OLD | NEW |
1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
(...skipping 10 matching lines...) Expand all Loading... |
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
24 */ | 24 */ |
25 | 25 |
26 #ifndef WebGLRenderingContext_h | 26 #ifndef WebGLRenderingContext_h |
27 #define WebGLRenderingContext_h | 27 #define WebGLRenderingContext_h |
28 | 28 |
29 #include "core/html/canvas/CanvasRenderingContextFactory.h" | 29 #include "core/html/canvas/CanvasRenderingContextFactory.h" |
30 #include "modules/webgl/WebGLRenderingContextBase.h" | 30 #include "modules/webgl/WebGLRenderingContextBase.h" |
31 #include <memory> | |
32 | 31 |
33 namespace blink { | 32 namespace blink { |
34 | 33 |
35 class CanvasContextCreationAttributes; | 34 class CanvasContextCreationAttributes; |
36 | 35 |
37 class WebGLRenderingContext final : public WebGLRenderingContextBase { | 36 class WebGLRenderingContext final : public WebGLRenderingContextBase { |
38 DEFINE_WRAPPERTYPEINFO(); | 37 DEFINE_WRAPPERTYPEINFO(); |
39 public: | 38 public: |
40 class Factory : public CanvasRenderingContextFactory { | 39 class Factory : public CanvasRenderingContextFactory { |
41 WTF_MAKE_NONCOPYABLE(Factory); | 40 WTF_MAKE_NONCOPYABLE(Factory); |
(...skipping 16 matching lines...) Expand all Loading... |
58 void registerContextExtensions() override; | 57 void registerContextExtensions() override; |
59 void setCanvasGetContextResult(RenderingContext&) final; | 58 void setCanvasGetContextResult(RenderingContext&) final; |
60 void setOffscreenCanvasGetContextResult(OffscreenRenderingContext&) final; | 59 void setOffscreenCanvasGetContextResult(OffscreenRenderingContext&) final; |
61 | 60 |
62 EAGERLY_FINALIZE(); | 61 EAGERLY_FINALIZE(); |
63 DECLARE_VIRTUAL_TRACE(); | 62 DECLARE_VIRTUAL_TRACE(); |
64 | 63 |
65 DECLARE_VIRTUAL_TRACE_WRAPPERS(); | 64 DECLARE_VIRTUAL_TRACE_WRAPPERS(); |
66 | 65 |
67 private: | 66 private: |
68 WebGLRenderingContext(HTMLCanvasElement*, std::unique_ptr<WebGraphicsContext
3DProvider>, const WebGLContextAttributes&); | 67 WebGLRenderingContext(HTMLCanvasElement*, PassOwnPtr<WebGraphicsContext3DPro
vider>, const WebGLContextAttributes&); |
69 WebGLRenderingContext(OffscreenCanvas*, std::unique_ptr<WebGraphicsContext3D
Provider>, const WebGLContextAttributes&); | 68 WebGLRenderingContext(OffscreenCanvas*, PassOwnPtr<WebGraphicsContext3DProvi
der>, const WebGLContextAttributes&); |
70 | 69 |
71 // Enabled extension objects. | 70 // Enabled extension objects. |
72 Member<ANGLEInstancedArrays> m_angleInstancedArrays; | 71 Member<ANGLEInstancedArrays> m_angleInstancedArrays; |
73 Member<EXTBlendMinMax> m_extBlendMinMax; | 72 Member<EXTBlendMinMax> m_extBlendMinMax; |
74 Member<EXTDisjointTimerQuery> m_extDisjointTimerQuery; | 73 Member<EXTDisjointTimerQuery> m_extDisjointTimerQuery; |
75 Member<EXTFragDepth> m_extFragDepth; | 74 Member<EXTFragDepth> m_extFragDepth; |
76 Member<EXTShaderTextureLOD> m_extShaderTextureLOD; | 75 Member<EXTShaderTextureLOD> m_extShaderTextureLOD; |
77 Member<EXTsRGB> m_extsRGB; | 76 Member<EXTsRGB> m_extsRGB; |
78 Member<EXTTextureFilterAnisotropic> m_extTextureFilterAnisotropic; | 77 Member<EXTTextureFilterAnisotropic> m_extTextureFilterAnisotropic; |
79 Member<OESTextureFloat> m_oesTextureFloat; | 78 Member<OESTextureFloat> m_oesTextureFloat; |
(...skipping 15 matching lines...) Expand all Loading... |
95 Member<WebGLDepthTexture> m_webglDepthTexture; | 94 Member<WebGLDepthTexture> m_webglDepthTexture; |
96 }; | 95 }; |
97 | 96 |
98 DEFINE_TYPE_CASTS(WebGLRenderingContext, CanvasRenderingContext, context, | 97 DEFINE_TYPE_CASTS(WebGLRenderingContext, CanvasRenderingContext, context, |
99 context->is3d() && WebGLRenderingContextBase::getWebGLVersion(context) == 1, | 98 context->is3d() && WebGLRenderingContextBase::getWebGLVersion(context) == 1, |
100 context.is3d() && WebGLRenderingContextBase::getWebGLVersion(&context) == 1)
; | 99 context.is3d() && WebGLRenderingContextBase::getWebGLVersion(&context) == 1)
; |
101 | 100 |
102 } // namespace blink | 101 } // namespace blink |
103 | 102 |
104 #endif // WebGLRenderingContext_h | 103 #endif // WebGLRenderingContext_h |
OLD | NEW |