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1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. | 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. |
2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s | 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s |
5 | 5 |
6 # See the GpuTestExpectations class for documentation. | 6 # See the GpuTestExpectations class for documentation. |
7 | 7 |
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): | 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
9 def __init__(self, conformance_path): | 9 def __init__(self, conformance_path): |
10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) | 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) |
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23 self.Fail('WebglExtension.WEBGL_compressed_texture_etc1', | 23 self.Fail('WebglExtension.WEBGL_compressed_texture_etc1', |
24 ['mac', 'linux']) | 24 ['mac', 'linux']) |
25 self.Fail('WebglExtension.WEBGL_compressed_texture_pvrtc', | 25 self.Fail('WebglExtension.WEBGL_compressed_texture_pvrtc', |
26 ['win', 'mac', 'linux']) | 26 ['win', 'mac', 'linux']) |
27 | 27 |
28 # ======================== | 28 # ======================== |
29 # Conformance expectations | 29 # Conformance expectations |
30 # ======================== | 30 # ======================== |
31 | 31 |
32 # Passing tests, waiting to be turned on when sharding is implemented. | 32 # Passing tests, waiting to be turned on when sharding is implemented. |
| 33 self.Skip('deqp/functional/gles3/draw/*', bug=1) |
33 self.Skip('deqp/functional/gles3/shadermatrix/*', bug=1) | 34 self.Skip('deqp/functional/gles3/shadermatrix/*', bug=1) |
34 | 35 |
35 # All platforms. | 36 # All platforms. |
36 self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=483282) | 37 self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=483282) |
37 self.Skip('deqp/functional/gles3/draw.html', bug=483282) | |
38 self.Skip('deqp/functional/gles3/fbocolorbuffer/*.html', bug=618408) | 38 self.Skip('deqp/functional/gles3/fbocolorbuffer/*.html', bug=618408) |
39 self.Skip('deqp/functional/gles3/fboinvalidate.html', bug=483282) | 39 self.Skip('deqp/functional/gles3/fboinvalidate.html', bug=483282) |
40 self.Skip('deqp/functional/gles3/fbomultisample.html', bug=483282) | 40 self.Skip('deqp/functional/gles3/fbomultisample.html', bug=483282) |
41 self.Skip('deqp/functional/gles3/fborender.html', bug=483282) | 41 self.Skip('deqp/functional/gles3/fborender.html', bug=483282) |
42 self.Skip('deqp/functional/gles3/fragmentoutput.html', bug=483282) | 42 self.Skip('deqp/functional/gles3/fragmentoutput.html', bug=483282) |
43 self.Skip('deqp/functional/gles3/framebufferblit.html', bug=483282) | 43 self.Skip('deqp/functional/gles3/framebufferblit.html', bug=483282) |
44 self.Skip('deqp/data/gles3/shaders/linkage.html', bug=601821) | 44 self.Skip('deqp/data/gles3/shaders/linkage.html', bug=601821) |
45 self.Skip('deqp/functional/gles3/shaderoperator/*.html', bug=483282) | 45 self.Skip('deqp/functional/gles3/shaderoperator/*.html', bug=483282) |
46 self.Skip('deqp/functional/gles3/textureshadow/*.html', bug=483282) | 46 self.Skip('deqp/functional/gles3/textureshadow/*.html', bug=483282) |
47 | 47 |
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63 | 63 |
64 # Windows only. | 64 # Windows only. |
65 | 65 |
66 self.Fail('deqp/functional/gles3/vertexarrays.html', | 66 self.Fail('deqp/functional/gles3/vertexarrays.html', |
67 ['win'], bug=483282) | 67 ['win'], bug=483282) |
68 | 68 |
69 self.Fail('deqp/functional/gles3/texturespecification/' + | 69 self.Fail('deqp/functional/gles3/texturespecification/' + |
70 'basic_copyteximage2d.html', | 70 'basic_copyteximage2d.html', |
71 ['win'], bug=483282) | 71 ['win'], bug=483282) |
72 | 72 |
73 self.Fail('deqp/functional/gles3/transformfeedback.html', | 73 self.Fail('deqp/functional/gles3/transformfeedback/*.html', |
74 ['win'], bug=483282) | 74 ['win'], bug=483282) |
75 self.Fail('deqp/functional/gles3/negativetextureapi.html', | 75 self.Fail('deqp/functional/gles3/negativetextureapi.html', |
76 ['win'], bug=483282) | 76 ['win'], bug=483282) |
77 | 77 |
78 self.Fail('deqp/functional/gles3/shaderloop_for.html', | 78 self.Fail('deqp/functional/gles3/shaderloop_for.html', |
79 ['win'], bug=617817) | 79 ['win'], bug=617817) |
80 self.Fail('deqp/functional/gles3/shaderloop_while.html', | 80 self.Fail('deqp/functional/gles3/shaderloop_while.html', |
81 ['win'], bug=617817) | 81 ['win'], bug=617817) |
82 self.Fail('deqp/functional/gles3/shaderloop_do_while.html', | 82 self.Fail('deqp/functional/gles3/shaderloop_do_while.html', |
83 ['win'], bug=617817) | 83 ['win'], bug=617817) |
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330 'texturelod.html', | 330 'texturelod.html', |
331 ['mac', ('nvidia', 0xfe9)], bug=483282) | 331 ['mac', ('nvidia', 0xfe9)], bug=483282) |
332 | 332 |
333 # Mac AMD | 333 # Mac AMD |
334 self.Fail('deqp/functional/gles3/clipping.html', | 334 self.Fail('deqp/functional/gles3/clipping.html', |
335 ['mac', 'amd'], bug=483282) | 335 ['mac', 'amd'], bug=483282) |
336 self.Fail('deqp/functional/gles3/primitiverestart.html', | 336 self.Fail('deqp/functional/gles3/primitiverestart.html', |
337 ['mac', 'amd'], bug=598930) | 337 ['mac', 'amd'], bug=598930) |
338 self.Fail('deqp/functional/gles3/shadercommonfunction.html', | 338 self.Fail('deqp/functional/gles3/shadercommonfunction.html', |
339 ['mac', 'amd'], bug=483282) | 339 ['mac', 'amd'], bug=483282) |
340 self.Fail('deqp/functional/gles3/transformfeedback.html', | 340 self.Fail('deqp/functional/gles3/transformfeedback/*.html', |
341 ['mac', 'amd'], bug=483282) | 341 ['mac', 'amd'], bug=483282) |
342 | 342 |
343 self.Fail('deqp/functional/gles3/shadertexturefunction/' + | 343 self.Fail('deqp/functional/gles3/shadertexturefunction/' + |
344 'texturesize.html', | 344 'texturesize.html', |
345 ['mac', 'amd'], bug=483282) | 345 ['mac', 'amd'], bug=483282) |
346 self.Fail('deqp/functional/gles3/shadertexturefunction/' + | 346 self.Fail('deqp/functional/gles3/shadertexturefunction/' + |
347 'textureprojlodoffset.html', | 347 'textureprojlodoffset.html', |
348 ['mac', 'amd'], bug=483282) | 348 ['mac', 'amd'], bug=483282) |
349 self.Fail('deqp/functional/gles3/shadertexturefunction/' + | 349 self.Fail('deqp/functional/gles3/shadertexturefunction/' + |
350 'texturelod.html', | 350 'texturelod.html', |
351 ['mac', 'amd'], bug=483282) | 351 ['mac', 'amd'], bug=483282) |
352 self.Fail('deqp/functional/gles3/shadertexturefunction/' + | 352 self.Fail('deqp/functional/gles3/shadertexturefunction/' + |
353 'textureprojlod.html', | 353 'textureprojlod.html', |
354 ['mac', 'amd'], bug=483282) | 354 ['mac', 'amd'], bug=483282) |
355 | 355 |
356 # Mac Intel | 356 # Mac Intel |
357 self.Fail('conformance2/textures/misc/tex-unpack-params.html', | 357 self.Fail('conformance2/textures/misc/tex-unpack-params.html', |
358 ['mac', 'intel', 'no_angle'], bug=483282) | 358 ['mac', 'intel', 'no_angle'], bug=483282) |
359 | 359 |
360 self.Fail('deqp/functional/gles3/shadercommonfunction.html', | 360 self.Fail('deqp/functional/gles3/shadercommonfunction.html', |
361 ['mac', 'intel'], bug=483282) | 361 ['mac', 'intel'], bug=483282) |
362 self.Fail('deqp/functional/gles3/shaderderivate.html', | 362 self.Fail('deqp/functional/gles3/shaderderivate.html', |
363 ['mac', 'intel'], bug=483282) | 363 ['mac', 'intel'], bug=483282) |
364 self.Fail('deqp/functional/gles3/transformfeedback.html', | 364 self.Fail('deqp/functional/gles3/transformfeedback/*.html', |
365 ['mac', 'intel'], bug=483282) | 365 ['mac', 'intel'], bug=483282) |
366 | 366 |
367 self.Fail('deqp/functional/gles3/texturefiltering/2d_combinations_01.html', | 367 self.Fail('deqp/functional/gles3/texturefiltering/2d_combinations_01.html', |
368 ['mac', 'intel'], bug=606074) | 368 ['mac', 'intel'], bug=606074) |
369 self.Fail('deqp/functional/gles3/texturefiltering/' + | 369 self.Fail('deqp/functional/gles3/texturefiltering/' + |
370 '2d_array_combinations_01.html', | 370 '2d_array_combinations_01.html', |
371 ['mac', 'intel'], bug=606074) | 371 ['mac', 'intel'], bug=606074) |
372 self.Fail('deqp/functional/gles3/texturefiltering/3d_combinations_06.html', | 372 self.Fail('deqp/functional/gles3/texturefiltering/3d_combinations_06.html', |
373 ['mac', 'intel'], bug=606074) | 373 ['mac', 'intel'], bug=606074) |
374 self.Fail('deqp/functional/gles3/texturefiltering/3d_combinations_07.html', | 374 self.Fail('deqp/functional/gles3/texturefiltering/3d_combinations_07.html', |
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439 | 439 |
440 # Linux NVIDIA with ANGLE only | 440 # Linux NVIDIA with ANGLE only |
441 self.Fail('deqp/functional/gles3/buffercopy.html', | 441 self.Fail('deqp/functional/gles3/buffercopy.html', |
442 ['linux', 'nvidia', 'opengl'], bug=483282) | 442 ['linux', 'nvidia', 'opengl'], bug=483282) |
443 self.Fail('deqp/functional/gles3/bufferobjectquery.html', | 443 self.Fail('deqp/functional/gles3/bufferobjectquery.html', |
444 ['linux', 'nvidia', 'opengl'], bug=483282) | 444 ['linux', 'nvidia', 'opengl'], bug=483282) |
445 self.Fail('conformance2/reading/read-pixels-pack-parameters.html', | 445 self.Fail('conformance2/reading/read-pixels-pack-parameters.html', |
446 ['linux', 'nvidia', 'opengl'], bug=483282) | 446 ['linux', 'nvidia', 'opengl'], bug=483282) |
447 self.Fail('conformance2/transform_feedback/transform_feedback.html', | 447 self.Fail('conformance2/transform_feedback/transform_feedback.html', |
448 ['linux', 'nvidia', 'opengl'], bug=483282) | 448 ['linux', 'nvidia', 'opengl'], bug=483282) |
449 self.Fail('deqp/functional/gles3/transformfeedback.html', | 449 self.Fail('deqp/functional/gles3/transformfeedback/*.html', |
450 ['linux', 'nvidia', 'opengl'], bug=618408) | 450 ['linux', 'nvidia', 'opengl'], bug=618408) |
451 self.Fail('deqp/functional/gles3/shadercommonfunction.html', | 451 self.Fail('deqp/functional/gles3/shadercommonfunction.html', |
452 ['linux', 'nvidia', 'opengl'], bug=618408) | 452 ['linux', 'nvidia', 'opengl'], bug=618408) |
453 self.Fail('deqp/functional/gles3/shaderbuiltinvar.html', | 453 self.Fail('deqp/functional/gles3/shaderbuiltinvar.html', |
454 ['linux', 'nvidia', 'opengl'], bug=483282) | 454 ['linux', 'nvidia', 'opengl'], bug=483282) |
455 self.Fail('deqp/functional/gles3/shaderpackingfunction.html', | 455 self.Fail('deqp/functional/gles3/shaderpackingfunction.html', |
456 ['linux', 'nvidia', 'opengl'], bug=483282) | 456 ['linux', 'nvidia', 'opengl'], bug=483282) |
457 self.Fail('conformance2/buffers/bound-buffer-size-change-test.html', | 457 self.Fail('conformance2/buffers/bound-buffer-size-change-test.html', |
458 ['linux', 'nvidia', 'opengl'], bug=483282) | 458 ['linux', 'nvidia', 'opengl'], bug=483282) |
459 self.Fail('conformance2/textures/misc/tex-unpack-params.html', | 459 self.Fail('conformance2/textures/misc/tex-unpack-params.html', |
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503 self.Fail('deqp/functional/gles3/shadertexturefunction/texturegrad.html', | 503 self.Fail('deqp/functional/gles3/shadertexturefunction/texturegrad.html', |
504 ['linux', 'amd'], bug=483282) | 504 ['linux', 'amd'], bug=483282) |
505 self.Fail('deqp/functional/gles3/shadertexturefunction/' + | 505 self.Fail('deqp/functional/gles3/shadertexturefunction/' + |
506 'texelfetchoffset.html', | 506 'texelfetchoffset.html', |
507 ['linux', 'amd'], bug=483282) | 507 ['linux', 'amd'], bug=483282) |
508 | 508 |
509 self.Fail('deqp/functional/gles3/instancedrendering.html', | 509 self.Fail('deqp/functional/gles3/instancedrendering.html', |
510 ['linux', 'amd'], bug=483282) | 510 ['linux', 'amd'], bug=483282) |
511 self.Fail('deqp/functional/gles3/negativetextureapi.html', | 511 self.Fail('deqp/functional/gles3/negativetextureapi.html', |
512 ['linux', 'amd'], bug=483282) | 512 ['linux', 'amd'], bug=483282) |
513 self.Fail('deqp/functional/gles3/transformfeedback.html', | 513 self.Fail('deqp/functional/gles3/transformfeedback/*.html', |
514 ['linux', 'amd'], bug=483282) | 514 ['linux', 'amd'], bug=483282) |
515 self.Fail('deqp/functional/gles3/negativebufferapi.html', | 515 self.Fail('deqp/functional/gles3/negativebufferapi.html', |
516 ['linux', 'amd'], bug=483282) | 516 ['linux', 'amd'], bug=483282) |
517 self.Fail('deqp/functional/gles3/uniformbuffers/random.html', | 517 self.Fail('deqp/functional/gles3/uniformbuffers/random.html', |
518 ['linux', 'amd'], bug=483282) | 518 ['linux', 'amd'], bug=483282) |
519 | 519 |
520 self.Fail('conformance2/misc/uninitialized-test-2.html', | 520 self.Fail('conformance2/misc/uninitialized-test-2.html', |
521 ['linux', 'amd'], bug=483282) | 521 ['linux', 'amd'], bug=483282) |
522 self.Fail('conformance2/reading/read-pixels-pack-parameters.html', | 522 self.Fail('conformance2/reading/read-pixels-pack-parameters.html', |
523 ['linux', 'amd'], bug=483282) | 523 ['linux', 'amd'], bug=483282) |
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668 # self.Fail(page_name, | 668 # self.Fail(page_name, |
669 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) | 669 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) |
670 # self.Fail(page_name, | 670 # self.Fail(page_name, |
671 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 671 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
672 | 672 |
673 # Conflicts if between a generic os condition and a specific version | 673 # Conflicts if between a generic os condition and a specific version |
674 # self.Fail(page_name, | 674 # self.Fail(page_name, |
675 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) | 675 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) |
676 # self.Fail(page_name, | 676 # self.Fail(page_name, |
677 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 677 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
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