Chromium Code Reviews| Index: gm/lightingshaderbevel.cpp |
| diff --git a/gm/lightingshaderbevel.cpp b/gm/lightingshaderbevel.cpp |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..c0c5377296f31a703a04c61cdf35a8b02b9de2a9 |
| --- /dev/null |
| +++ b/gm/lightingshaderbevel.cpp |
| @@ -0,0 +1,157 @@ |
| +/* |
| + * Copyright 2016 Google Inc. |
| + * |
| + * Use of this source code is governed by a BSD-style license that can be |
| + * found in the LICENSE file. |
| + */ |
| + |
| +#include "gm.h" |
| + |
| +#include "SkBitmapProcShader.h" |
| +#include "SkLightingShader.h" |
| +#include "SkNormalSource.h" |
| +#include "SkPoint3.h" |
| +#include "SkShader.h" |
| + |
| + |
| +namespace skiagm { |
| + |
| +// This GM exercises lighting shaders when used with bevel SkNormalSource objects. |
| +class LightingShaderBevelGM : public GM { |
| +public: |
| + LightingShaderBevelGM() { |
| + this->setBGColor(sk_tool_utils::color_to_565(0xFFCCCCCC)); |
| + } |
| + |
| +protected: |
| + SkString onShortName() override { |
| + return SkString("lightingshaderbevel"); |
| + } |
| + |
| + SkISize onISize() override { |
| + return SkISize::Make(550, 420); |
| + } |
| + |
| + void onOnceBeforeDraw() override { |
| + SkLights::Builder builder; |
| + const SkVector3 kLightFromUpperRight = SkVector3::Make(0.788f, 0.394f, 0.473f); |
| + |
| + builder.add(SkLights::Light(SkColor3f::Make(1.0f, 1.0f, 1.0f), |
| + kLightFromUpperRight)); |
| + builder.add(SkLights::Light(SkColor3f::Make(0.2f, 0.2f, 0.2f))); |
| + fLights = builder.finish(); |
| + |
| + fRect = SkRect::MakeIWH(kTexSize, kTexSize); |
| + SkMatrix matrix; |
| + SkRect bitmapBounds = SkRect::MakeIWH(kTexSize, kTexSize); |
| + matrix.setRectToRect(bitmapBounds, fRect, SkMatrix::kFill_ScaleToFit); |
| + |
| + SkBitmap diffuseMap = sk_tool_utils::create_checkerboard_bitmap( |
| + kTexSize, kTexSize, |
| + sk_tool_utils::color_to_565(0x0), |
| + sk_tool_utils::color_to_565(0xFF804020), |
| + 8); |
| + fDiffuse = SkMakeBitmapShader(diffuseMap, SkShader::kClamp_TileMode, |
| + SkShader::kClamp_TileMode, &matrix, nullptr); |
| + } |
| + |
| + // Scales shape around origin, rotates shape around origin, then translates shape to origin |
| + void positionCTM(SkCanvas *canvas, SkScalar scaleX, SkScalar scaleY, SkScalar rotate) const { |
| + canvas->translate(kTexSize/2.0f, kTexSize/2.0f); |
| + canvas->scale(scaleX, scaleY); |
| + canvas->rotate(rotate); |
| + canvas->translate(-kTexSize/2.0f, -kTexSize/2.0f); |
| + } |
| + |
| + static constexpr int NUM_BOOLEAN_PARAMS = 2; |
| + void drawRect(SkCanvas* canvas, SkScalar scaleX, SkScalar scaleY, SkScalar rotate, |
| + SkNormalSource::BevelType bevelType, bool useTranslucentPaint, |
| + bool useNegativeHeight) { |
| + canvas->save(); |
| + |
| + this->positionCTM(canvas, scaleX, scaleY, rotate); |
| + |
| + SkPaint paint; |
| + |
| + int width = 10.0f; |
| + int height = useNegativeHeight ? -7.0f : 7.0f; |
| + sk_sp<SkNormalSource> normalSource = SkNormalSource::MakeBevel(bevelType, width, height); |
| + |
| + if (useTranslucentPaint) { |
| + paint.setAlpha(0x99); |
| + } |
| + |
| + paint.setShader(SkLightingShader::Make(fDiffuse, std::move(normalSource), fLights)); |
| + canvas->drawRect(fRect, paint); |
| + |
| + canvas->restore(); |
| + } |
| + |
| + void onDraw(SkCanvas* canvas) override { |
| + |
| + constexpr SkScalar LABEL_SIZE = 10.0f; |
| + SkPaint labelPaint; |
| + labelPaint.setTypeface(sk_tool_utils::create_portable_typeface("sans-serif", |
| + SkFontStyle())); |
| + labelPaint.setAntiAlias(true); |
| + labelPaint.setTextSize(LABEL_SIZE); |
| + |
| + constexpr int GRID_COLUMN_NUM = 4; |
| + constexpr SkScalar GRID_CELL_WIDTH = kTexSize + 20.0f + NUM_BOOLEAN_PARAMS * LABEL_SIZE; |
| + |
| + int gridNum = 0; |
| + |
| + // Running through all possible parameter combinations |
| + for (auto bevelType : {SkNormalSource::BevelType::kLinear, |
| + SkNormalSource::BevelType::kRoundedIn, |
| + SkNormalSource::BevelType::kRoundedOut}) { |
| + for (bool useTranslucentPaint : {true, false}) { |
|
egdaniel
2016/07/26 19:54:41
Is there anything special with the bevel shader wh
dvonbeck
2016/07/27 17:44:57
At the time I was thinking the normal could get pr
|
| + for (bool useNegativeHeight : {true, false}) { |
| + |
| + // Determining position |
| + SkScalar xPos = (gridNum % GRID_COLUMN_NUM) * GRID_CELL_WIDTH; |
| + SkScalar yPos = (gridNum / GRID_COLUMN_NUM) * GRID_CELL_WIDTH; |
| + |
| + canvas->save(); |
| + |
| + canvas->translate(xPos, yPos); |
| + this->drawRect(canvas, 1.0f, 1.0f, 0.f, bevelType, useTranslucentPaint, |
| + useNegativeHeight); |
| + // Drawing labels |
| + canvas->translate(0.0f, SkIntToScalar(kTexSize)); |
| + { |
| + canvas->translate(0.0f, LABEL_SIZE); |
| + SkString label; |
| + label.appendf("useTranslucentPaint: %d", useTranslucentPaint); |
| + canvas->drawText(label.c_str(), label.size(), 0.0f, 0.0f, labelPaint); |
| + } |
| + { |
| + canvas->translate(0.0f, LABEL_SIZE); |
| + SkString label; |
| + label.appendf("useNegativeHeight: %d", useNegativeHeight); |
| + canvas->drawText(label.c_str(), label.size(), 0.0f, 0.0f, labelPaint); |
| + } |
| + |
| + canvas->restore(); |
| + |
| + gridNum++; |
| + } |
| + } |
| + } |
| + } |
| + |
| +private: |
| + static const int kTexSize = 96; |
| + |
| + sk_sp<SkShader> fDiffuse; |
| + |
| + SkRect fRect; |
| + sk_sp<SkLights> fLights; |
| + |
| + typedef GM INHERITED; |
| +}; |
| + |
| +////////////////////////////////////////////////////////////////////////////// |
| + |
| +DEF_GM(return new LightingShaderBevelGM;) |
| +} |