Index: gm/lightingshaderbevel.cpp |
diff --git a/gm/lightingshaderbevel.cpp b/gm/lightingshaderbevel.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..d119a27cbd1cca7d440d92278483a0769c6a3a82 |
--- /dev/null |
+++ b/gm/lightingshaderbevel.cpp |
@@ -0,0 +1,269 @@ |
+/* |
+ * Copyright 2016 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#include "gm.h" |
+ |
+#include "SkBitmapProcShader.h" |
+#include "SkLightingShader.h" |
+#include "SkNormalSource.h" |
+#include "SkPath.h" |
+#include "SkPoint3.h" |
+#include "SkShader.h" |
+ |
+ |
+namespace skiagm { |
+ |
+// This GM exercises lighting shaders when used with bevel SkNormalSource objects. |
+class LightingShaderBevelGM : public GM { |
+public: |
+ LightingShaderBevelGM() { |
+ this->setBGColor(sk_tool_utils::color_to_565(0xFFCCCCCC)); |
+ } |
+ |
+protected: |
+ SkString onShortName() override { |
+ return SkString("lightingshaderbevel"); |
+ } |
+ |
+ SkISize onISize() override { |
+ return SkISize::Make(SkScalarCeilToInt(GRID_NUM_COLUMNS * GRID_CELL_WIDTH), |
+ SkScalarCeilToInt(GRID_NUM_ROWS * GRID_CELL_WIDTH)); |
+ } |
+ |
+ void onOnceBeforeDraw() override { |
+ SkLights::Builder builder; |
+ const SkVector3 kLightFromUpperRight = SkVector3::Make(0.788f, 0.394f, 0.473f); |
+ |
+ builder.add(SkLights::Light(SkColor3f::Make(1.0f, 1.0f, 1.0f), |
+ kLightFromUpperRight)); |
+ builder.add(SkLights::Light(SkColor3f::Make(0.2f, 0.2f, 0.2f))); |
+ fLights = builder.finish(); |
+ |
+ // fRect is assumed to be square throughout this file |
+ fRect = SkRect::MakeIWH(kTexSize, kTexSize); |
+ SkMatrix matrix; |
+ SkRect bitmapBounds = SkRect::MakeIWH(kTexSize, kTexSize); |
+ matrix.setRectToRect(bitmapBounds, fRect, SkMatrix::kFill_ScaleToFit); |
+ |
+ SkBitmap diffuseMap = sk_tool_utils::create_checkerboard_bitmap( |
+ kTexSize, kTexSize, |
+ sk_tool_utils::color_to_565(0x0), |
+ sk_tool_utils::color_to_565(0xFF804020), |
+ 8); |
+ fDiffuse = SkMakeBitmapShader(diffuseMap, SkShader::kClamp_TileMode, |
+ SkShader::kClamp_TileMode, &matrix, nullptr); |
+ |
+ fConvexPath.moveTo(fRect.width() / 2.0f, 0.0f); |
+ fConvexPath.lineTo(0.0f, fRect.height()); |
+ fConvexPath.lineTo(fRect.width(), fRect.height()); |
+ fConvexPath.close(); |
+ |
+ // Creating concave path |
+ { |
+ SkScalar x = 0.0f; |
+ SkScalar y = fRect.height() / 2.0f; |
+ |
+ const int NUM_SPIKES = 8; |
+ |
+ const SkScalar x0 = x; |
+ const SkScalar dx = fRect.width() / (NUM_SPIKES * 2); |
+ const SkScalar dy = SK_Scalar1 * 10; |
+ |
+ |
+ fConcavePath.moveTo(x, y + dy); |
+ for (int i = 0; i < NUM_SPIKES; i++) { |
+ x += dx; |
+ fConcavePath.lineTo(x, y - dy); |
+ x += dx; |
+ fConcavePath.lineTo(x, y + dy); |
+ } |
+ fConcavePath.lineTo(x, y + (2 * dy)); |
+ fConcavePath.lineTo(x0, y + (2 * dy)); |
+ fConcavePath.close(); |
+ } |
+ } |
+ |
+ // Scales shape around origin, rotates shape around origin, then translates shape to origin |
+ void positionCTM(SkCanvas *canvas, SkScalar scaleX, SkScalar scaleY, SkScalar rotate) const { |
+ canvas->translate(kTexSize/2.0f, kTexSize/2.0f); |
+ canvas->scale(scaleX, scaleY); |
+ canvas->rotate(rotate); |
+ canvas->translate(-kTexSize/2.0f, -kTexSize/2.0f); |
+ } |
+ |
+ enum Shape { |
+ kCircle_Shape, |
+ kRect_Shape, |
+ kRRect_Shape, |
+ kConvexPath_Shape, |
+ kConcavePath_Shape, |
+ |
+ kLast_Shape = kConcavePath_Shape |
+ }; |
+ void drawShape(enum Shape shape, SkCanvas* canvas, SkScalar scaleX, SkScalar scaleY, |
+ SkScalar rotate, SkNormalSource::BevelType bevelType, SkScalar bevelHeight) { |
+ canvas->save(); |
+ |
+ this->positionCTM(canvas, scaleX, scaleY, rotate); |
+ |
+ SkPaint paint; |
+ |
+ SkScalar bevelWidth = 10.0f; |
+ sk_sp<SkNormalSource> normalSource = SkNormalSource::MakeBevel(bevelType, bevelWidth, |
+ bevelHeight); |
+ |
+ paint.setShader(SkLightingShader::Make(fDiffuse, std::move(normalSource), fLights)); |
+ paint.setAntiAlias(true); |
+ switch(shape) { |
+ case kCircle_Shape: |
+ canvas->drawCircle(fRect.centerX(), fRect.centerY(), fRect.width()/2.0f, paint); |
+ break; |
+ case kRect_Shape: |
+ canvas->drawRect(fRect, paint); |
+ break; |
+ case kRRect_Shape: |
+ canvas->drawRoundRect(fRect, 5.0f, 5.0f, paint); |
+ break; |
+ case kConvexPath_Shape: |
+ canvas->drawPath(fConvexPath, paint); |
+ break; |
+ case kConcavePath_Shape: |
+ canvas->drawPath(fConcavePath, paint); |
+ break; |
+ default: |
+ SkDEBUGFAIL("Invalid shape enum for drawShape"); |
+ } |
+ |
+ canvas->restore(); |
+ } |
+ |
+ void onDraw(SkCanvas* canvas) override { |
+ SkPaint labelPaint; |
+ labelPaint.setTypeface(sk_tool_utils::create_portable_typeface("sans-serif", |
+ SkFontStyle())); |
+ labelPaint.setAntiAlias(true); |
+ labelPaint.setTextSize(LABEL_SIZE); |
+ |
+ int gridNum = 0; |
+ |
+ // Running through all possible parameter combinations |
+ for (auto bevelType : {SkNormalSource::BevelType::kLinear, |
+ SkNormalSource::BevelType::kRoundedIn, |
+ SkNormalSource::BevelType::kRoundedOut}) { |
+ for (SkScalar bevelHeight: {-7.0f, 7.0f}) { |
+ for (int shapeInt = 0; shapeInt < NUM_SHAPES; shapeInt++) { |
+ Shape shape = (Shape)shapeInt; |
+ |
+ // Determining position |
+ SkScalar xPos = (gridNum / GRID_NUM_ROWS) * GRID_CELL_WIDTH; |
+ SkScalar yPos = (gridNum % GRID_NUM_ROWS) * GRID_CELL_WIDTH; |
+ |
+ canvas->save(); |
+ |
+ canvas->translate(xPos, yPos); |
+ this->drawShape(shape, canvas, 1.0f, 1.0f, 0.f, bevelType, bevelHeight); |
+ // Drawing labels |
+ canvas->translate(0.0f, SkIntToScalar(kTexSize)); |
+ { |
+ canvas->translate(0.0f, LABEL_SIZE); |
+ SkString label; |
+ label.append("bevelType: "); |
+ switch (bevelType) { |
+ case SkNormalSource::BevelType::kLinear: |
+ label.append("linear"); |
+ break; |
+ case SkNormalSource::BevelType::kRoundedIn: |
+ label.append("roundedIn"); |
+ break; |
+ case SkNormalSource::BevelType::kRoundedOut: |
+ label.append("roundedOut"); |
+ break; |
+ } |
+ canvas->drawText(label.c_str(), label.size(), 0.0f, 0.0f, labelPaint); |
+ } |
+ { |
+ canvas->translate(0.0f, LABEL_SIZE); |
+ SkString label; |
+ label.appendf("bevelHeight: %.1f", bevelHeight); |
+ canvas->drawText(label.c_str(), label.size(), 0.0f, 0.0f, labelPaint); |
+ } |
+ |
+ canvas->restore(); |
+ |
+ gridNum++; |
+ } |
+ } |
+ } |
+ |
+ // Testing rotation |
+ for (int shapeInt = 0; shapeInt < NUM_SHAPES; shapeInt++) { |
+ Shape shape = (Shape)shapeInt; |
+ |
+ // Determining position |
+ SkScalar xPos = (gridNum / GRID_NUM_ROWS) * GRID_CELL_WIDTH; |
+ SkScalar yPos = (gridNum % GRID_NUM_ROWS) * GRID_CELL_WIDTH; |
+ |
+ canvas->save(); |
+ |
+ canvas->translate(xPos, yPos); |
+ this->drawShape(shape, canvas, SK_ScalarRoot2Over2, SK_ScalarRoot2Over2, 45.0f, |
+ SkNormalSource::BevelType::kLinear, 7.0f); |
+ |
+ // Drawing labels |
+ canvas->translate(0.0f, SkIntToScalar(kTexSize)); |
+ { |
+ canvas->translate(0.0f, LABEL_SIZE); |
+ SkString label; |
+ label.appendf("bevelType: linear"); |
+ canvas->drawText(label.c_str(), label.size(), 0.0f, 0.0f, labelPaint); |
+ } |
+ { |
+ canvas->translate(0.0f, LABEL_SIZE); |
+ SkString label; |
+ label.appendf("bevelHeight: %.1f", 7.0f); |
+ canvas->drawText(label.c_str(), label.size(), 0.0f, 0.0f, labelPaint); |
+ } |
+ { |
+ canvas->translate(0.0f, LABEL_SIZE); |
+ SkString label; |
+ label.appendf("rotated"); |
+ canvas->drawText(label.c_str(), label.size(), 0.0f, 0.0f, labelPaint); |
+ } |
+ |
+ canvas->restore(); |
+ |
+ gridNum++; |
+ } |
+ |
+ // Making sure NUM_COMBINATIONS_PER_SHAPE is set correctly |
+ SkASSERT(gridNum == (NUM_COMBINATIONS_PER_SHAPE*NUM_SHAPES)); |
+ } |
+ |
+private: |
+ static constexpr int kTexSize = 96; |
+ static constexpr int NUM_SHAPES = kLast_Shape + 1; |
+ static constexpr int NUM_COMBINATIONS_PER_SHAPE = 7; |
+ static constexpr int GRID_NUM_ROWS = NUM_SHAPES; |
+ static constexpr int GRID_NUM_COLUMNS = NUM_COMBINATIONS_PER_SHAPE; |
+ static constexpr SkScalar LABEL_SIZE = 10.0f; |
+ static constexpr int NUM_LABELS_PER_CELL = 3; |
+ static constexpr SkScalar GRID_CELL_WIDTH = kTexSize + 10.0f + NUM_LABELS_PER_CELL * LABEL_SIZE; |
+ |
+ sk_sp<SkShader> fDiffuse; |
+ |
+ SkRect fRect; |
+ SkPath fConvexPath; |
+ SkPath fConcavePath; |
+ sk_sp<SkLights> fLights; |
+ |
+ typedef GM INHERITED; |
+}; |
+ |
+////////////////////////////////////////////////////////////////////////////// |
+ |
+DEF_GM(return new LightingShaderBevelGM;) |
+} |