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1 <!DOCTYPE HTML> | 1 <!DOCTYPE HTML> |
2 <head> | 2 <head> |
3 <title>Canvas test: drawSystemFocusRing</title> | 3 <title>Canvas test: drawFocusIfNeeded</title> |
4 <script src="../../resources/js-test.js"></script> | 4 <script src="../../resources/js-test.js"></script> |
5 </head> | 5 </head> |
6 <body style="padding: 0; margin: 0"> | 6 <body style="padding: 0; margin: 0"> |
7 <canvas id="canvas" class="output" width="300" height="350"> | 7 <canvas id="canvas" class="output" width="300" height="350"> |
8 <button id="button1"></button> | 8 <button id="button1"></button> |
9 <button id="button2"></button> | 9 <button id="button2"></button> |
10 </canvas> | 10 </canvas> |
11 <script> | 11 <script> |
12 if (window.testRunner) | 12 if (window.testRunner) |
13 testRunner.dumpAsText(); | 13 testRunner.dumpAsText(); |
14 | 14 |
15 var canvas = document.getElementById("canvas").getContext("2d"); | 15 var canvas = document.getElementById("canvas").getContext("2d"); |
16 | 16 |
17 document.getElementById("button1").addEventListener('focus', function() { | 17 document.getElementById("button1").addEventListener('focus', function() { |
18 canvas.beginPath(); | 18 canvas.beginPath(); |
19 canvas.rect(50, 50, 200, 100); | 19 canvas.rect(50, 50, 200, 100); |
20 canvas.fillStyle = "#ccf"; | 20 canvas.fillStyle = "#ccf"; |
21 canvas.fill(); | 21 canvas.fill(); |
22 canvas.drawSystemFocusRing(document.getElementById("button1")); | 22 canvas.drawFocusIfNeeded(document.getElementById("button1")); |
23 | 23 |
24 canvas.beginPath(); | 24 canvas.beginPath(); |
25 canvas.rect(50, 200, 200, 100); | 25 canvas.rect(50, 200, 200, 100); |
26 canvas.fillStyle = "#cfc"; | 26 canvas.fillStyle = "#cfc"; |
27 canvas.fill(); | 27 canvas.fill(); |
28 canvas.drawSystemFocusRing(document.getElementById("button2")); | 28 canvas.drawFocusIfNeeded(document.getElementById("button2")); |
29 }); | 29 }); |
30 | 30 |
31 document.getElementById("button1").focus(); | 31 document.getElementById("button1").focus(); |
32 | 32 |
33 // The top rect's focus ring is tied to button1, which is focused. | 33 // The top rect's focus ring is tied to button1, which is focused. |
34 // It should have an outline in some color other than the background color. | 34 // It should have an outline in some color other than the background color. |
35 var imageData = canvas.getImageData(49, 50, 1, 1); | 35 var imageData = canvas.getImageData(49, 50, 1, 1); |
36 var data = imageData.data; | 36 var data = imageData.data; |
37 shouldBe("data[0] != 0 || data[1] != 0 || data[2] != 0", "true"); | 37 shouldBe("data[0] != 0 || data[1] != 0 || data[2] != 0", "true"); |
38 | 38 |
39 // The bottom rect"s focus ring is tied to button2, which is not focused. | 39 // The bottom rect"s focus ring is tied to button2, which is not focused. |
40 imageData = canvas.getImageData(49, 200, 1, 1); | 40 imageData = canvas.getImageData(49, 200, 1, 1); |
41 data = imageData.data; | 41 data = imageData.data; |
42 shouldBe("data[0] == 0 && data[1] == 0 && data[2] == 0", "true"); | 42 shouldBe("data[0] == 0 && data[1] == 0 && data[2] == 0", "true"); |
43 </script> | 43 </script> |
44 </body> | 44 </body> |
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