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Unified Diff: src/core/SkNormalMapSource.h

Issue 2080993002: Added API for Bevel NormalSource. (Closed) Base URL: https://skia.googlesource.com/skia@dvonbeck-diffuse-api-change
Patch Set: Addressed patch 7 comments Created 4 years, 5 months ago
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Index: src/core/SkNormalMapSource.h
diff --git a/src/core/SkNormalMapSource.h b/src/core/SkNormalMapSource.h
new file mode 100644
index 0000000000000000000000000000000000000000..a41b35dfbdf42be38b6ce723e64a444ea5dba505
--- /dev/null
+++ b/src/core/SkNormalMapSource.h
@@ -0,0 +1,66 @@
+/*
+ * Copyright 2016 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef SkNormalMapSource_DEFINED
+#define SkNormalMapSource_DEFINED
+
+#include "SkNormalSource.h"
+
+class SkNormalMapSourceImpl : public SkNormalSource {
+public:
+ SkNormalMapSourceImpl(sk_sp<SkShader> mapShader, const SkMatrix& invCTM)
+ : fMapShader(std::move(mapShader))
+ , fInvCTM(invCTM) {}
+
+#if SK_SUPPORT_GPU
+ sk_sp<GrFragmentProcessor> asFragmentProcessor(GrContext*,
+ const SkMatrix& viewM,
+ const SkMatrix* localMatrix,
+ SkFilterQuality,
+ SkSourceGammaTreatment) const override;
+#endif
+
+ SkNormalSource::Provider* asProvider(const SkShader::ContextRec& rec,
+ void* storage) const override;
+ size_t providerSize(const SkShader::ContextRec& rec) const override;
+
+ SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkNormalMapSourceImpl)
+
+protected:
+ void flatten(SkWriteBuffer& buf) const override;
+
+ bool computeNormTotalInverse(const SkShader::ContextRec& rec, SkMatrix* normTotalInverse) const;
+
+private:
+ class Provider : public SkNormalSource::Provider {
+ public:
+ Provider(const SkNormalMapSourceImpl& source, SkShader::Context* mapContext,
+ SkPaint* overridePaint);
+
+ virtual ~Provider() override;
+
+ void fillScanLine(int x, int y, SkPoint3 output[], int count) const override;
+
+ private:
+ const SkNormalMapSourceImpl& fSource;
+ SkShader::Context* fMapContext;
+
+ SkPaint* fOverridePaint;
+
+ typedef SkNormalSource::Provider INHERITED;
+ };
+
+ sk_sp<SkShader> fMapShader;
+ SkMatrix fInvCTM; // Inverse of the canvas total matrix, used for rotating normals.
+
+ friend class SkNormalSource;
+
+ typedef SkNormalSource INHERITED;
+};
+
+#endif
+

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