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1 // Copyright 2014 PDFium Authors. All rights reserved. | 1 // Copyright 2014 PDFium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com | 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |
6 | 6 |
7 #include "core/fpdfapi/fpdf_render/render_int.h" | 7 #include "core/fpdfapi/fpdf_render/render_int.h" |
8 | 8 |
9 #include <algorithm> | 9 #include <algorithm> |
10 | 10 |
11 #include "core/fpdfapi/fpdf_page/cpdf_graphicstates.h" | 11 #include "core/fpdfapi/fpdf_page/cpdf_graphicstates.h" |
12 #include "core/fpdfapi/fpdf_page/cpdf_meshstream.h" | 12 #include "core/fpdfapi/fpdf_page/cpdf_meshstream.h" |
13 #include "core/fpdfapi/fpdf_page/cpdf_shadingpattern.h" | 13 #include "core/fpdfapi/fpdf_page/cpdf_shadingpattern.h" |
14 #include "core/fpdfapi/fpdf_page/cpdf_tilingpattern.h" | 14 #include "core/fpdfapi/fpdf_page/cpdf_tilingpattern.h" |
15 #include "core/fpdfapi/fpdf_page/include/cpdf_form.h" | 15 #include "core/fpdfapi/fpdf_page/include/cpdf_form.h" |
16 #include "core/fpdfapi/fpdf_page/include/cpdf_pageobject.h" | 16 #include "core/fpdfapi/fpdf_page/include/cpdf_pageobject.h" |
17 #include "core/fpdfapi/fpdf_page/include/cpdf_pathobject.h" | 17 #include "core/fpdfapi/fpdf_page/include/cpdf_pathobject.h" |
18 #include "core/fpdfapi/fpdf_page/include/cpdf_shadingobject.h" | 18 #include "core/fpdfapi/fpdf_page/include/cpdf_shadingobject.h" |
19 #include "core/fpdfapi/fpdf_page/pageint.h" | 19 #include "core/fpdfapi/fpdf_page/pageint.h" |
20 #include "core/fpdfapi/fpdf_parser/include/cpdf_array.h" | 20 #include "core/fpdfapi/fpdf_parser/include/cpdf_array.h" |
21 #include "core/fpdfapi/fpdf_parser/include/cpdf_dictionary.h" | 21 #include "core/fpdfapi/fpdf_parser/include/cpdf_dictionary.h" |
22 #include "core/fpdfapi/fpdf_render/include/cpdf_rendercontext.h" | 22 #include "core/fpdfapi/fpdf_render/include/cpdf_rendercontext.h" |
23 #include "core/fpdfapi/fpdf_render/include/cpdf_renderoptions.h" | 23 #include "core/fpdfapi/fpdf_render/include/cpdf_renderoptions.h" |
24 #include "core/fxge/include/fx_ge.h" | 24 #include "core/fxge/include/ifx_renderdevicedriver.h" |
25 | 25 |
26 namespace { | 26 namespace { |
27 | 27 |
28 uint32_t CountOutputs( | 28 uint32_t CountOutputs( |
29 const std::vector<std::unique_ptr<CPDF_Function>>& funcs) { | 29 const std::vector<std::unique_ptr<CPDF_Function>>& funcs) { |
30 uint32_t total = 0; | 30 uint32_t total = 0; |
31 for (const auto& func : funcs) { | 31 for (const auto& func : funcs) { |
32 if (func) | 32 if (func) |
33 total += func->CountOutputs(); | 33 total += func->CountOutputs(); |
34 } | 34 } |
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1190 } | 1190 } |
1191 } | 1191 } |
1192 if (bStroke) { | 1192 if (bStroke) { |
1193 CPDF_Color& StrokeColor = *pPathObj->m_ColorState.GetStrokeColor(); | 1193 CPDF_Color& StrokeColor = *pPathObj->m_ColorState.GetStrokeColor(); |
1194 if (StrokeColor.IsPattern()) { | 1194 if (StrokeColor.IsPattern()) { |
1195 DrawPathWithPattern(pPathObj, pObj2Device, &StrokeColor, TRUE); | 1195 DrawPathWithPattern(pPathObj, pObj2Device, &StrokeColor, TRUE); |
1196 bStroke = FALSE; | 1196 bStroke = FALSE; |
1197 } | 1197 } |
1198 } | 1198 } |
1199 } | 1199 } |
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