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| 1 /* | 1 /* |
| 2 * Copyright (c) 2011, Google Inc. All rights reserved. | 2 * Copyright (c) 2011, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 33 #include "cc/animation/scroll_offset_animation_curve.h" | 33 #include "cc/animation/scroll_offset_animation_curve.h" |
| 34 #include "platform/TraceEvent.h" | 34 #include "platform/TraceEvent.h" |
| 35 #include "platform/animation/CompositorAnimation.h" | 35 #include "platform/animation/CompositorAnimation.h" |
| 36 #include "platform/graphics/GraphicsLayer.h" | 36 #include "platform/graphics/GraphicsLayer.h" |
| 37 #include "platform/scroll/MainThreadScrollingReason.h" | 37 #include "platform/scroll/MainThreadScrollingReason.h" |
| 38 #include "platform/scroll/ScrollableArea.h" | 38 #include "platform/scroll/ScrollableArea.h" |
| 39 #include "public/platform/Platform.h" | 39 #include "public/platform/Platform.h" |
| 40 #include "public/platform/WebCompositorSupport.h" | 40 #include "public/platform/WebCompositorSupport.h" |
| 41 #include "wtf/CurrentTime.h" | 41 #include "wtf/CurrentTime.h" |
| 42 #include "wtf/PassRefPtr.h" | 42 #include "wtf/PassRefPtr.h" |
| 43 #include "wtf/PtrUtil.h" | |
| 44 #include <memory> | |
| 45 | 43 |
| 46 namespace blink { | 44 namespace blink { |
| 47 | 45 |
| 48 namespace { | 46 namespace { |
| 49 | 47 |
| 50 WebLayer* toWebLayer(GraphicsLayer* layer) | 48 WebLayer* toWebLayer(GraphicsLayer* layer) |
| 51 { | 49 { |
| 52 return layer ? layer->platformLayer() : nullptr; | 50 return layer ? layer->platformLayer() : nullptr; |
| 53 } | 51 } |
| 54 | 52 |
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| 262 removeMainThreadScrollingReason(); | 260 removeMainThreadScrollingReason(); |
| 263 | 261 |
| 264 resetAnimationState(); | 262 resetAnimationState(); |
| 265 } | 263 } |
| 266 | 264 |
| 267 bool ScrollAnimator::sendAnimationToCompositor() | 265 bool ScrollAnimator::sendAnimationToCompositor() |
| 268 { | 266 { |
| 269 if (m_scrollableArea->shouldScrollOnMainThread()) | 267 if (m_scrollableArea->shouldScrollOnMainThread()) |
| 270 return false; | 268 return false; |
| 271 | 269 |
| 272 std::unique_ptr<CompositorAnimation> animation = CompositorAnimation::create
(*m_animationCurve, CompositorTargetProperty::SCROLL_OFFSET, 0, 0); | 270 OwnPtr<CompositorAnimation> animation = CompositorAnimation::create(*m_anima
tionCurve, CompositorTargetProperty::SCROLL_OFFSET, 0, 0); |
| 273 // Being here means that either there is an animation that needs | 271 // Being here means that either there is an animation that needs |
| 274 // to be sent to the compositor, or an animation that needs to | 272 // to be sent to the compositor, or an animation that needs to |
| 275 // be updated (a new scroll event before the previous animation | 273 // be updated (a new scroll event before the previous animation |
| 276 // is finished). In either case, the start time is when the | 274 // is finished). In either case, the start time is when the |
| 277 // first animation was initiated. This re-targets the animation | 275 // first animation was initiated. This re-targets the animation |
| 278 // using the current time on main thread. | 276 // using the current time on main thread. |
| 279 animation->setStartTime(m_startTime); | 277 animation->setStartTime(m_startTime); |
| 280 | 278 |
| 281 int animationId = animation->id(); | 279 int animationId = animation->id(); |
| 282 int animationGroupId = animation->group(); | 280 int animationGroupId = animation->group(); |
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| 459 } | 457 } |
| 460 return true; | 458 return true; |
| 461 } | 459 } |
| 462 | 460 |
| 463 DEFINE_TRACE(ScrollAnimator) | 461 DEFINE_TRACE(ScrollAnimator) |
| 464 { | 462 { |
| 465 ScrollAnimatorBase::trace(visitor); | 463 ScrollAnimatorBase::trace(visitor); |
| 466 } | 464 } |
| 467 | 465 |
| 468 } // namespace blink | 466 } // namespace blink |
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