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Side by Side Diff: ui/ozone/public/ozone_platform.h

Issue 2079693002: Add a flexible ozone configuration scheme (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 6 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_OZONE_PUBLIC_OZONE_PLATFORM_H_ 5 #ifndef UI_OZONE_PUBLIC_OZONE_PLATFORM_H_
6 #define UI_OZONE_PUBLIC_OZONE_PLATFORM_H_ 6 #define UI_OZONE_PUBLIC_OZONE_PLATFORM_H_
7 7
8 #include <memory> 8 #include <memory>
9 9
10 #include "base/macros.h" 10 #include "base/macros.h"
11 #include "ui/ozone/ozone_export.h" 11 #include "ui/ozone/ozone_export.h"
12 12
13 namespace gfx { 13 namespace gfx {
14 class Rect; 14 class Rect;
15 } 15 }
16 16
17 namespace shell {
18 class Connector;
19 class Connection;
20 }
21
17 namespace ui { 22 namespace ui {
18 23
19 class CursorFactoryOzone; 24 class CursorFactoryOzone;
20 class InputController; 25 class InputController;
21 class GpuPlatformSupport; 26 class GpuPlatformSupport;
22 class GpuPlatformSupportHost; 27 class GpuPlatformSupportHost;
23 class NativeDisplayDelegate; 28 class NativeDisplayDelegate;
24 class OverlayManagerOzone; 29 class OverlayManagerOzone;
25 class PlatformWindow; 30 class PlatformWindow;
26 class PlatformWindowDelegate; 31 class PlatformWindowDelegate;
(...skipping 12 matching lines...) Expand all
39 // 44 //
40 // A platform is free to use different implementations of each 45 // A platform is free to use different implementations of each
41 // interface depending on the context. You can, for example, create 46 // interface depending on the context. You can, for example, create
42 // different objects depending on the underlying hardware, command 47 // different objects depending on the underlying hardware, command
43 // line flags, or whatever is appropriate for the platform. 48 // line flags, or whatever is appropriate for the platform.
44 class OZONE_EXPORT OzonePlatform { 49 class OZONE_EXPORT OzonePlatform {
45 public: 50 public:
46 OzonePlatform(); 51 OzonePlatform();
47 virtual ~OzonePlatform(); 52 virtual ~OzonePlatform();
48 53
54 // Additional initalization params for the platform. Platforms must not retain
55 // a reference to this structure.
56 struct InitParams {
57 // Ozone may retain this pointer for later use. An Ozone platform embedder
58 // must set this parameter in order for the Ozone platform implementation to
59 // be able to use Mojo.
60 shell::Connector* connector = nullptr;
61
62 // Setting this to true indicates that the platform implementation should
63 // operate as a single process for platforms (i.e. drm) that are usually
64 // split between a main and gpu specific portion.
65 bool single_process = false;
66 };
67
49 // Initializes the subsystems/resources necessary for the UI process (e.g. 68 // Initializes the subsystems/resources necessary for the UI process (e.g.
50 // events, surface, etc.) 69 // events, etc.)
70 // TODO(rjkroege): Remove deprecated entry point (http://crbug.com/620934)
51 static void InitializeForUI(); 71 static void InitializeForUI();
52 72
53 // Initializes the subsystems/resources necessary for the GPU process. 73 // Initializes the subsystems/resources necessary for the UI process (e.g.
74 // events) with additional properties to customize the ozone platform
75 // implementation. Ozone will not retain InitParams after returning from
76 // InitalizeForUI.
77 static void InitializeForUI(const InitParams& args);
78
79 // Initializes the subsystems/resources necessary for rendering (i.e. GPU).
80 // TODO(rjkroege): Remove deprecated entry point (http://crbug.com/620934)
54 static void InitializeForGPU(); 81 static void InitializeForGPU();
55 82
83 // Initializes the subsystems for rendering but with additional properties
84 // provided by |args| as with InitalizeForUI.
85 static void InitializeForGPU(const InitParams& args);
86
56 static OzonePlatform* GetInstance(); 87 static OzonePlatform* GetInstance();
57 88
58 // Factory getters to override in subclasses. The returned objects will be 89 // Factory getters to override in subclasses. The returned objects will be
59 // injected into the appropriate layer at startup. Subclasses should not 90 // injected into the appropriate layer at startup. Subclasses should not
60 // inject these objects themselves. Ownership is retained by OzonePlatform. 91 // inject these objects themselves. Ownership is retained by OzonePlatform.
61 virtual ui::SurfaceFactoryOzone* GetSurfaceFactoryOzone() = 0; 92 virtual ui::SurfaceFactoryOzone* GetSurfaceFactoryOzone() = 0;
62 virtual ui::OverlayManagerOzone* GetOverlayManager() = 0; 93 virtual ui::OverlayManagerOzone* GetOverlayManager() = 0;
63 virtual ui::CursorFactoryOzone* GetCursorFactoryOzone() = 0; 94 virtual ui::CursorFactoryOzone* GetCursorFactoryOzone() = 0;
64 virtual ui::InputController* GetInputController() = 0; 95 virtual ui::InputController* GetInputController() = 0;
65 virtual ui::GpuPlatformSupport* GetGpuPlatformSupport() = 0; 96 virtual ui::GpuPlatformSupport* GetGpuPlatformSupport() = 0;
66 virtual ui::GpuPlatformSupportHost* GetGpuPlatformSupportHost() = 0; 97 virtual ui::GpuPlatformSupportHost* GetGpuPlatformSupportHost() = 0;
67 virtual std::unique_ptr<SystemInputInjector> CreateSystemInputInjector() = 0; 98 virtual std::unique_ptr<SystemInputInjector> CreateSystemInputInjector() = 0;
68 virtual std::unique_ptr<PlatformWindow> CreatePlatformWindow( 99 virtual std::unique_ptr<PlatformWindow> CreatePlatformWindow(
69 PlatformWindowDelegate* delegate, 100 PlatformWindowDelegate* delegate,
70 const gfx::Rect& bounds) = 0; 101 const gfx::Rect& bounds) = 0;
71 virtual std::unique_ptr<ui::NativeDisplayDelegate> 102 virtual std::unique_ptr<ui::NativeDisplayDelegate>
72 CreateNativeDisplayDelegate() = 0; 103 CreateNativeDisplayDelegate() = 0;
73 104
105 // Ozone platform implementations may also choose to expose mojo interfaces to
106 // internal functionality. Embedders wishing to take advantage of ozone mojo
107 // implementations must invoke AddInterfaces with a valid shell::Connection*
108 // pointer to export all Mojo interfaces defined within Ozone.
109 //
110 // A default do-nothing implementation is provided to permit platform
111 // implementations to opt out of implementing any Mojo interfaces.
112 virtual void AddInterfaces(shell::Connection* connection);
113
74 private: 114 private:
75 virtual void InitializeUI() = 0; 115 virtual void InitializeUI() = 0;
76 virtual void InitializeGPU() = 0; 116 virtual void InitializeGPU() = 0;
117 virtual void InitializeUI(const InitParams& args);
118 virtual void InitializeGPU(const InitParams& args);
77 119
78 static void CreateInstance(); 120 static void CreateInstance();
79 121
80 static OzonePlatform* instance_; 122 static OzonePlatform* instance_;
81 123
82 DISALLOW_COPY_AND_ASSIGN(OzonePlatform); 124 DISALLOW_COPY_AND_ASSIGN(OzonePlatform);
83 }; 125 };
84 126
85 } // namespace ui 127 } // namespace ui
86 128
87 #endif // UI_OZONE_PUBLIC_OZONE_PLATFORM_H_ 129 #endif // UI_OZONE_PUBLIC_OZONE_PLATFORM_H_
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