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| 1 /* | 1 /* |
| 2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. | 2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above | 8 * 1. Redistributions of source code must retain the above |
| 9 * copyright notice, this list of conditions and the following | 9 * copyright notice, this list of conditions and the following |
| 10 * disclaimer. | 10 * disclaimer. |
| (...skipping 27 matching lines...) Expand all Loading... |
| 38 #include "core/layout/shapes/RasterShape.h" | 38 #include "core/layout/shapes/RasterShape.h" |
| 39 #include "core/layout/shapes/RectangleShape.h" | 39 #include "core/layout/shapes/RectangleShape.h" |
| 40 #include "core/style/ComputedStyle.h" | 40 #include "core/style/ComputedStyle.h" |
| 41 #include "core/svg/graphics/SVGImage.h" | 41 #include "core/svg/graphics/SVGImage.h" |
| 42 #include "platform/LengthFunctions.h" | 42 #include "platform/LengthFunctions.h" |
| 43 #include "platform/geometry/FloatRoundedRect.h" | 43 #include "platform/geometry/FloatRoundedRect.h" |
| 44 #include "platform/geometry/FloatSize.h" | 44 #include "platform/geometry/FloatSize.h" |
| 45 #include "platform/graphics/GraphicsTypes.h" | 45 #include "platform/graphics/GraphicsTypes.h" |
| 46 #include "platform/graphics/ImageBuffer.h" | 46 #include "platform/graphics/ImageBuffer.h" |
| 47 #include "wtf/MathExtras.h" | 47 #include "wtf/MathExtras.h" |
| 48 #include "wtf/PtrUtil.h" | 48 #include "wtf/OwnPtr.h" |
| 49 #include "wtf/typed_arrays/ArrayBufferContents.h" | 49 #include "wtf/typed_arrays/ArrayBufferContents.h" |
| 50 #include <memory> | |
| 51 | 50 |
| 52 namespace blink { | 51 namespace blink { |
| 53 | 52 |
| 54 static std::unique_ptr<Shape> createInsetShape(const FloatRoundedRect& bounds) | 53 static PassOwnPtr<Shape> createInsetShape(const FloatRoundedRect& bounds) |
| 55 { | 54 { |
| 56 ASSERT(bounds.rect().width() >= 0 && bounds.rect().height() >= 0); | 55 ASSERT(bounds.rect().width() >= 0 && bounds.rect().height() >= 0); |
| 57 return wrapUnique(new BoxShape(bounds)); | 56 return adoptPtr(new BoxShape(bounds)); |
| 58 } | 57 } |
| 59 | 58 |
| 60 static std::unique_ptr<Shape> createCircleShape(const FloatPoint& center, float
radius) | 59 static PassOwnPtr<Shape> createCircleShape(const FloatPoint& center, float radiu
s) |
| 61 { | 60 { |
| 62 ASSERT(radius >= 0); | 61 ASSERT(radius >= 0); |
| 63 return wrapUnique(new RectangleShape(FloatRect(center.x() - radius, center.y
() - radius, radius*2, radius*2), FloatSize(radius, radius))); | 62 return adoptPtr(new RectangleShape(FloatRect(center.x() - radius, center.y()
- radius, radius*2, radius*2), FloatSize(radius, radius))); |
| 64 } | 63 } |
| 65 | 64 |
| 66 static std::unique_ptr<Shape> createEllipseShape(const FloatPoint& center, const
FloatSize& radii) | 65 static PassOwnPtr<Shape> createEllipseShape(const FloatPoint& center, const Floa
tSize& radii) |
| 67 { | 66 { |
| 68 ASSERT(radii.width() >= 0 && radii.height() >= 0); | 67 ASSERT(radii.width() >= 0 && radii.height() >= 0); |
| 69 return wrapUnique(new RectangleShape(FloatRect(center.x() - radii.width(), c
enter.y() - radii.height(), radii.width()*2, radii.height()*2), radii)); | 68 return adoptPtr(new RectangleShape(FloatRect(center.x() - radii.width(), cen
ter.y() - radii.height(), radii.width()*2, radii.height()*2), radii)); |
| 70 } | 69 } |
| 71 | 70 |
| 72 static std::unique_ptr<Shape> createPolygonShape(std::unique_ptr<Vector<FloatPoi
nt>> vertices, WindRule fillRule) | 71 static PassOwnPtr<Shape> createPolygonShape(PassOwnPtr<Vector<FloatPoint>> verti
ces, WindRule fillRule) |
| 73 { | 72 { |
| 74 return wrapUnique(new PolygonShape(std::move(vertices), fillRule)); | 73 return adoptPtr(new PolygonShape(std::move(vertices), fillRule)); |
| 75 } | 74 } |
| 76 | 75 |
| 77 static inline FloatRect physicalRectToLogical(const FloatRect& rect, float logic
alBoxHeight, WritingMode writingMode) | 76 static inline FloatRect physicalRectToLogical(const FloatRect& rect, float logic
alBoxHeight, WritingMode writingMode) |
| 78 { | 77 { |
| 79 if (isHorizontalWritingMode(writingMode)) | 78 if (isHorizontalWritingMode(writingMode)) |
| 80 return rect; | 79 return rect; |
| 81 if (isFlippedBlocksWritingMode(writingMode)) | 80 if (isFlippedBlocksWritingMode(writingMode)) |
| 82 return FloatRect(rect.y(), logicalBoxHeight - rect.maxX(), rect.height()
, rect.width()); | 81 return FloatRect(rect.y(), logicalBoxHeight - rect.maxX(), rect.height()
, rect.width()); |
| 83 return rect.transposedRect(); | 82 return rect.transposedRect(); |
| 84 } | 83 } |
| 85 | 84 |
| 86 static inline FloatPoint physicalPointToLogical(const FloatPoint& point, float l
ogicalBoxHeight, WritingMode writingMode) | 85 static inline FloatPoint physicalPointToLogical(const FloatPoint& point, float l
ogicalBoxHeight, WritingMode writingMode) |
| 87 { | 86 { |
| 88 if (isHorizontalWritingMode(writingMode)) | 87 if (isHorizontalWritingMode(writingMode)) |
| 89 return point; | 88 return point; |
| 90 if (isFlippedBlocksWritingMode(writingMode)) | 89 if (isFlippedBlocksWritingMode(writingMode)) |
| 91 return FloatPoint(point.y(), logicalBoxHeight - point.x()); | 90 return FloatPoint(point.y(), logicalBoxHeight - point.x()); |
| 92 return point.transposedPoint(); | 91 return point.transposedPoint(); |
| 93 } | 92 } |
| 94 | 93 |
| 95 static inline FloatSize physicalSizeToLogical(const FloatSize& size, WritingMode
writingMode) | 94 static inline FloatSize physicalSizeToLogical(const FloatSize& size, WritingMode
writingMode) |
| 96 { | 95 { |
| 97 if (isHorizontalWritingMode(writingMode)) | 96 if (isHorizontalWritingMode(writingMode)) |
| 98 return size; | 97 return size; |
| 99 return size.transposedSize(); | 98 return size.transposedSize(); |
| 100 } | 99 } |
| 101 | 100 |
| 102 std::unique_ptr<Shape> Shape::createShape(const BasicShape* basicShape, const La
youtSize& logicalBoxSize, WritingMode writingMode, float margin) | 101 PassOwnPtr<Shape> Shape::createShape(const BasicShape* basicShape, const LayoutS
ize& logicalBoxSize, WritingMode writingMode, float margin) |
| 103 { | 102 { |
| 104 ASSERT(basicShape); | 103 ASSERT(basicShape); |
| 105 | 104 |
| 106 bool horizontalWritingMode = isHorizontalWritingMode(writingMode); | 105 bool horizontalWritingMode = isHorizontalWritingMode(writingMode); |
| 107 float boxWidth = horizontalWritingMode ? logicalBoxSize.width().toFloat() :
logicalBoxSize.height().toFloat(); | 106 float boxWidth = horizontalWritingMode ? logicalBoxSize.width().toFloat() :
logicalBoxSize.height().toFloat(); |
| 108 float boxHeight = horizontalWritingMode ? logicalBoxSize.height().toFloat()
: logicalBoxSize.width().toFloat(); | 107 float boxHeight = horizontalWritingMode ? logicalBoxSize.height().toFloat()
: logicalBoxSize.width().toFloat(); |
| 109 std::unique_ptr<Shape> shape; | 108 OwnPtr<Shape> shape; |
| 110 | 109 |
| 111 switch (basicShape->type()) { | 110 switch (basicShape->type()) { |
| 112 | 111 |
| 113 case BasicShape::BasicShapeCircleType: { | 112 case BasicShape::BasicShapeCircleType: { |
| 114 const BasicShapeCircle* circle = toBasicShapeCircle(basicShape); | 113 const BasicShapeCircle* circle = toBasicShapeCircle(basicShape); |
| 115 FloatPoint center = floatPointForCenterCoordinate(circle->centerX(), cir
cle->centerY(), FloatSize(boxWidth, boxHeight)); | 114 FloatPoint center = floatPointForCenterCoordinate(circle->centerX(), cir
cle->centerY(), FloatSize(boxWidth, boxHeight)); |
| 116 float radius = circle->floatValueForRadiusInBox(FloatSize(boxWidth, boxH
eight)); | 115 float radius = circle->floatValueForRadiusInBox(FloatSize(boxWidth, boxH
eight)); |
| 117 FloatPoint logicalCenter = physicalPointToLogical(center, logicalBoxSize
.height().toFloat(), writingMode); | 116 FloatPoint logicalCenter = physicalPointToLogical(center, logicalBoxSize
.height().toFloat(), writingMode); |
| 118 | 117 |
| 119 shape = createCircleShape(logicalCenter, radius); | 118 shape = createCircleShape(logicalCenter, radius); |
| 120 break; | 119 break; |
| 121 } | 120 } |
| 122 | 121 |
| 123 case BasicShape::BasicShapeEllipseType: { | 122 case BasicShape::BasicShapeEllipseType: { |
| 124 const BasicShapeEllipse* ellipse = toBasicShapeEllipse(basicShape); | 123 const BasicShapeEllipse* ellipse = toBasicShapeEllipse(basicShape); |
| 125 FloatPoint center = floatPointForCenterCoordinate(ellipse->centerX(), el
lipse->centerY(), FloatSize(boxWidth, boxHeight)); | 124 FloatPoint center = floatPointForCenterCoordinate(ellipse->centerX(), el
lipse->centerY(), FloatSize(boxWidth, boxHeight)); |
| 126 float radiusX = ellipse->floatValueForRadiusInBox(ellipse->radiusX(), ce
nter.x(), boxWidth); | 125 float radiusX = ellipse->floatValueForRadiusInBox(ellipse->radiusX(), ce
nter.x(), boxWidth); |
| 127 float radiusY = ellipse->floatValueForRadiusInBox(ellipse->radiusY(), ce
nter.y(), boxHeight); | 126 float radiusY = ellipse->floatValueForRadiusInBox(ellipse->radiusY(), ce
nter.y(), boxHeight); |
| 128 FloatPoint logicalCenter = physicalPointToLogical(center, logicalBoxSize
.height().toFloat(), writingMode); | 127 FloatPoint logicalCenter = physicalPointToLogical(center, logicalBoxSize
.height().toFloat(), writingMode); |
| 129 | 128 |
| 130 shape = createEllipseShape(logicalCenter, FloatSize(radiusX, radiusY)); | 129 shape = createEllipseShape(logicalCenter, FloatSize(radiusX, radiusY)); |
| 131 break; | 130 break; |
| 132 } | 131 } |
| 133 | 132 |
| 134 case BasicShape::BasicShapePolygonType: { | 133 case BasicShape::BasicShapePolygonType: { |
| 135 const BasicShapePolygon* polygon = toBasicShapePolygon(basicShape); | 134 const BasicShapePolygon* polygon = toBasicShapePolygon(basicShape); |
| 136 const Vector<Length>& values = polygon->values(); | 135 const Vector<Length>& values = polygon->values(); |
| 137 size_t valuesSize = values.size(); | 136 size_t valuesSize = values.size(); |
| 138 ASSERT(!(valuesSize % 2)); | 137 ASSERT(!(valuesSize % 2)); |
| 139 std::unique_ptr<Vector<FloatPoint>> vertices = wrapUnique(new Vector<Flo
atPoint>(valuesSize / 2)); | 138 OwnPtr<Vector<FloatPoint>> vertices = adoptPtr(new Vector<FloatPoint>(va
luesSize / 2)); |
| 140 for (unsigned i = 0; i < valuesSize; i += 2) { | 139 for (unsigned i = 0; i < valuesSize; i += 2) { |
| 141 FloatPoint vertex( | 140 FloatPoint vertex( |
| 142 floatValueForLength(values.at(i), boxWidth), | 141 floatValueForLength(values.at(i), boxWidth), |
| 143 floatValueForLength(values.at(i + 1), boxHeight)); | 142 floatValueForLength(values.at(i + 1), boxHeight)); |
| 144 (*vertices)[i / 2] = physicalPointToLogical(vertex, logicalBoxSize.h
eight().toFloat(), writingMode); | 143 (*vertices)[i / 2] = physicalPointToLogical(vertex, logicalBoxSize.h
eight().toFloat(), writingMode); |
| 145 } | 144 } |
| 146 shape = createPolygonShape(std::move(vertices), polygon->getWindRule()); | 145 shape = createPolygonShape(std::move(vertices), polygon->getWindRule()); |
| 147 break; | 146 break; |
| 148 } | 147 } |
| 149 | 148 |
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| 173 default: | 172 default: |
| 174 ASSERT_NOT_REACHED(); | 173 ASSERT_NOT_REACHED(); |
| 175 } | 174 } |
| 176 | 175 |
| 177 shape->m_writingMode = writingMode; | 176 shape->m_writingMode = writingMode; |
| 178 shape->m_margin = margin; | 177 shape->m_margin = margin; |
| 179 | 178 |
| 180 return shape; | 179 return shape; |
| 181 } | 180 } |
| 182 | 181 |
| 183 std::unique_ptr<Shape> Shape::createEmptyRasterShape(WritingMode writingMode, fl
oat margin) | 182 PassOwnPtr<Shape> Shape::createEmptyRasterShape(WritingMode writingMode, float m
argin) |
| 184 { | 183 { |
| 185 std::unique_ptr<RasterShapeIntervals> intervals = wrapUnique(new RasterShape
Intervals(0, 0)); | 184 OwnPtr<RasterShapeIntervals> intervals = adoptPtr(new RasterShapeIntervals(0
, 0)); |
| 186 std::unique_ptr<RasterShape> rasterShape = wrapUnique(new RasterShape(std::m
ove(intervals), IntSize())); | 185 OwnPtr<RasterShape> rasterShape = adoptPtr(new RasterShape(std::move(interva
ls), IntSize())); |
| 187 rasterShape->m_writingMode = writingMode; | 186 rasterShape->m_writingMode = writingMode; |
| 188 rasterShape->m_margin = margin; | 187 rasterShape->m_margin = margin; |
| 189 return std::move(rasterShape); | 188 return std::move(rasterShape); |
| 190 } | 189 } |
| 191 | 190 |
| 192 std::unique_ptr<Shape> Shape::createRasterShape(Image* image, float threshold, c
onst LayoutRect& imageR, const LayoutRect& marginR, WritingMode writingMode, flo
at margin) | 191 PassOwnPtr<Shape> Shape::createRasterShape(Image* image, float threshold, const
LayoutRect& imageR, const LayoutRect& marginR, WritingMode writingMode, float ma
rgin) |
| 193 { | 192 { |
| 194 IntRect imageRect = pixelSnappedIntRect(imageR); | 193 IntRect imageRect = pixelSnappedIntRect(imageR); |
| 195 IntRect marginRect = pixelSnappedIntRect(marginR); | 194 IntRect marginRect = pixelSnappedIntRect(marginR); |
| 196 | 195 |
| 197 std::unique_ptr<RasterShapeIntervals> intervals = wrapUnique(new RasterShape
Intervals(marginRect.height(), -marginRect.y())); | 196 OwnPtr<RasterShapeIntervals> intervals = adoptPtr(new RasterShapeIntervals(m
arginRect.height(), -marginRect.y())); |
| 198 std::unique_ptr<ImageBuffer> imageBuffer = ImageBuffer::create(imageRect.siz
e()); | 197 OwnPtr<ImageBuffer> imageBuffer = ImageBuffer::create(imageRect.size()); |
| 199 | 198 |
| 200 if (image && imageBuffer) { | 199 if (image && imageBuffer) { |
| 201 // FIXME: This is not totally correct but it is needed to prevent shapes | 200 // FIXME: This is not totally correct but it is needed to prevent shapes |
| 202 // that loads SVG Images during paint invalidations to mark layoutObject
s for | 201 // that loads SVG Images during paint invalidations to mark layoutObject
s for |
| 203 // layout, which is not allowed. See https://crbug.com/429346 | 202 // layout, which is not allowed. See https://crbug.com/429346 |
| 204 ImageObserverDisabler disabler(image); | 203 ImageObserverDisabler disabler(image); |
| 205 SkPaint paint; | 204 SkPaint paint; |
| 206 IntRect imageSourceRect(IntPoint(), image->size()); | 205 IntRect imageSourceRect(IntPoint(), image->size()); |
| 207 IntRect imageDestRect(IntPoint(), imageRect.size()); | 206 IntRect imageDestRect(IntPoint(), imageRect.size()); |
| 208 image->draw(imageBuffer->canvas(), paint, imageDestRect, imageSourceRect
, DoNotRespectImageOrientation, Image::DoNotClampImageToSourceRect); | 207 image->draw(imageBuffer->canvas(), paint, imageDestRect, imageSourceRect
, DoNotRespectImageOrientation, Image::DoNotClampImageToSourceRect); |
| (...skipping 19 matching lines...) Expand all Loading... |
| 228 startX = x; | 227 startX = x; |
| 229 } else if (startX != -1 && (!alphaAboveThreshold || x == imageRe
ct.width() - 1)) { | 228 } else if (startX != -1 && (!alphaAboveThreshold || x == imageRe
ct.width() - 1)) { |
| 230 int endX = alphaAboveThreshold ? x + 1 : x; | 229 int endX = alphaAboveThreshold ? x + 1 : x; |
| 231 intervals->intervalAt(y + imageRect.y()).unite(IntShapeInter
val(startX + imageRect.x(), endX + imageRect.x())); | 230 intervals->intervalAt(y + imageRect.y()).unite(IntShapeInter
val(startX + imageRect.x(), endX + imageRect.x())); |
| 232 startX = -1; | 231 startX = -1; |
| 233 } | 232 } |
| 234 } | 233 } |
| 235 } | 234 } |
| 236 } | 235 } |
| 237 | 236 |
| 238 std::unique_ptr<RasterShape> rasterShape = wrapUnique(new RasterShape(std::m
ove(intervals), marginRect.size())); | 237 OwnPtr<RasterShape> rasterShape = adoptPtr(new RasterShape(std::move(interva
ls), marginRect.size())); |
| 239 rasterShape->m_writingMode = writingMode; | 238 rasterShape->m_writingMode = writingMode; |
| 240 rasterShape->m_margin = margin; | 239 rasterShape->m_margin = margin; |
| 241 return std::move(rasterShape); | 240 return std::move(rasterShape); |
| 242 } | 241 } |
| 243 | 242 |
| 244 std::unique_ptr<Shape> Shape::createLayoutBoxShape(const FloatRoundedRect& round
edRect, WritingMode writingMode, float margin) | 243 PassOwnPtr<Shape> Shape::createLayoutBoxShape(const FloatRoundedRect& roundedRec
t, WritingMode writingMode, float margin) |
| 245 { | 244 { |
| 246 FloatRect rect(0, 0, roundedRect.rect().width(), roundedRect.rect().height()
); | 245 FloatRect rect(0, 0, roundedRect.rect().width(), roundedRect.rect().height()
); |
| 247 FloatRoundedRect bounds(rect, roundedRect.getRadii()); | 246 FloatRoundedRect bounds(rect, roundedRect.getRadii()); |
| 248 std::unique_ptr<Shape> shape = createInsetShape(bounds); | 247 OwnPtr<Shape> shape = createInsetShape(bounds); |
| 249 shape->m_writingMode = writingMode; | 248 shape->m_writingMode = writingMode; |
| 250 shape->m_margin = margin; | 249 shape->m_margin = margin; |
| 251 | 250 |
| 252 return shape; | 251 return shape; |
| 253 } | 252 } |
| 254 | 253 |
| 255 } // namespace blink | 254 } // namespace blink |
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