Index: third_party/WebKit/Source/core/style/ShadowList.h |
diff --git a/third_party/WebKit/Source/core/style/ShadowList.h b/third_party/WebKit/Source/core/style/ShadowList.h |
index 0ddd80e06889f10faafdb5732bdf825e58cfa96f..5172e920a2218caa5ade9b224cd1dc2aa870209d 100644 |
--- a/third_party/WebKit/Source/core/style/ShadowList.h |
+++ b/third_party/WebKit/Source/core/style/ShadowList.h |
@@ -36,9 +36,9 @@ |
#include "platform/geometry/FloatRectOutsets.h" |
#include "platform/geometry/LayoutRect.h" |
#include "platform/graphics/DrawLooperBuilder.h" |
+#include "wtf/PassOwnPtr.h" |
#include "wtf/RefCounted.h" |
#include "wtf/Vector.h" |
-#include <memory> |
namespace blink { |
@@ -68,7 +68,7 @@ public: |
void adjustRectForShadow(FloatRect&) const; |
- std::unique_ptr<DrawLooperBuilder> createDrawLooper(DrawLooperBuilder::ShadowAlphaMode, const Color& currentColor, bool isHorizontal = true) const; |
+ PassOwnPtr<DrawLooperBuilder> createDrawLooper(DrawLooperBuilder::ShadowAlphaMode, const Color& currentColor, bool isHorizontal = true) const; |
private: |
ShadowList(ShadowDataVector& shadows) |