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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef PaintController_h | 5 #ifndef PaintController_h |
6 #define PaintController_h | 6 #define PaintController_h |
7 | 7 |
8 #include "platform/PlatformExport.h" | 8 #include "platform/PlatformExport.h" |
9 #include "platform/RuntimeEnabledFeatures.h" | 9 #include "platform/RuntimeEnabledFeatures.h" |
10 #include "platform/geometry/IntRect.h" | 10 #include "platform/geometry/IntRect.h" |
11 #include "platform/geometry/LayoutPoint.h" | 11 #include "platform/geometry/LayoutPoint.h" |
12 #include "platform/graphics/ContiguousContainer.h" | 12 #include "platform/graphics/ContiguousContainer.h" |
13 #include "platform/graphics/paint/DisplayItem.h" | 13 #include "platform/graphics/paint/DisplayItem.h" |
14 #include "platform/graphics/paint/DisplayItemList.h" | 14 #include "platform/graphics/paint/DisplayItemList.h" |
15 #include "platform/graphics/paint/PaintArtifact.h" | 15 #include "platform/graphics/paint/PaintArtifact.h" |
16 #include "platform/graphics/paint/PaintChunk.h" | 16 #include "platform/graphics/paint/PaintChunk.h" |
17 #include "platform/graphics/paint/PaintChunker.h" | 17 #include "platform/graphics/paint/PaintChunker.h" |
18 #include "platform/graphics/paint/Transform3DDisplayItem.h" | 18 #include "platform/graphics/paint/Transform3DDisplayItem.h" |
19 #include "wtf/Alignment.h" | 19 #include "wtf/Alignment.h" |
20 #include "wtf/Assertions.h" | 20 #include "wtf/Assertions.h" |
21 #include "wtf/HashMap.h" | 21 #include "wtf/HashMap.h" |
22 #include "wtf/HashSet.h" | 22 #include "wtf/HashSet.h" |
23 #include "wtf/PtrUtil.h" | 23 #include "wtf/PassOwnPtr.h" |
24 #include "wtf/Vector.h" | 24 #include "wtf/Vector.h" |
25 #include <memory> | |
26 #include <utility> | 25 #include <utility> |
27 | 26 |
28 class SkPicture; | 27 class SkPicture; |
29 | 28 |
30 namespace blink { | 29 namespace blink { |
31 | 30 |
32 class GraphicsContext; | 31 class GraphicsContext; |
33 | 32 |
34 static const size_t kInitialDisplayItemListCapacityBytes = 512; | 33 static const size_t kInitialDisplayItemListCapacityBytes = 512; |
35 | 34 |
36 // Responsible for processing display items as they are produced, and producing | 35 // Responsible for processing display items as they are produced, and producing |
37 // a final paint artifact when complete. This class includes logic for caching, | 36 // a final paint artifact when complete. This class includes logic for caching, |
38 // cache invalidation, and merging. | 37 // cache invalidation, and merging. |
39 class PLATFORM_EXPORT PaintController { | 38 class PLATFORM_EXPORT PaintController { |
40 WTF_MAKE_NONCOPYABLE(PaintController); | 39 WTF_MAKE_NONCOPYABLE(PaintController); |
41 USING_FAST_MALLOC(PaintController); | 40 USING_FAST_MALLOC(PaintController); |
42 public: | 41 public: |
43 static std::unique_ptr<PaintController> create() | 42 static PassOwnPtr<PaintController> create() |
44 { | 43 { |
45 return wrapUnique(new PaintController()); | 44 return adoptPtr(new PaintController()); |
46 } | 45 } |
47 | 46 |
48 ~PaintController() | 47 ~PaintController() |
49 { | 48 { |
50 // New display items should be committed before PaintController is destr
ucted. | 49 // New display items should be committed before PaintController is destr
ucted. |
51 DCHECK(m_newDisplayItemList.isEmpty()); | 50 DCHECK(m_newDisplayItemList.isEmpty()); |
52 #if CHECK_DISPLAY_ITEM_CLIENT_ALIVENESS | 51 #if CHECK_DISPLAY_ITEM_CLIENT_ALIVENESS |
53 DisplayItemClient::endShouldKeepAliveAllClients(this); | 52 DisplayItemClient::endShouldKeepAliveAllClients(this); |
54 #endif | 53 #endif |
55 } | 54 } |
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220 | 219 |
221 #if CHECK_DISPLAY_ITEM_CLIENT_ALIVENESS | 220 #if CHECK_DISPLAY_ITEM_CLIENT_ALIVENESS |
222 // A stack recording subsequence clients that are currently painting. | 221 // A stack recording subsequence clients that are currently painting. |
223 Vector<const DisplayItemClient*> m_currentSubsequenceClients; | 222 Vector<const DisplayItemClient*> m_currentSubsequenceClients; |
224 #endif | 223 #endif |
225 }; | 224 }; |
226 | 225 |
227 } // namespace blink | 226 } // namespace blink |
228 | 227 |
229 #endif // PaintController_h | 228 #endif // PaintController_h |
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