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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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55 #include "modules/webgl/WebGLContextEvent.h" | 55 #include "modules/webgl/WebGLContextEvent.h" |
56 #include "modules/webgl/WebGLDebugRendererInfo.h" | 56 #include "modules/webgl/WebGLDebugRendererInfo.h" |
57 #include "modules/webgl/WebGLDebugShaders.h" | 57 #include "modules/webgl/WebGLDebugShaders.h" |
58 #include "modules/webgl/WebGLDepthTexture.h" | 58 #include "modules/webgl/WebGLDepthTexture.h" |
59 #include "modules/webgl/WebGLDrawBuffers.h" | 59 #include "modules/webgl/WebGLDrawBuffers.h" |
60 #include "modules/webgl/WebGLLoseContext.h" | 60 #include "modules/webgl/WebGLLoseContext.h" |
61 #include "platform/CheckedInt.h" | 61 #include "platform/CheckedInt.h" |
62 #include "platform/graphics/gpu/DrawingBuffer.h" | 62 #include "platform/graphics/gpu/DrawingBuffer.h" |
63 #include "public/platform/Platform.h" | 63 #include "public/platform/Platform.h" |
64 #include "public/platform/WebGraphicsContext3DProvider.h" | 64 #include "public/platform/WebGraphicsContext3DProvider.h" |
65 #include <memory> | |
66 | 65 |
67 namespace blink { | 66 namespace blink { |
68 | 67 |
69 // An helper function for the two create() methods. The return value is an | 68 // An helper function for the two create() methods. The return value is an |
70 // indicate of whether the create() should return nullptr or not. | 69 // indicate of whether the create() should return nullptr or not. |
71 static bool shouldCreateContext(WebGraphicsContext3DProvider* contextProvider) | 70 static bool shouldCreateContext(WebGraphicsContext3DProvider* contextProvider) |
72 { | 71 { |
73 if (!contextProvider) | 72 if (!contextProvider) |
74 return false; | 73 return false; |
75 gpu::gles2::GLES2Interface* gl = contextProvider->contextGL(); | 74 gpu::gles2::GLES2Interface* gl = contextProvider->contextGL(); |
76 std::unique_ptr<Extensions3DUtil> extensionsUtil = Extensions3DUtil::create(
gl); | 75 OwnPtr<Extensions3DUtil> extensionsUtil = Extensions3DUtil::create(gl); |
77 if (!extensionsUtil) | 76 if (!extensionsUtil) |
78 return false; | 77 return false; |
79 if (extensionsUtil->supportsExtension("GL_EXT_debug_marker")) { | 78 if (extensionsUtil->supportsExtension("GL_EXT_debug_marker")) { |
80 String contextLabel(String::format("WebGLRenderingContext-%p", contextPr
ovider)); | 79 String contextLabel(String::format("WebGLRenderingContext-%p", contextPr
ovider)); |
81 gl->PushGroupMarkerEXT(0, contextLabel.ascii().data()); | 80 gl->PushGroupMarkerEXT(0, contextLabel.ascii().data()); |
82 } | 81 } |
83 return true; | 82 return true; |
84 } | 83 } |
85 | 84 |
86 CanvasRenderingContext* WebGLRenderingContext::Factory::create(ScriptState* scri
ptState, OffscreenCanvas* offscreenCanvas, const CanvasContextCreationAttributes
& attrs) | 85 CanvasRenderingContext* WebGLRenderingContext::Factory::create(ScriptState* scri
ptState, OffscreenCanvas* offscreenCanvas, const CanvasContextCreationAttributes
& attrs) |
87 { | 86 { |
88 WebGLContextAttributes attributes = toWebGLContextAttributes(attrs); | 87 WebGLContextAttributes attributes = toWebGLContextAttributes(attrs); |
89 std::unique_ptr<WebGraphicsContext3DProvider> contextProvider(createWebGraph
icsContext3DProvider(scriptState, attributes, 1)); | 88 OwnPtr<WebGraphicsContext3DProvider> contextProvider(createWebGraphicsContex
t3DProvider(scriptState, attributes, 1)); |
90 if (!shouldCreateContext(contextProvider.get())) | 89 if (!shouldCreateContext(contextProvider.get())) |
91 return nullptr; | 90 return nullptr; |
92 | 91 |
93 WebGLRenderingContext* renderingContext = new WebGLRenderingContext(offscree
nCanvas, std::move(contextProvider), attributes); | 92 WebGLRenderingContext* renderingContext = new WebGLRenderingContext(offscree
nCanvas, std::move(contextProvider), attributes); |
94 if (!renderingContext->drawingBuffer()) | 93 if (!renderingContext->drawingBuffer()) |
95 return nullptr; | 94 return nullptr; |
96 renderingContext->initializeNewContext(); | 95 renderingContext->initializeNewContext(); |
97 renderingContext->registerContextExtensions(); | 96 renderingContext->registerContextExtensions(); |
98 | 97 |
99 return renderingContext; | 98 return renderingContext; |
100 } | 99 } |
101 | 100 |
102 CanvasRenderingContext* WebGLRenderingContext::Factory::create(HTMLCanvasElement
* canvas, const CanvasContextCreationAttributes& attrs, Document&) | 101 CanvasRenderingContext* WebGLRenderingContext::Factory::create(HTMLCanvasElement
* canvas, const CanvasContextCreationAttributes& attrs, Document&) |
103 { | 102 { |
104 WebGLContextAttributes attributes = toWebGLContextAttributes(attrs); | 103 WebGLContextAttributes attributes = toWebGLContextAttributes(attrs); |
105 std::unique_ptr<WebGraphicsContext3DProvider> contextProvider(createWebGraph
icsContext3DProvider(canvas, attributes, 1)); | 104 OwnPtr<WebGraphicsContext3DProvider> contextProvider(createWebGraphicsContex
t3DProvider(canvas, attributes, 1)); |
106 if (!shouldCreateContext(contextProvider.get())) | 105 if (!shouldCreateContext(contextProvider.get())) |
107 return nullptr; | 106 return nullptr; |
108 | 107 |
109 WebGLRenderingContext* renderingContext = new WebGLRenderingContext(canvas,
std::move(contextProvider), attributes); | 108 WebGLRenderingContext* renderingContext = new WebGLRenderingContext(canvas,
std::move(contextProvider), attributes); |
110 if (!renderingContext->drawingBuffer()) { | 109 if (!renderingContext->drawingBuffer()) { |
111 canvas->dispatchEvent(WebGLContextEvent::create(EventTypeNames::webglcon
textcreationerror, false, true, "Could not create a WebGL context.")); | 110 canvas->dispatchEvent(WebGLContextEvent::create(EventTypeNames::webglcon
textcreationerror, false, true, "Could not create a WebGL context.")); |
112 return nullptr; | 111 return nullptr; |
113 } | 112 } |
114 renderingContext->initializeNewContext(); | 113 renderingContext->initializeNewContext(); |
115 renderingContext->registerContextExtensions(); | 114 renderingContext->registerContextExtensions(); |
116 | 115 |
117 return renderingContext; | 116 return renderingContext; |
118 } | 117 } |
119 | 118 |
120 void WebGLRenderingContext::Factory::onError(HTMLCanvasElement* canvas, const St
ring& error) | 119 void WebGLRenderingContext::Factory::onError(HTMLCanvasElement* canvas, const St
ring& error) |
121 { | 120 { |
122 canvas->dispatchEvent(WebGLContextEvent::create(EventTypeNames::webglcontext
creationerror, false, true, error)); | 121 canvas->dispatchEvent(WebGLContextEvent::create(EventTypeNames::webglcontext
creationerror, false, true, error)); |
123 } | 122 } |
124 | 123 |
125 WebGLRenderingContext::WebGLRenderingContext(HTMLCanvasElement* passedCanvas, st
d::unique_ptr<WebGraphicsContext3DProvider> contextProvider, const WebGLContextA
ttributes& requestedAttributes) | 124 WebGLRenderingContext::WebGLRenderingContext(HTMLCanvasElement* passedCanvas, Pa
ssOwnPtr<WebGraphicsContext3DProvider> contextProvider, const WebGLContextAttrib
utes& requestedAttributes) |
126 : WebGLRenderingContextBase(passedCanvas, std::move(contextProvider), reques
tedAttributes) | 125 : WebGLRenderingContextBase(passedCanvas, std::move(contextProvider), reques
tedAttributes) |
127 { | 126 { |
128 } | 127 } |
129 | 128 |
130 WebGLRenderingContext::WebGLRenderingContext(OffscreenCanvas* passedOffscreenCan
vas, std::unique_ptr<WebGraphicsContext3DProvider> contextProvider, const WebGLC
ontextAttributes& requestedAttributes) | 129 WebGLRenderingContext::WebGLRenderingContext(OffscreenCanvas* passedOffscreenCan
vas, PassOwnPtr<WebGraphicsContext3DProvider> contextProvider, const WebGLContex
tAttributes& requestedAttributes) |
131 : WebGLRenderingContextBase(passedOffscreenCanvas, std::move(contextProvider
), requestedAttributes) | 130 : WebGLRenderingContextBase(passedOffscreenCanvas, std::move(contextProvider
), requestedAttributes) |
132 { | 131 { |
133 } | 132 } |
134 | 133 |
135 WebGLRenderingContext::~WebGLRenderingContext() | 134 WebGLRenderingContext::~WebGLRenderingContext() |
136 { | 135 { |
137 } | 136 } |
138 | 137 |
139 void WebGLRenderingContext::setCanvasGetContextResult(RenderingContext& result) | 138 void WebGLRenderingContext::setCanvasGetContextResult(RenderingContext& result) |
140 { | 139 { |
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232 visitor->traceWrappers(m_webglDebugShaders); | 231 visitor->traceWrappers(m_webglDebugShaders); |
233 visitor->traceWrappers(m_webglDrawBuffers); | 232 visitor->traceWrappers(m_webglDrawBuffers); |
234 visitor->traceWrappers(m_webglCompressedTextureASTC); | 233 visitor->traceWrappers(m_webglCompressedTextureASTC); |
235 visitor->traceWrappers(m_webglCompressedTextureATC); | 234 visitor->traceWrappers(m_webglCompressedTextureATC); |
236 visitor->traceWrappers(m_webglCompressedTextureETC1); | 235 visitor->traceWrappers(m_webglCompressedTextureETC1); |
237 visitor->traceWrappers(m_webglCompressedTexturePVRTC); | 236 visitor->traceWrappers(m_webglCompressedTexturePVRTC); |
238 visitor->traceWrappers(m_webglCompressedTextureS3TC); | 237 visitor->traceWrappers(m_webglCompressedTextureS3TC); |
239 visitor->traceWrappers(m_webglDepthTexture); | 238 visitor->traceWrappers(m_webglDepthTexture); |
240 } | 239 } |
241 } // namespace blink | 240 } // namespace blink |
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