMatrix fInvCTM; // Inverse of the canvas total matrix, used for rotating normals.
-
- friend class SkNormalSource;
-
- typedef SkNormalSource INHERITED;
-};
-
-////////////////////////////////////////////////////////////////////////////
-
#if SK_SUPPORT_GPU
-
#include "GrCoordTransform.h"
#include "GrInvariantOutput.h"
#include "GrTextureParams.h"
@@ -173,7 +117,7 @@ private:
SkMatrix fInvCTM;
};
-sk_sp<GrFragmentProcessor> NormalMapSourceImpl::asFragmentProcessor(
+sk_sp<GrFragmentProcessor> SkNormalMapSourceImpl::asFragmentProcessor(
const SkShader::AsFPArgs& args) const {
sk_sp<GrFragmentProcessor> mapFP = fMapShader->asFragmentProcessor(args);
if (!mapFP) {
@@ -187,19 +131,19 @@ sk_sp<GrFragmentProcessor> NormalMapSourceImpl::asFragmentProcessor(
////////////////////////////////////////////////////////////////////////////
-NormalMapSourceImpl::Provider::Provider(const NormalMapSourceImpl& source,
+SkNormalMapSourceImpl::Provider::Provider(const SkNormalMapSourceImpl& source,
SkShader::Context* mapContext,
SkPaint* overridePaint)
: fSource(source)
, fMapContext(mapContext)
, fOverridePaint(overridePaint) {}
-NormalMapSourceImpl::Provider::~Provider() {
+SkNormalMapSourceImpl::Provider::~Provider() {
fMapContext->~Context();
fOverridePaint->~SkPaint();
}
-SkNormalSource::Provider* NormalMapSourceImpl::asProvider(
+SkNormalSource::Provider* SkNormalMapSourceImpl::asProvider(
const SkShader::ContextRec &rec, void *storage) const {
SkMatrix normTotalInv;
if (!this->computeNormTotalInverse(rec, &normTotalInv)) {
@@ -222,11 +166,11 @@ SkNormalSource::Provider* NormalMapSourceImpl::asProvider(
return new (storage) Provider(*this, context, overridePaint);
}
-size_t NormalMapSourceImpl::providerSize(const SkShader::ContextRec& rec) const {
+size_t SkNormalMapSourceImpl::providerSize(const SkShader::ContextRec& rec) const {
return sizeof(Provider) + sizeof(SkPaint) + fMapShader->contextSize(rec);
}
-bool NormalMapSourceImpl::computeNormTotalInverse(const SkShader::ContextRec& rec,
+bool SkNormalMapSourceImpl::computeNormTotalInverse(const SkShader::ContextRec& rec,
SkMatrix* normTotalInverse) const {
SkMatrix total;
total.setConcat(*rec.fMatrix, fMapShader->getLocalMatrix());
@@ -240,7 +184,7 @@ bool NormalMapSourceImpl::computeNormTotalInverse(const SkShader::ContextRec& re
}
#define BUFFER_MAX 16
-void NormalMapSourceImpl::Provider::fillScanLine(int x, int y, SkPoint3 output[],
+void SkNormalMapSourceImpl::Provider::fillScanLine(int x, int y, SkPoint3 output[],
int count) const {
SkPMColor tmpNormalColors[BUFFER_MAX];
@@ -291,17 +235,17 @@ void NormalMapSourceImpl::Provider::fillScanLine(int x, int y, SkPoint3 output[]
////////////////////////////////////////////////////////////////////////////////
-sk_sp<SkFlattenable> NormalMapSourceImpl::CreateProc(SkReadBuffer& buf) {
+sk_sp<SkFlattenable> SkNormalMapSourceImpl::CreateProc(SkReadBuffer& buf) {
sk_sp<SkShader> mapShader = buf.readFlattenable<SkShader>();
SkMatrix invCTM;
buf.readMatrix(&invCTM);
- return sk_make_sp<NormalMapSourceImpl>(std::move(mapShader), invCTM);
+ return sk_make_sp<SkNormalMapSourceImpl>(std::move(mapShader), invCTM);
}
-void NormalMapSourceImpl::flatten(SkWriteBuffer& buf) const {
+void SkNormalMapSourceImpl::flatten(SkWriteBuffer& buf) const {
this->INHERITED::flatten(buf);
buf.writeFlattenable(fMapShader.get());
@@ -317,146 +261,5 @@ sk_sp<SkNormalSource> SkNormalSource::MakeFromNormalMap(sk_sp<SkShader> map, con
return nullptr;
}
- return sk_make_sp<NormalMapSourceImpl>(std::move(map), invCTM);
+ return sk_make_sp<SkNormalMapSourceImpl>(std::move(map), invCTM);
}
-
-///////////////////////////////////////////////////////////////////////////////
-
-class SK_API NormalFlatSourceImpl : public SkNormalSource {
-public:
- NormalFlatSourceImpl(){}
-
-#if SK_SUPPORT_GPU
- sk_sp<GrFragmentProcessor> asFragmentProcessor(const SkShader::AsFPArgs&) const override;
-#endif
-
- SkNormalSource::Provider* asProvider(const SkShader::ContextRec& rec,
- void* storage) const override;
- size_t providerSize(const SkShader::ContextRec& rec) const override;
-
- SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(NormalFlatSourceImpl)
-
-protected:
- void flatten(SkWriteBuffer& buf) const override;
-
-private:
- class Provider : public SkNormalSource::Provider {
- public:
- Provider();
-
- virtual ~Provider();
-
- void fillScanLine(int x, int y, SkPoint3 output[], int count) const override;
-
- private:
- typedef SkNormalSource::Provider INHERITED;
- };
-
- friend class SkNormalSource;
-
- typedef SkNormalSource INHERITED;
-};
-
-////////////////////////////////////////////////////////////////////////////
-
-#if SK_SUPPORT_GPU
-
-class NormalFlatFP : public GrFragmentProcessor {
-public:
- NormalFlatFP() {
- this->initClassID<NormalFlatFP>();
- }
-
- class GLSLNormalFlatFP : public GrGLSLFragmentProcessor {
- public:
- GLSLNormalFlatFP() {}
-
- void emitCode(EmitArgs& args) override {
- GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
-
- fragBuilder->codeAppendf("%s = vec4(0, 0, 1, 0);", args.fOutputColor);
- }
-
- static void GenKey(const GrProcessor& proc, const GrGLSLCaps&,
- GrProcessorKeyBuilder* b) {
- b->add32(0x0);
- }
-
- protected:
- void onSetData(const GrGLSLProgramDataManager& pdman, const GrProcessor& proc) override {}
- };
-
- void onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override {
- GLSLNormalFlatFP::GenKey(*this, caps, b);
- }
-
- const char* name() const override { return "NormalFlatFP"; }
-
- void onComputeInvariantOutput(GrInvariantOutput* inout) const override {
- inout->setToUnknown(GrInvariantOutput::ReadInput::kWillNot_ReadInput);
- }
-
-private:
- GrGLSLFragmentProcessor* onCreateGLSLInstance() const override { return new GLSLNormalFlatFP; }
-
- bool onIsEqual(const GrFragmentProcessor& proc) const override {
- return true;
- }
-};
-
-sk_sp<GrFragmentProcessor> NormalFlatSourceImpl::asFragmentProcessor(
- const SkShader::AsFPArgs&) const {
-
- return sk_make_sp<NormalFlatFP>();
-}
-
-#endif // SK_SUPPORT_GPU
-
-////////////////////////////////////////////////////////////////////////////
-
-NormalFlatSourceImpl::Provider::Provider() {}
-
-NormalFlatSourceImpl::Provider::~Provider() {}
-
-SkNormalSource::Provider* NormalFlatSourceImpl::asProvider(const SkShader::ContextRec &rec,
- void *storage) const {
- return new (storage) Provider();
-}
-
-size_t NormalFlatSourceImpl::providerSize(const SkShader::ContextRec&) const {
- return sizeof(Provider);
-}
-
-void NormalFlatSourceImpl::Provider::fillScanLine(int x, int y, SkPoint3 output[],
- int count) const {
- for (int i = 0; i < count; i++) {
- output[i] = {0.0f, 0.0f, 1.0f};
- }
-}
-
-////////////////////////////////////////////////////////////////////////////////
-
-sk_sp<SkFlattenable> NormalFlatSourceImpl::CreateProc(SkReadBuffer& buf) {
- return sk_make_sp<NormalFlatSourceImpl>();
-}
-
-void NormalFlatSourceImpl::flatten(SkWriteBuffer& buf) const {
- this->INHERITED::flatten(buf);
-}
-
-////////////////////////////////////////////////////////////////////////////
-
-sk_sp<SkNormalSource> SkNormalSource::MakeFlat() {
- return sk_make_sp<NormalFlatSourceImpl>();
-}
-
-////////////////////////////////////////////////////////////////////////////
-
-////////////////////////////////////////////////////////////////////////////
-
-SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkNormalSource)
- SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(NormalMapSourceImpl)
- SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(NormalFlatSourceImpl)
-SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END
-
-////////////////////////////////////////////////////////////////////////////
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