Chromium Code Reviews| Index: src/gpu/GrDrawTarget.cpp |
| diff --git a/src/gpu/GrDrawTarget.cpp b/src/gpu/GrDrawTarget.cpp |
| index 7213a92152af7d1efca0a48c65e815074a38a9a1..e126b31aa5ab4360a758e7e6bc8c7b62275ec1d9 100644 |
| --- a/src/gpu/GrDrawTarget.cpp |
| +++ b/src/gpu/GrDrawTarget.cpp |
| @@ -11,6 +11,7 @@ |
| #include "GrCaps.h" |
| #include "GrDrawContext.h" |
| #include "GrGpu.h" |
| +#include "GrGpuCommandBuffer.h" |
| #include "GrPath.h" |
| #include "GrPipeline.h" |
| #include "GrMemoryPool.h" |
| @@ -209,10 +210,32 @@ void GrDrawTarget::prepareBatches(GrBatchFlushState* flushState) { |
| void GrDrawTarget::drawBatches(GrBatchFlushState* flushState) { |
| // Draw all the generated geometry. |
| SkRandom random; |
| + GrRenderTarget* currentRT = nullptr; |
| + SkAutoTDelete<GrGpuCommandBuffer> commandBuffer; |
| for (int i = 0; i < fBatches.count(); ++i) { |
| if (!fBatches[i]) { |
| continue; |
| } |
| + if (fBatches[i]->renderTarget() != currentRT) { |
| + if (commandBuffer) { |
| + commandBuffer->end(); |
| + // For now just use size of whole render target, but this should be updated to |
| + // only be the actual bounds of the various draws. |
| + SkIRect bounds = SkIRect::MakeWH(currentRT->width(), currentRT->height()); |
| + commandBuffer->submit(bounds); |
| + commandBuffer.reset(); |
| + } |
| + currentRT = fBatches[i]->renderTarget(); |
| + if (currentRT) { |
| + static const GrGpuCommandBuffer::LoadAndStoreInfo kBasicLoadStoreInfo = |
|
bsalomon
2016/06/23 02:12:55
A slightly more terse version of this would be:
s
egdaniel
2016/06/23 13:57:08
Done.
|
| + GrGpuCommandBuffer::LoadAndStoreInfo(GrGpuCommandBuffer::kLoad_LoadOp, |
| + GrGpuCommandBuffer::kStore_StoreOp); |
| + commandBuffer.reset(fGpu->createCommandBuffer(currentRT, |
| + kBasicLoadStoreInfo, // Color |
| + kBasicLoadStoreInfo)); // Stencil |
| + } |
| + flushState->setCommandBuffer(commandBuffer); |
| + } |
| if (fDrawBatchBounds) { |
| const SkRect& bounds = fBatches[i]->bounds(); |
| SkIRect ibounds; |
| @@ -225,6 +248,14 @@ void GrDrawTarget::drawBatches(GrBatchFlushState* flushState) { |
| } |
| fBatches[i]->draw(flushState); |
| } |
| + if (commandBuffer) { |
| + commandBuffer->end(); |
| + // For now just use size of whole render target, but this should be updated to |
| + // only be the actual bounds of the various draws. |
| + SkIRect bounds = SkIRect::MakeWH(currentRT->width(), currentRT->height()); |
| + commandBuffer->submit(bounds); |
| + flushState->setCommandBuffer(nullptr); |
| + } |
| fGpu->finishDrawTarget(); |
| } |