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1 /* | 1 /* |
2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkError.h" | 8 #include "SkError.h" |
9 #include "SkErrorInternals.h" | 9 #include "SkErrorInternals.h" |
10 #include "SkLightingShader.h" | 10 #include "SkLightingShader.h" |
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44 bool computeNormTotalInverse(const SkShader::ContextRec& rec, SkMatrix* norm TotalInverse) const; | 44 bool computeNormTotalInverse(const SkShader::ContextRec& rec, SkMatrix* norm TotalInverse) const; |
45 | 45 |
46 private: | 46 private: |
47 class Provider : public SkNormalSource::Provider { | 47 class Provider : public SkNormalSource::Provider { |
48 public: | 48 public: |
49 Provider(const NormalMapSourceImpl& source, SkShader::Context* fMapConte xt); | 49 Provider(const NormalMapSourceImpl& source, SkShader::Context* fMapConte xt); |
50 | 50 |
51 virtual ~Provider() override; | 51 virtual ~Provider() override; |
52 | 52 |
53 void fillScanLine(int x, int y, SkPoint3 output[], int count) const over ride; | 53 void fillScanLine(int x, int y, SkPoint3 output[], int count) const over ride; |
54 | |
54 private: | 55 private: |
55 const NormalMapSourceImpl& fSource; | 56 const NormalMapSourceImpl& fSource; |
56 SkShader::Context* fMapContext; | 57 SkShader::Context* fMapContext; |
57 | 58 |
58 typedef SkNormalSource::Provider INHERITED; | 59 typedef SkNormalSource::Provider INHERITED; |
59 }; | 60 }; |
60 | 61 |
61 sk_sp<SkShader> fMapShader; | 62 sk_sp<SkShader> fMapShader; |
62 SkMatrix fInvCTM; // Inverse of the canvas total matrix, used for rot ating normals. | 63 SkMatrix fInvCTM; // Inverse of the canvas total matrix, used for rot ating normals. |
63 | 64 |
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190 return sk_make_sp<NormalMapFP>(std::move(mapFP), fInvCTM); | 191 return sk_make_sp<NormalMapFP>(std::move(mapFP), fInvCTM); |
191 } | 192 } |
192 | 193 |
193 #endif // SK_SUPPORT_GPU | 194 #endif // SK_SUPPORT_GPU |
194 | 195 |
195 //////////////////////////////////////////////////////////////////////////// | 196 //////////////////////////////////////////////////////////////////////////// |
196 | 197 |
197 NormalMapSourceImpl::Provider::Provider(const NormalMapSourceImpl& source, | 198 NormalMapSourceImpl::Provider::Provider(const NormalMapSourceImpl& source, |
198 SkShader::Context* mapContext) | 199 SkShader::Context* mapContext) |
199 : fSource(source) | 200 : fSource(source) |
200 , fMapContext(mapContext) { | 201 , fMapContext(mapContext) {} |
201 } | |
202 | 202 |
203 NormalMapSourceImpl::Provider::~Provider() { | 203 NormalMapSourceImpl::Provider::~Provider() { |
204 fMapContext->~Context(); | 204 fMapContext->~Context(); |
205 } | 205 } |
206 | 206 |
207 SkNormalSource::Provider* NormalMapSourceImpl::asProvider( | 207 SkNormalSource::Provider* NormalMapSourceImpl::asProvider( |
208 const SkShader::ContextRec &rec, void *storage) const { | 208 const SkShader::ContextRec &rec, void *storage) const { |
209 SkMatrix normTotalInv; | 209 SkMatrix normTotalInv; |
210 if (!this->computeNormTotalInverse(rec, &normTotalInv)) { | 210 if (!this->computeNormTotalInverse(rec, &normTotalInv)) { |
211 return nullptr; | 211 return nullptr; |
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309 sk_sp<SkNormalSource> SkNormalSource::MakeFromNormalMap(sk_sp<SkShader> map, con st SkMatrix& ctm) { | 309 sk_sp<SkNormalSource> SkNormalSource::MakeFromNormalMap(sk_sp<SkShader> map, con st SkMatrix& ctm) { |
310 SkMatrix invCTM; | 310 SkMatrix invCTM; |
311 | 311 |
312 if (!ctm.invert(&invCTM) || !map) { | 312 if (!ctm.invert(&invCTM) || !map) { |
313 return nullptr; | 313 return nullptr; |
314 } | 314 } |
315 | 315 |
316 return sk_make_sp<NormalMapSourceImpl>(std::move(map), invCTM); | 316 return sk_make_sp<NormalMapSourceImpl>(std::move(map), invCTM); |
317 } | 317 } |
318 | 318 |
319 /////////////////////////////////////////////////////////////////////////////// | |
320 | |
321 class SK_API NormalBevelSourceImpl : public SkNormalSource { | |
322 public: | |
323 NormalBevelSourceImpl(BevelType type, SkScalar width, SkScalar height) | |
324 : fType(type) | |
325 , fWidth(width) | |
326 , fHeight(height) {} | |
327 | |
328 #if SK_SUPPORT_GPU | |
329 sk_sp<GrFragmentProcessor> asFragmentProcessor(GrContext*, | |
330 const SkMatrix& viewM, | |
331 const SkMatrix* localMatrix, | |
332 SkFilterQuality, | |
333 SkSourceGammaTreatment) const override; | |
334 #endif | |
335 | |
336 SkNormalSource::Provider* asProvider(const SkShader::ContextRec& rec, void* storage) const | |
robertphillips
2016/07/11 19:13:21
orphan
dvonbeck
2016/07/13 14:23:37
Done.
| |
337 override; | |
338 size_t providerSize(const SkShader::ContextRec& rec) const override; | |
339 | |
340 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(NormalBevelSourceImpl) | |
341 | |
342 protected: | |
343 void flatten(SkWriteBuffer& buf) const override; | |
344 | |
345 private: | |
346 class Provider : public SkNormalSource::Provider { | |
347 public: | |
348 Provider(const NormalBevelSourceImpl& source); | |
349 | |
350 virtual ~Provider(); | |
351 | |
352 void fillScanLine(int x, int y, SkPoint3 output[], int count) const over ride; | |
353 | |
354 private: | |
355 const NormalBevelSourceImpl& fSource; | |
356 | |
357 typedef SkNormalSource::Provider INHERITED; | |
358 }; | |
359 | |
360 SkNormalSource::BevelType fType; | |
361 SkScalar fWidth; | |
362 SkScalar fHeight; | |
363 | |
robertphillips
2016/07/11 19:13:21
This is the base class. Does it need to be friende
dvonbeck
2016/07/13 14:23:37
No, it used to be when the structure was different
dvonbeck
2016/07/13 16:30:16
Nevermind, it is necessary for serialization to wo
| |
364 friend class SkNormalSource; | |
365 | |
366 typedef SkNormalSource INHERITED; | |
367 }; | |
368 | |
369 //////////////////////////////////////////////////////////////////////////// | |
370 | |
371 #if SK_SUPPORT_GPU | |
372 | |
robertphillips
2016/07/11 19:13:21
??
dvonbeck
2016/07/13 14:23:38
Done.
| |
373 #if 0 // Keeping here for reference in case code gets refactored into another fi le | |
374 #include "GrCoordTransform.h" | |
375 #include "GrInvariantOutput.h" | |
376 #include "GrTextureParams.h" | |
377 #include "glsl/GrGLSLFragmentProcessor.h" | |
378 #include "glsl/GrGLSLFragmentShaderBuilder.h" | |
379 #include "SkGr.h" | |
380 #endif | |
381 | |
382 class NormalBevelFP : public GrFragmentProcessor { | |
383 public: | |
384 NormalBevelFP(SkNormalSource::BevelType type, SkScalar width, SkScalar heigh t) | |
385 : fType(type) | |
386 , fWidth(width) | |
387 , fHeight(height) { | |
388 this->initClassID<NormalBevelFP>(); | |
389 } | |
390 | |
391 class GLSLNormalBevelFP : public GrGLSLFragmentProcessor { | |
392 public: | |
393 GLSLNormalBevelFP() {} | |
394 | |
395 void emitCode(EmitArgs& args) override { | |
396 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; | |
397 | |
398 fragBuilder->codeAppendf("%s = vec4(0, 0, 1, 0);", args.fOutputColor ); | |
399 } | |
400 | |
401 static void GenKey(const GrProcessor& proc, const GrGLSLCaps&, | |
402 GrProcessorKeyBuilder* b) { | |
403 b->add32(0x0); | |
404 } | |
405 | |
406 protected: | |
407 void onSetData(const GrGLSLProgramDataManager& pdman, const GrProcessor& proc) override { | |
408 const NormalBevelFP& normalBevelFP = proc.cast<NormalBevelFP>(); | |
409 | |
410 fType = normalBevelFP.fType; | |
411 fWidth = normalBevelFP.fWidth; | |
412 fHeight = normalBevelFP.fHeight; | |
413 } | |
414 | |
415 private: | |
416 SkNormalSource::BevelType fType; | |
417 SkScalar fWidth; | |
418 SkScalar fHeight; | |
419 }; | |
420 | |
421 void onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override { | |
422 GLSLNormalBevelFP::GenKey(*this, caps, b); | |
423 } | |
424 | |
425 const char* name() const override { return "NormalBevelFP"; } | |
426 | |
427 void onComputeInvariantOutput(GrInvariantOutput* inout) const override { | |
428 inout->setToUnknown(GrInvariantOutput::ReadInput::kWillNot_ReadInput); | |
429 } | |
430 | |
431 private: | |
432 GrGLSLFragmentProcessor* onCreateGLSLInstance() const override { return new GLSLNormalBevelFP; } | |
433 | |
434 bool onIsEqual(const GrFragmentProcessor& proc) const override { | |
435 const NormalBevelFP& normalBevelFP = proc.cast<NormalBevelFP>(); | |
436 return fType == normalBevelFP.fType && | |
437 fWidth == normalBevelFP.fWidth && | |
438 fHeight == normalBevelFP.fHeight; | |
439 } | |
440 | |
441 SkNormalSource::BevelType fType; | |
442 SkScalar fWidth; | |
443 SkScalar fHeight; | |
444 }; | |
445 | |
446 sk_sp<GrFragmentProcessor> NormalBevelSourceImpl::asFragmentProcessor( | |
447 GrContext *context, | |
448 const SkMatrix &viewM, | |
449 const SkMatrix *localMatrix , | |
450 SkFilterQuality filterQuali ty, | |
451 SkSourceGammaTreatment gamm aTreatment) const { | |
452 | |
453 return sk_make_sp<NormalBevelFP>(fType, fWidth, fHeight); | |
454 } | |
455 | |
456 #endif // SK_SUPPORT_GPU | |
457 | |
458 //////////////////////////////////////////////////////////////////////////// | |
459 | |
460 NormalBevelSourceImpl::Provider::Provider(const NormalBevelSourceImpl& source) | |
461 : fSource(source) {} | |
462 | |
463 NormalBevelSourceImpl::Provider::~Provider() {} | |
464 | |
465 SkNormalSource::Provider* NormalBevelSourceImpl::asProvider(const SkShader::Cont extRec &rec, | |
466 void *storage) const { | |
467 return new (storage) Provider(*this); | |
468 } | |
469 | |
470 size_t NormalBevelSourceImpl::providerSize(const SkShader::ContextRec&) const { | |
471 return sizeof(Provider); | |
472 } | |
473 | |
474 void NormalBevelSourceImpl::Provider::fillScanLine(int x, int y, SkPoint3 output [], int count) | |
robertphillips
2016/07/11 19:13:21
orphan
dvonbeck
2016/07/13 14:23:37
Done.
| |
475 const { | |
476 for (int i = 0; i < count; i++) { | |
477 output[i] = {0, 0, 1.0}; | |
478 } | |
479 } | |
480 | |
481 //////////////////////////////////////////////////////////////////////////////// | |
482 | |
483 sk_sp<SkFlattenable> NormalBevelSourceImpl::CreateProc(SkReadBuffer& buf) { | |
484 | |
485 auto type = static_cast<SkNormalSource::BevelType>(buf.readInt()); | |
486 SkScalar width = buf.readScalar(); | |
487 SkScalar height = buf.readScalar(); | |
488 | |
489 return sk_make_sp<NormalBevelSourceImpl>(type, width, height); | |
490 } | |
491 | |
492 void NormalBevelSourceImpl::flatten(SkWriteBuffer& buf) const { | |
493 this->INHERITED::flatten(buf); | |
494 | |
495 buf.writeInt(static_cast<int>(fType)); | |
496 buf.writeScalar(fWidth); | |
497 buf.writeScalar(fHeight); | |
498 } | |
499 | |
500 //////////////////////////////////////////////////////////////////////////// | |
501 | |
502 sk_sp<SkNormalSource> SkNormalSource::MakeBevel(BevelType type, SkScalar width, SkScalar height) { | |
503 return sk_make_sp<NormalBevelSourceImpl>(type, width, height); | |
504 } | |
505 | |
506 //////////////////////////////////////////////////////////////////////////// | |
507 | |
319 //////////////////////////////////////////////////////////////////////////// | 508 //////////////////////////////////////////////////////////////////////////// |
320 | 509 |
321 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkNormalSource) | 510 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkNormalSource) |
322 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(NormalMapSourceImpl) | 511 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(NormalMapSourceImpl) |
512 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(NormalBevelSourceImpl) | |
323 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END | 513 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END |
324 | 514 |
325 //////////////////////////////////////////////////////////////////////////// | 515 //////////////////////////////////////////////////////////////////////////// |
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