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| 1 <!-- | |
| 2 Copyright 2013 The Chromium Authors. All rights reserved. | |
| 3 Use of this source code is governed by a BSD-style license that can be | |
| 4 found in the LICENSE file. | |
| 5 --> | |
| 6 <!DOCTYPE html> | |
| 7 <html> | |
| 8 <head> | |
| 9 <script src="webui_resource_test.js"></script> | |
| 10 <script src="util.js"></script> | |
| 11 <script src="player_manager.js"></script> | |
| 12 <script src="player_info.js"></script> | |
| 13 <script src="main.js"></script> | |
| 14 </head> | |
| 15 <body> | |
| 16 <script> | |
| 17 window.setUp = function() { | |
| 18 var doNothing = function(){}; | |
|
scherkus (not reviewing)
2013/07/29 23:55:18
still missing a space between ) and {
Ty Overby
2013/07/30 00:13:34
Done.
| |
| 19 var mockRenderer = { | |
| 20 redrawList: doNothing, | |
| 21 update: doNothing, | |
| 22 select: doNothing | |
| 23 }; | |
| 24 | |
| 25 var manager = new PlayerManager(mockRenderer); | |
| 26 media.initialize(manager); | |
| 27 | |
| 28 window.playerManager = manager; | |
| 29 }; | |
| 30 | |
| 31 // The renderer and player ids are completely arbitrarily. | |
| 32 var TEST_RENDERER = 12; | |
| 33 var TEST_PLAYER = 4; | |
| 34 var TEST_NAME = TEST_RENDERER + ':' + TEST_PLAYER; | |
| 35 | |
| 36 // Correctly use the information from a media event. | |
| 37 window.testOnMediaEvent = function() { | |
| 38 var event = { | |
| 39 ticksMillis: 132, | |
| 40 renderer: TEST_RENDERER, | |
| 41 player: TEST_PLAYER, | |
| 42 params: { | |
| 43 fps: 60, | |
| 44 other: 'hi' | |
| 45 } | |
| 46 }; | |
| 47 | |
| 48 window.media.onMediaEvent(event); | |
| 49 var info = window.playerManager.players_[TEST_NAME]; | |
| 50 | |
| 51 assertEquals(event.ticksMillis, info.firstTimestamp_); | |
| 52 assertEquals(TEST_NAME, info.id); | |
| 53 assertEquals(event.params.fps, info.properties.fps); | |
| 54 }; | |
| 55 | |
| 56 // Remove a player. | |
| 57 window.testOnRenderTerminated = function() { | |
| 58 window.testOnMediaEvent(); | |
| 59 | |
| 60 window.playerManager.shouldRemovePlayer_ = function() { | |
| 61 return true; | |
| 62 }; | |
| 63 | |
| 64 window.media.onRendererTerminated(TEST_RENDERER); | |
| 65 assertEquals(undefined, window.playerManager.players_[TEST_NAME]); | |
| 66 }; | |
| 67 | |
| 68 // Audio Streams are weird, they are handled separately | |
| 69 window.testAddAudioStream = function() { | |
| 70 var event = { | |
| 71 id: 'ID', | |
| 72 status: 'created', | |
| 73 playing: true | |
| 74 }; | |
| 75 | |
| 76 window.media.addAudioStream(event); | |
| 77 | |
| 78 var player = window.playerManager.players_[event.id]; | |
|
scherkus (not reviewing)
2013/07/29 23:55:18
if you're going to define a local variable to fix
Ty Overby
2013/07/30 00:13:34
Done.
| |
| 79 | |
| 80 assertTrue(undefined !== window.playerManager.players_[event.id]); | |
| 81 assertEquals(event.playing, player.properties['playing']); | |
| 82 }; | |
| 83 | |
| 84 runTests(); | |
| 85 </script> | |
| 86 </body> | |
| 87 </html> | |
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