| Index: gm/lightingshaderbevel.cpp
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| diff --git a/gm/lightingshaderbevel.cpp b/gm/lightingshaderbevel.cpp
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..d119a27cbd1cca7d440d92278483a0769c6a3a82
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| --- /dev/null
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| +++ b/gm/lightingshaderbevel.cpp
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| @@ -0,0 +1,269 @@
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| +/*
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| + * Copyright 2016 Google Inc.
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| + *
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| + * Use of this source code is governed by a BSD-style license that can be
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| + * found in the LICENSE file.
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| + */
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| +
|
| +#include "gm.h"
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| +
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| +#include "SkBitmapProcShader.h"
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| +#include "SkLightingShader.h"
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| +#include "SkNormalSource.h"
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| +#include "SkPath.h"
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| +#include "SkPoint3.h"
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| +#include "SkShader.h"
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| +
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| +
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| +namespace skiagm {
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| +
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| +// This GM exercises lighting shaders when used with bevel SkNormalSource objects.
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| +class LightingShaderBevelGM : public GM {
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| +public:
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| + LightingShaderBevelGM() {
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| + this->setBGColor(sk_tool_utils::color_to_565(0xFFCCCCCC));
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| + }
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| +
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| +protected:
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| + SkString onShortName() override {
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| + return SkString("lightingshaderbevel");
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| + }
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| +
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| + SkISize onISize() override {
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| + return SkISize::Make(SkScalarCeilToInt(GRID_NUM_COLUMNS * GRID_CELL_WIDTH),
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| + SkScalarCeilToInt(GRID_NUM_ROWS * GRID_CELL_WIDTH));
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| + }
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| +
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| + void onOnceBeforeDraw() override {
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| + SkLights::Builder builder;
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| + const SkVector3 kLightFromUpperRight = SkVector3::Make(0.788f, 0.394f, 0.473f);
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| +
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| + builder.add(SkLights::Light(SkColor3f::Make(1.0f, 1.0f, 1.0f),
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| + kLightFromUpperRight));
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| + builder.add(SkLights::Light(SkColor3f::Make(0.2f, 0.2f, 0.2f)));
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| + fLights = builder.finish();
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| +
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| + // fRect is assumed to be square throughout this file
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| + fRect = SkRect::MakeIWH(kTexSize, kTexSize);
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| + SkMatrix matrix;
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| + SkRect bitmapBounds = SkRect::MakeIWH(kTexSize, kTexSize);
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| + matrix.setRectToRect(bitmapBounds, fRect, SkMatrix::kFill_ScaleToFit);
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| +
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| + SkBitmap diffuseMap = sk_tool_utils::create_checkerboard_bitmap(
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| + kTexSize, kTexSize,
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| + sk_tool_utils::color_to_565(0x0),
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| + sk_tool_utils::color_to_565(0xFF804020),
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| + 8);
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| + fDiffuse = SkMakeBitmapShader(diffuseMap, SkShader::kClamp_TileMode,
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| + SkShader::kClamp_TileMode, &matrix, nullptr);
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| +
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| + fConvexPath.moveTo(fRect.width() / 2.0f, 0.0f);
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| + fConvexPath.lineTo(0.0f, fRect.height());
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| + fConvexPath.lineTo(fRect.width(), fRect.height());
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| + fConvexPath.close();
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| +
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| + // Creating concave path
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| + {
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| + SkScalar x = 0.0f;
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| + SkScalar y = fRect.height() / 2.0f;
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| +
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| + const int NUM_SPIKES = 8;
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| +
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| + const SkScalar x0 = x;
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| + const SkScalar dx = fRect.width() / (NUM_SPIKES * 2);
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| + const SkScalar dy = SK_Scalar1 * 10;
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| +
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| +
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| + fConcavePath.moveTo(x, y + dy);
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| + for (int i = 0; i < NUM_SPIKES; i++) {
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| + x += dx;
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| + fConcavePath.lineTo(x, y - dy);
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| + x += dx;
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| + fConcavePath.lineTo(x, y + dy);
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| + }
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| + fConcavePath.lineTo(x, y + (2 * dy));
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| + fConcavePath.lineTo(x0, y + (2 * dy));
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| + fConcavePath.close();
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| + }
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| + }
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| +
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| + // Scales shape around origin, rotates shape around origin, then translates shape to origin
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| + void positionCTM(SkCanvas *canvas, SkScalar scaleX, SkScalar scaleY, SkScalar rotate) const {
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| + canvas->translate(kTexSize/2.0f, kTexSize/2.0f);
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| + canvas->scale(scaleX, scaleY);
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| + canvas->rotate(rotate);
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| + canvas->translate(-kTexSize/2.0f, -kTexSize/2.0f);
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| + }
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| +
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| + enum Shape {
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| + kCircle_Shape,
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| + kRect_Shape,
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| + kRRect_Shape,
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| + kConvexPath_Shape,
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| + kConcavePath_Shape,
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| +
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| + kLast_Shape = kConcavePath_Shape
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| + };
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| + void drawShape(enum Shape shape, SkCanvas* canvas, SkScalar scaleX, SkScalar scaleY,
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| + SkScalar rotate, SkNormalSource::BevelType bevelType, SkScalar bevelHeight) {
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| + canvas->save();
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| +
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| + this->positionCTM(canvas, scaleX, scaleY, rotate);
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| +
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| + SkPaint paint;
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| +
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| + SkScalar bevelWidth = 10.0f;
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| + sk_sp<SkNormalSource> normalSource = SkNormalSource::MakeBevel(bevelType, bevelWidth,
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| + bevelHeight);
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| +
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| + paint.setShader(SkLightingShader::Make(fDiffuse, std::move(normalSource), fLights));
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| + paint.setAntiAlias(true);
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| + switch(shape) {
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| + case kCircle_Shape:
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| + canvas->drawCircle(fRect.centerX(), fRect.centerY(), fRect.width()/2.0f, paint);
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| + break;
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| + case kRect_Shape:
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| + canvas->drawRect(fRect, paint);
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| + break;
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| + case kRRect_Shape:
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| + canvas->drawRoundRect(fRect, 5.0f, 5.0f, paint);
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| + break;
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| + case kConvexPath_Shape:
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| + canvas->drawPath(fConvexPath, paint);
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| + break;
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| + case kConcavePath_Shape:
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| + canvas->drawPath(fConcavePath, paint);
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| + break;
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| + default:
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| + SkDEBUGFAIL("Invalid shape enum for drawShape");
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| + }
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| +
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| + canvas->restore();
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| + }
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| +
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| + void onDraw(SkCanvas* canvas) override {
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| + SkPaint labelPaint;
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| + labelPaint.setTypeface(sk_tool_utils::create_portable_typeface("sans-serif",
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| + SkFontStyle()));
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| + labelPaint.setAntiAlias(true);
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| + labelPaint.setTextSize(LABEL_SIZE);
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| +
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| + int gridNum = 0;
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| +
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| + // Running through all possible parameter combinations
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| + for (auto bevelType : {SkNormalSource::BevelType::kLinear,
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| + SkNormalSource::BevelType::kRoundedIn,
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| + SkNormalSource::BevelType::kRoundedOut}) {
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| + for (SkScalar bevelHeight: {-7.0f, 7.0f}) {
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| + for (int shapeInt = 0; shapeInt < NUM_SHAPES; shapeInt++) {
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| + Shape shape = (Shape)shapeInt;
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| +
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| + // Determining position
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| + SkScalar xPos = (gridNum / GRID_NUM_ROWS) * GRID_CELL_WIDTH;
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| + SkScalar yPos = (gridNum % GRID_NUM_ROWS) * GRID_CELL_WIDTH;
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| +
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| + canvas->save();
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| +
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| + canvas->translate(xPos, yPos);
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| + this->drawShape(shape, canvas, 1.0f, 1.0f, 0.f, bevelType, bevelHeight);
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| + // Drawing labels
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| + canvas->translate(0.0f, SkIntToScalar(kTexSize));
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| + {
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| + canvas->translate(0.0f, LABEL_SIZE);
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| + SkString label;
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| + label.append("bevelType: ");
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| + switch (bevelType) {
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| + case SkNormalSource::BevelType::kLinear:
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| + label.append("linear");
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| + break;
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| + case SkNormalSource::BevelType::kRoundedIn:
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| + label.append("roundedIn");
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| + break;
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| + case SkNormalSource::BevelType::kRoundedOut:
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| + label.append("roundedOut");
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| + break;
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| + }
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| + canvas->drawText(label.c_str(), label.size(), 0.0f, 0.0f, labelPaint);
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| + }
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| + {
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| + canvas->translate(0.0f, LABEL_SIZE);
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| + SkString label;
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| + label.appendf("bevelHeight: %.1f", bevelHeight);
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| + canvas->drawText(label.c_str(), label.size(), 0.0f, 0.0f, labelPaint);
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| + }
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| +
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| + canvas->restore();
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| +
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| + gridNum++;
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| + }
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| + }
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| + }
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| +
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| + // Testing rotation
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| + for (int shapeInt = 0; shapeInt < NUM_SHAPES; shapeInt++) {
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| + Shape shape = (Shape)shapeInt;
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| +
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| + // Determining position
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| + SkScalar xPos = (gridNum / GRID_NUM_ROWS) * GRID_CELL_WIDTH;
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| + SkScalar yPos = (gridNum % GRID_NUM_ROWS) * GRID_CELL_WIDTH;
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| +
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| + canvas->save();
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| +
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| + canvas->translate(xPos, yPos);
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| + this->drawShape(shape, canvas, SK_ScalarRoot2Over2, SK_ScalarRoot2Over2, 45.0f,
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| + SkNormalSource::BevelType::kLinear, 7.0f);
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| +
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| + // Drawing labels
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| + canvas->translate(0.0f, SkIntToScalar(kTexSize));
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| + {
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| + canvas->translate(0.0f, LABEL_SIZE);
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| + SkString label;
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| + label.appendf("bevelType: linear");
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| + canvas->drawText(label.c_str(), label.size(), 0.0f, 0.0f, labelPaint);
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| + }
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| + {
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| + canvas->translate(0.0f, LABEL_SIZE);
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| + SkString label;
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| + label.appendf("bevelHeight: %.1f", 7.0f);
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| + canvas->drawText(label.c_str(), label.size(), 0.0f, 0.0f, labelPaint);
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| + }
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| + {
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| + canvas->translate(0.0f, LABEL_SIZE);
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| + SkString label;
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| + label.appendf("rotated");
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| + canvas->drawText(label.c_str(), label.size(), 0.0f, 0.0f, labelPaint);
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| + }
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| +
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| + canvas->restore();
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| +
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| + gridNum++;
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| + }
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| +
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| + // Making sure NUM_COMBINATIONS_PER_SHAPE is set correctly
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| + SkASSERT(gridNum == (NUM_COMBINATIONS_PER_SHAPE*NUM_SHAPES));
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| + }
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| +
|
| +private:
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| + static constexpr int kTexSize = 96;
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| + static constexpr int NUM_SHAPES = kLast_Shape + 1;
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| + static constexpr int NUM_COMBINATIONS_PER_SHAPE = 7;
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| + static constexpr int GRID_NUM_ROWS = NUM_SHAPES;
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| + static constexpr int GRID_NUM_COLUMNS = NUM_COMBINATIONS_PER_SHAPE;
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| + static constexpr SkScalar LABEL_SIZE = 10.0f;
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| + static constexpr int NUM_LABELS_PER_CELL = 3;
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| + static constexpr SkScalar GRID_CELL_WIDTH = kTexSize + 10.0f + NUM_LABELS_PER_CELL * LABEL_SIZE;
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| +
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| + sk_sp<SkShader> fDiffuse;
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| +
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| + SkRect fRect;
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| + SkPath fConvexPath;
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| + SkPath fConcavePath;
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| + sk_sp<SkLights> fLights;
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| +
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| + typedef GM INHERITED;
|
| +};
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| +
|
| +//////////////////////////////////////////////////////////////////////////////
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| +
|
| +DEF_GM(return new LightingShaderBevelGM;)
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| +}
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|
|