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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef SVGPathSegInterpolationFunctions_h | 5 #ifndef SVGPathSegInterpolationFunctions_h |
6 #define SVGPathSegInterpolationFunctions_h | 6 #define SVGPathSegInterpolationFunctions_h |
7 | 7 |
8 #include "core/animation/InterpolableValue.h" | 8 #include "core/animation/InterpolableValue.h" |
9 #include "core/svg/SVGPathData.h" | 9 #include "core/svg/SVGPathData.h" |
10 #include <memory> | |
11 | 10 |
12 namespace blink { | 11 namespace blink { |
13 | 12 |
14 struct PathCoordinates { | 13 struct PathCoordinates { |
15 double initialX = 0; | 14 double initialX = 0; |
16 double initialY = 0; | 15 double initialY = 0; |
17 double currentX = 0; | 16 double currentX = 0; |
18 double currentY = 0; | 17 double currentY = 0; |
19 }; | 18 }; |
20 | 19 |
21 class SVGPathSegInterpolationFunctions { | 20 class SVGPathSegInterpolationFunctions { |
22 STATIC_ONLY(SVGPathSegInterpolationFunctions); | 21 STATIC_ONLY(SVGPathSegInterpolationFunctions); |
23 public: | 22 public: |
24 static std::unique_ptr<InterpolableValue> consumePathSeg(const PathSegmentDa
ta&, PathCoordinates& currentCoordinates); | 23 static PassOwnPtr<InterpolableValue> consumePathSeg(const PathSegmentData&,
PathCoordinates& currentCoordinates); |
25 static PathSegmentData consumeInterpolablePathSeg(const InterpolableValue&,
SVGPathSegType, PathCoordinates& currentCoordinates); | 24 static PathSegmentData consumeInterpolablePathSeg(const InterpolableValue&,
SVGPathSegType, PathCoordinates& currentCoordinates); |
26 }; | 25 }; |
27 | 26 |
28 } // namespace blink | 27 } // namespace blink |
29 | 28 |
30 #endif // SVGPathSegInterpolationFunctions_h | 29 #endif // SVGPathSegInterpolationFunctions_h |
31 | 30 |
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