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1 /* | 1 /* |
2 * Copyright (C) 2012 Google Inc. All rights reserved. | 2 * Copyright (C) 2012 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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36 #include "platform/testing/FakeGraphicsLayerClient.h" | 36 #include "platform/testing/FakeGraphicsLayerClient.h" |
37 #include "platform/testing/WebLayerTreeViewImplForTesting.h" | 37 #include "platform/testing/WebLayerTreeViewImplForTesting.h" |
38 #include "platform/transforms/Matrix3DTransformOperation.h" | 38 #include "platform/transforms/Matrix3DTransformOperation.h" |
39 #include "platform/transforms/RotateTransformOperation.h" | 39 #include "platform/transforms/RotateTransformOperation.h" |
40 #include "platform/transforms/TranslateTransformOperation.h" | 40 #include "platform/transforms/TranslateTransformOperation.h" |
41 #include "public/platform/Platform.h" | 41 #include "public/platform/Platform.h" |
42 #include "public/platform/WebCompositorSupport.h" | 42 #include "public/platform/WebCompositorSupport.h" |
43 #include "public/platform/WebLayer.h" | 43 #include "public/platform/WebLayer.h" |
44 #include "public/platform/WebLayerTreeView.h" | 44 #include "public/platform/WebLayerTreeView.h" |
45 #include "testing/gtest/include/gtest/gtest.h" | 45 #include "testing/gtest/include/gtest/gtest.h" |
46 #include "wtf/PtrUtil.h" | 46 #include "wtf/PassOwnPtr.h" |
47 #include <memory> | |
48 | 47 |
49 namespace blink { | 48 namespace blink { |
50 | 49 |
51 class GraphicsLayerTest : public testing::Test { | 50 class GraphicsLayerTest : public testing::Test { |
52 public: | 51 public: |
53 GraphicsLayerTest() | 52 GraphicsLayerTest() |
54 { | 53 { |
55 m_clipLayer = wrapUnique(new FakeGraphicsLayer(&m_client)); | 54 m_clipLayer = adoptPtr(new FakeGraphicsLayer(&m_client)); |
56 m_scrollElasticityLayer = wrapUnique(new FakeGraphicsLayer(&m_client)); | 55 m_scrollElasticityLayer = adoptPtr(new FakeGraphicsLayer(&m_client)); |
57 m_graphicsLayer = wrapUnique(new FakeGraphicsLayer(&m_client)); | 56 m_graphicsLayer = adoptPtr(new FakeGraphicsLayer(&m_client)); |
58 m_clipLayer->addChild(m_scrollElasticityLayer.get()); | 57 m_clipLayer->addChild(m_scrollElasticityLayer.get()); |
59 m_scrollElasticityLayer->addChild(m_graphicsLayer.get()); | 58 m_scrollElasticityLayer->addChild(m_graphicsLayer.get()); |
60 m_graphicsLayer->platformLayer()->setScrollClipLayer( | 59 m_graphicsLayer->platformLayer()->setScrollClipLayer( |
61 m_clipLayer->platformLayer()); | 60 m_clipLayer->platformLayer()); |
62 m_platformLayer = m_graphicsLayer->platformLayer(); | 61 m_platformLayer = m_graphicsLayer->platformLayer(); |
63 m_layerTreeView = wrapUnique(new WebLayerTreeViewImplForTesting); | 62 m_layerTreeView = adoptPtr(new WebLayerTreeViewImplForTesting); |
64 ASSERT(m_layerTreeView); | 63 ASSERT(m_layerTreeView); |
65 m_layerTreeView->setRootLayer(*m_clipLayer->platformLayer()); | 64 m_layerTreeView->setRootLayer(*m_clipLayer->platformLayer()); |
66 m_layerTreeView->registerViewportLayers( | 65 m_layerTreeView->registerViewportLayers( |
67 m_scrollElasticityLayer->platformLayer(), m_clipLayer->platformLayer
(), m_graphicsLayer->platformLayer(), 0); | 66 m_scrollElasticityLayer->platformLayer(), m_clipLayer->platformLayer
(), m_graphicsLayer->platformLayer(), 0); |
68 m_layerTreeView->setViewportSize(WebSize(1, 1)); | 67 m_layerTreeView->setViewportSize(WebSize(1, 1)); |
69 } | 68 } |
70 | 69 |
71 ~GraphicsLayerTest() override | 70 ~GraphicsLayerTest() override |
72 { | 71 { |
73 m_graphicsLayer.reset(); | 72 m_graphicsLayer.reset(); |
74 m_layerTreeView.reset(); | 73 m_layerTreeView.reset(); |
75 } | 74 } |
76 | 75 |
77 WebLayerTreeView* layerTreeView() { return m_layerTreeView.get(); } | 76 WebLayerTreeView* layerTreeView() { return m_layerTreeView.get(); } |
78 | 77 |
79 protected: | 78 protected: |
80 WebLayer* m_platformLayer; | 79 WebLayer* m_platformLayer; |
81 std::unique_ptr<FakeGraphicsLayer> m_graphicsLayer; | 80 OwnPtr<FakeGraphicsLayer> m_graphicsLayer; |
82 std::unique_ptr<FakeGraphicsLayer> m_scrollElasticityLayer; | 81 OwnPtr<FakeGraphicsLayer> m_scrollElasticityLayer; |
83 std::unique_ptr<FakeGraphicsLayer> m_clipLayer; | 82 OwnPtr<FakeGraphicsLayer> m_clipLayer; |
84 | 83 |
85 private: | 84 private: |
86 std::unique_ptr<WebLayerTreeView> m_layerTreeView; | 85 OwnPtr<WebLayerTreeView> m_layerTreeView; |
87 FakeGraphicsLayerClient m_client; | 86 FakeGraphicsLayerClient m_client; |
88 }; | 87 }; |
89 | 88 |
90 class AnimationPlayerForTesting : public CompositorAnimationPlayerClient { | 89 class AnimationPlayerForTesting : public CompositorAnimationPlayerClient { |
91 public: | 90 public: |
92 AnimationPlayerForTesting() | 91 AnimationPlayerForTesting() |
93 { | 92 { |
94 m_compositorPlayer = CompositorAnimationPlayer::create(); | 93 m_compositorPlayer = CompositorAnimationPlayer::create(); |
95 } | 94 } |
96 | 95 |
97 CompositorAnimationPlayer* compositorPlayer() const override | 96 CompositorAnimationPlayer* compositorPlayer() const override |
98 { | 97 { |
99 return m_compositorPlayer.get(); | 98 return m_compositorPlayer.get(); |
100 } | 99 } |
101 | 100 |
102 std::unique_ptr<CompositorAnimationPlayer> m_compositorPlayer; | 101 OwnPtr<CompositorAnimationPlayer> m_compositorPlayer; |
103 }; | 102 }; |
104 | 103 |
105 TEST_F(GraphicsLayerTest, updateLayerShouldFlattenTransformWithAnimations) | 104 TEST_F(GraphicsLayerTest, updateLayerShouldFlattenTransformWithAnimations) |
106 { | 105 { |
107 ASSERT_FALSE(m_platformLayer->hasActiveAnimationForTesting()); | 106 ASSERT_FALSE(m_platformLayer->hasActiveAnimationForTesting()); |
108 | 107 |
109 std::unique_ptr<CompositorFloatAnimationCurve> curve = CompositorFloatAnimat
ionCurve::create(); | 108 OwnPtr<CompositorFloatAnimationCurve> curve = CompositorFloatAnimationCurve:
:create(); |
110 curve->addCubicBezierKeyframe(CompositorFloatKeyframe(0.0, 0.0), CubicBezier
TimingFunction::EaseType::EASE); | 109 curve->addCubicBezierKeyframe(CompositorFloatKeyframe(0.0, 0.0), CubicBezier
TimingFunction::EaseType::EASE); |
111 std::unique_ptr<CompositorAnimation> floatAnimation(CompositorAnimation::cre
ate(*curve, CompositorTargetProperty::OPACITY, 0, 0)); | 110 OwnPtr<CompositorAnimation> floatAnimation(CompositorAnimation::create(*curv
e, CompositorTargetProperty::OPACITY, 0, 0)); |
112 int animationId = floatAnimation->id(); | 111 int animationId = floatAnimation->id(); |
113 | 112 |
114 std::unique_ptr<CompositorAnimationTimeline> compositorTimeline = Compositor
AnimationTimeline::create(); | 113 OwnPtr<CompositorAnimationTimeline> compositorTimeline = CompositorAnimation
Timeline::create(); |
115 AnimationPlayerForTesting player; | 114 AnimationPlayerForTesting player; |
116 | 115 |
117 layerTreeView()->attachCompositorAnimationTimeline(compositorTimeline->anima
tionTimeline()); | 116 layerTreeView()->attachCompositorAnimationTimeline(compositorTimeline->anima
tionTimeline()); |
118 compositorTimeline->playerAttached(player); | 117 compositorTimeline->playerAttached(player); |
119 | 118 |
120 player.compositorPlayer()->attachLayer(m_platformLayer); | 119 player.compositorPlayer()->attachLayer(m_platformLayer); |
121 ASSERT_TRUE(player.compositorPlayer()->isLayerAttached()); | 120 ASSERT_TRUE(player.compositorPlayer()->isLayerAttached()); |
122 | 121 |
123 player.compositorPlayer()->addAnimation(floatAnimation.release()); | 122 player.compositorPlayer()->addAnimation(floatAnimation.leakPtr()); |
124 | 123 |
125 ASSERT_TRUE(m_platformLayer->hasActiveAnimationForTesting()); | 124 ASSERT_TRUE(m_platformLayer->hasActiveAnimationForTesting()); |
126 | 125 |
127 m_graphicsLayer->setShouldFlattenTransform(false); | 126 m_graphicsLayer->setShouldFlattenTransform(false); |
128 | 127 |
129 m_platformLayer = m_graphicsLayer->platformLayer(); | 128 m_platformLayer = m_graphicsLayer->platformLayer(); |
130 ASSERT_TRUE(m_platformLayer); | 129 ASSERT_TRUE(m_platformLayer); |
131 | 130 |
132 ASSERT_TRUE(m_platformLayer->hasActiveAnimationForTesting()); | 131 ASSERT_TRUE(m_platformLayer->hasActiveAnimationForTesting()); |
133 player.compositorPlayer()->removeAnimation(animationId); | 132 player.compositorPlayer()->removeAnimation(animationId); |
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195 | 194 |
196 WebDoublePoint scrollPosition(7, 9); | 195 WebDoublePoint scrollPosition(7, 9); |
197 m_platformLayer->setScrollPositionDouble(scrollPosition); | 196 m_platformLayer->setScrollPositionDouble(scrollPosition); |
198 m_graphicsLayer->didScroll(); | 197 m_graphicsLayer->didScroll(); |
199 | 198 |
200 EXPECT_FLOAT_EQ(scrollPosition.x, scrollableArea->scrollPositionDouble().x()
); | 199 EXPECT_FLOAT_EQ(scrollPosition.x, scrollableArea->scrollPositionDouble().x()
); |
201 EXPECT_FLOAT_EQ(scrollPosition.y, scrollableArea->scrollPositionDouble().y()
); | 200 EXPECT_FLOAT_EQ(scrollPosition.y, scrollableArea->scrollPositionDouble().y()
); |
202 } | 201 } |
203 | 202 |
204 } // namespace blink | 203 } // namespace blink |
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