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1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ | 5 #ifndef V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ |
6 #define V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ | 6 #define V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ |
7 | 7 |
8 #include "src/compiler/common-operator.h" | 8 #include "src/compiler/common-operator.h" |
9 #include "src/compiler/node.h" | 9 #include "src/compiler/node.h" |
10 #include "src/compiler/simplified-operator.h" | 10 #include "src/compiler/simplified-operator.h" |
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90 ValueEffectControl LowerObjectIsUndetectable(Node* node, Node* effect, | 90 ValueEffectControl LowerObjectIsUndetectable(Node* node, Node* effect, |
91 Node* control); | 91 Node* control); |
92 ValueEffectControl LowerStringFromCharCode(Node* node, Node* effect, | 92 ValueEffectControl LowerStringFromCharCode(Node* node, Node* effect, |
93 Node* control); | 93 Node* control); |
94 ValueEffectControl LowerCheckFloat64Hole(Node* node, Node* frame_state, | 94 ValueEffectControl LowerCheckFloat64Hole(Node* node, Node* frame_state, |
95 Node* effect, Node* control); | 95 Node* effect, Node* control); |
96 ValueEffectControl LowerCheckTaggedHole(Node* node, Node* frame_state, | 96 ValueEffectControl LowerCheckTaggedHole(Node* node, Node* frame_state, |
97 Node* effect, Node* control); | 97 Node* effect, Node* control); |
98 ValueEffectControl LowerCheckIf(Node* node, Node* frame_state, Node* effect, | 98 ValueEffectControl LowerCheckIf(Node* node, Node* frame_state, Node* effect, |
99 Node* control); | 99 Node* control); |
| 100 ValueEffectControl LowerCheckUnless(Node* node, Node* frame_state, |
| 101 Node* effect, Node* control); |
100 ValueEffectControl LowerPlainPrimitiveToNumber(Node* node, Node* effect, | 102 ValueEffectControl LowerPlainPrimitiveToNumber(Node* node, Node* effect, |
101 Node* control); | 103 Node* control); |
102 ValueEffectControl LowerPlainPrimitiveToWord32(Node* node, Node* effect, | 104 ValueEffectControl LowerPlainPrimitiveToWord32(Node* node, Node* effect, |
103 Node* control); | 105 Node* control); |
104 ValueEffectControl LowerPlainPrimitiveToFloat64(Node* node, Node* effect, | 106 ValueEffectControl LowerPlainPrimitiveToFloat64(Node* node, Node* effect, |
105 Node* control); | 107 Node* control); |
106 | 108 |
107 ValueEffectControl AllocateHeapNumberWithValue(Node* node, Node* effect, | 109 ValueEffectControl AllocateHeapNumberWithValue(Node* node, Node* effect, |
108 Node* control); | 110 Node* control); |
109 ValueEffectControl BuildCheckedFloat64ToInt32(Node* value, Node* frame_state, | 111 ValueEffectControl BuildCheckedFloat64ToInt32(Node* value, Node* frame_state, |
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140 Zone* temp_zone_; | 142 Zone* temp_zone_; |
141 | 143 |
142 SetOncePointer<Operator const> to_number_operator_; | 144 SetOncePointer<Operator const> to_number_operator_; |
143 }; | 145 }; |
144 | 146 |
145 } // namespace compiler | 147 } // namespace compiler |
146 } // namespace internal | 148 } // namespace internal |
147 } // namespace v8 | 149 } // namespace v8 |
148 | 150 |
149 #endif // V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ | 151 #endif // V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ |
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