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Side by Side Diff: third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.h

Issue 2080623002: Revert "Remove OwnPtr from Blink." (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 6 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef WebGL2RenderingContextBase_h 5 #ifndef WebGL2RenderingContextBase_h
6 #define WebGL2RenderingContextBase_h 6 #define WebGL2RenderingContextBase_h
7 7
8 #include "modules/webgl/WebGLExtension.h" 8 #include "modules/webgl/WebGLExtension.h"
9 #include "modules/webgl/WebGLRenderingContextBase.h" 9 #include "modules/webgl/WebGLRenderingContextBase.h"
10 #include <memory>
11 10
12 namespace blink { 11 namespace blink {
13 12
14 class WebGLTexture; 13 class WebGLTexture;
15 14
16 class WebGLActiveInfo; 15 class WebGLActiveInfo;
17 class WebGLBuffer; 16 class WebGLBuffer;
18 class WebGLProgram; 17 class WebGLProgram;
19 class WebGLQuery; 18 class WebGLQuery;
20 class WebGLSampler; 19 class WebGLSampler;
(...skipping 190 matching lines...) Expand 10 before | Expand all | Expand 10 after
211 ScriptValue getTexParameter(ScriptState*, GLenum target, GLenum pname) overr ide; 210 ScriptValue getTexParameter(ScriptState*, GLenum target, GLenum pname) overr ide;
212 ScriptValue getFramebufferAttachmentParameter(ScriptState*, GLenum target, G Lenum attachment, GLenum pname) override; 211 ScriptValue getFramebufferAttachmentParameter(ScriptState*, GLenum target, G Lenum attachment, GLenum pname) override;
213 void pixelStorei(GLenum pname, GLint param) override; 212 void pixelStorei(GLenum pname, GLint param) override;
214 void readPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum form at, GLenum type, DOMArrayBufferView* pixels) override; 213 void readPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum form at, GLenum type, DOMArrayBufferView* pixels) override;
215 void restoreCurrentFramebuffer() override; 214 void restoreCurrentFramebuffer() override;
216 215
217 EAGERLY_FINALIZE(); 216 EAGERLY_FINALIZE();
218 DECLARE_VIRTUAL_TRACE(); 217 DECLARE_VIRTUAL_TRACE();
219 218
220 protected: 219 protected:
221 WebGL2RenderingContextBase(HTMLCanvasElement*, std::unique_ptr<WebGraphicsCo ntext3DProvider>, const WebGLContextAttributes& requestedAttributes); 220 WebGL2RenderingContextBase(HTMLCanvasElement*, PassOwnPtr<WebGraphicsContext 3DProvider>, const WebGLContextAttributes& requestedAttributes);
222 221
223 // Helper function to validate target and the attachment combination for get FramebufferAttachmentParameters. 222 // Helper function to validate target and the attachment combination for get FramebufferAttachmentParameters.
224 // Generate GL error and return false if parameters are illegal. 223 // Generate GL error and return false if parameters are illegal.
225 bool validateGetFramebufferAttachmentParameterFunc(const char* functionName, GLenum target, GLenum attachment); 224 bool validateGetFramebufferAttachmentParameterFunc(const char* functionName, GLenum target, GLenum attachment);
226 225
227 bool validateClearBuffer(const char* functionName, GLenum buffer, GLsizei le ngth); 226 bool validateClearBuffer(const char* functionName, GLenum buffer, GLsizei le ngth);
228 227
229 enum TexStorageType { 228 enum TexStorageType {
230 TexStorageType2D, 229 TexStorageType2D,
231 TexStorageType3D, 230 TexStorageType3D,
(...skipping 82 matching lines...) Expand 10 before | Expand all | Expand 10 after
314 ScopedPersistent<v8::Array> m_queryWrappers; 313 ScopedPersistent<v8::Array> m_queryWrappers;
315 }; 314 };
316 315
317 DEFINE_TYPE_CASTS(WebGL2RenderingContextBase, CanvasRenderingContext, context, 316 DEFINE_TYPE_CASTS(WebGL2RenderingContextBase, CanvasRenderingContext, context,
318 context->is3d() && WebGLRenderingContextBase::getWebGLVersion(context) >= 2, 317 context->is3d() && WebGLRenderingContextBase::getWebGLVersion(context) >= 2,
319 context.is3d() && WebGLRenderingContextBase::getWebGLVersion(&context) >= 2) ; 318 context.is3d() && WebGLRenderingContextBase::getWebGLVersion(&context) >= 2) ;
320 319
321 } // namespace blink 320 } // namespace blink
322 321
323 #endif 322 #endif
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