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| 1 /* | 1 /* |
| 2 * Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com) | 2 * Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com) |
| 3 * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. All rights reserved. | 3 * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. All rights reserved. |
| 4 * Copyright (C) 2008-2009 Torch Mobile, Inc. | 4 * Copyright (C) 2008-2009 Torch Mobile, Inc. |
| 5 * | 5 * |
| 6 * Redistribution and use in source and binary forms, with or without | 6 * Redistribution and use in source and binary forms, with or without |
| 7 * modification, are permitted provided that the following conditions | 7 * modification, are permitted provided that the following conditions |
| 8 * are met: | 8 * are met: |
| 9 * 1. Redistributions of source code must retain the above copyright | 9 * 1. Redistributions of source code must retain the above copyright |
| 10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
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| 30 | 30 |
| 31 #include "platform/geometry/IntSize.h" | 31 #include "platform/geometry/IntSize.h" |
| 32 #include "platform/graphics/Color.h" | 32 #include "platform/graphics/Color.h" |
| 33 #include "platform/graphics/FrameData.h" | 33 #include "platform/graphics/FrameData.h" |
| 34 #include "platform/graphics/Image.h" | 34 #include "platform/graphics/Image.h" |
| 35 #include "platform/graphics/ImageAnimationPolicy.h" | 35 #include "platform/graphics/ImageAnimationPolicy.h" |
| 36 #include "platform/graphics/ImageOrientation.h" | 36 #include "platform/graphics/ImageOrientation.h" |
| 37 #include "platform/graphics/ImageSource.h" | 37 #include "platform/graphics/ImageSource.h" |
| 38 #include "platform/image-decoders/ImageAnimation.h" | 38 #include "platform/image-decoders/ImageAnimation.h" |
| 39 #include "wtf/Forward.h" | 39 #include "wtf/Forward.h" |
| 40 #include <memory> | 40 #include "wtf/OwnPtr.h" |
| 41 | 41 |
| 42 namespace blink { | 42 namespace blink { |
| 43 | 43 |
| 44 template <typename T> class Timer; | 44 template <typename T> class Timer; |
| 45 | 45 |
| 46 class PLATFORM_EXPORT BitmapImage final : public Image { | 46 class PLATFORM_EXPORT BitmapImage final : public Image { |
| 47 friend class BitmapImageTest; | 47 friend class BitmapImageTest; |
| 48 friend class CrossfadeGeneratedImage; | 48 friend class CrossfadeGeneratedImage; |
| 49 friend class GeneratedImage; | 49 friend class GeneratedImage; |
| 50 friend class GradientGeneratedImage; | 50 friend class GradientGeneratedImage; |
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| 157 ImageSource m_source; | 157 ImageSource m_source; |
| 158 mutable IntSize m_size; // The size to use for the overall image (will just
be the size of the first image). | 158 mutable IntSize m_size; // The size to use for the overall image (will just
be the size of the first image). |
| 159 mutable IntSize m_sizeRespectingOrientation; | 159 mutable IntSize m_sizeRespectingOrientation; |
| 160 | 160 |
| 161 size_t m_currentFrame; // The index of the current frame of animation. | 161 size_t m_currentFrame; // The index of the current frame of animation. |
| 162 Vector<FrameData, 1> m_frames; // An array of the cached frames of the anima
tion. We have to ref frames to pin them in the cache. | 162 Vector<FrameData, 1> m_frames; // An array of the cached frames of the anima
tion. We have to ref frames to pin them in the cache. |
| 163 | 163 |
| 164 RefPtr<SkImage> m_cachedFrame; // A cached copy of the most recently-accesse
d frame. | 164 RefPtr<SkImage> m_cachedFrame; // A cached copy of the most recently-accesse
d frame. |
| 165 size_t m_cachedFrameIndex; // Index of the frame that is cached. | 165 size_t m_cachedFrameIndex; // Index of the frame that is cached. |
| 166 | 166 |
| 167 std::unique_ptr<Timer<BitmapImage>> m_frameTimer; | 167 OwnPtr<Timer<BitmapImage>> m_frameTimer; |
| 168 int m_repetitionCount; // How many total animation loops we should do. This
will be cAnimationNone if this image type is incapable of animation. | 168 int m_repetitionCount; // How many total animation loops we should do. This
will be cAnimationNone if this image type is incapable of animation. |
| 169 RepetitionCountStatus m_repetitionCountStatus; | 169 RepetitionCountStatus m_repetitionCountStatus; |
| 170 int m_repetitionsComplete; // How many repetitions we've finished. | 170 int m_repetitionsComplete; // How many repetitions we've finished. |
| 171 double m_desiredFrameStartTime; // The system time at which we hope to see
the next call to startAnimation(). | 171 double m_desiredFrameStartTime; // The system time at which we hope to see
the next call to startAnimation(). |
| 172 | 172 |
| 173 size_t m_frameCount; | 173 size_t m_frameCount; |
| 174 | 174 |
| 175 ImageAnimationPolicy m_animationPolicy; // Whether or not we can play animat
ion. | 175 ImageAnimationPolicy m_animationPolicy; // Whether or not we can play animat
ion. |
| 176 | 176 |
| 177 bool m_animationFinished : 1; // Whether or not we've completed the entire a
nimation. | 177 bool m_animationFinished : 1; // Whether or not we've completed the entire a
nimation. |
| 178 | 178 |
| 179 bool m_allDataReceived : 1; // Whether or not we've received all our data. | 179 bool m_allDataReceived : 1; // Whether or not we've received all our data. |
| 180 mutable bool m_haveSize : 1; // Whether or not our |m_size| member variable
has the final overall image size yet. | 180 mutable bool m_haveSize : 1; // Whether or not our |m_size| member variable
has the final overall image size yet. |
| 181 bool m_sizeAvailable : 1; // Whether or not we can obtain the size of the fi
rst image frame yet from ImageIO. | 181 bool m_sizeAvailable : 1; // Whether or not we can obtain the size of the fi
rst image frame yet from ImageIO. |
| 182 mutable bool m_haveFrameCount : 1; | 182 mutable bool m_haveFrameCount : 1; |
| 183 }; | 183 }; |
| 184 | 184 |
| 185 DEFINE_IMAGE_TYPE_CASTS(BitmapImage); | 185 DEFINE_IMAGE_TYPE_CASTS(BitmapImage); |
| 186 | 186 |
| 187 } // namespace blink | 187 } // namespace blink |
| 188 | 188 |
| 189 #endif | 189 #endif |
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