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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrVkGpu_DEFINED | 8 #ifndef GrVkGpu_DEFINED |
9 #define GrVkGpu_DEFINED | 9 #define GrVkGpu_DEFINED |
10 | 10 |
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58 }; | 58 }; |
59 | 59 |
60 bool onGetReadPixelsInfo(GrSurface* srcSurface, int readWidth, int readHeigh
t, size_t rowBytes, | 60 bool onGetReadPixelsInfo(GrSurface* srcSurface, int readWidth, int readHeigh
t, size_t rowBytes, |
61 GrPixelConfig readConfig, DrawPreference*, | 61 GrPixelConfig readConfig, DrawPreference*, |
62 ReadPixelTempDrawInfo*) override; | 62 ReadPixelTempDrawInfo*) override; |
63 | 63 |
64 bool onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height, | 64 bool onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height, |
65 GrPixelConfig srcConfig, DrawPreference*, | 65 GrPixelConfig srcConfig, DrawPreference*, |
66 WritePixelTempDrawInfo*) override; | 66 WritePixelTempDrawInfo*) override; |
67 | 67 |
68 void discard(GrRenderTarget*) override {} | |
69 | |
70 bool onCopySurface(GrSurface* dst, | 68 bool onCopySurface(GrSurface* dst, |
71 GrSurface* src, | 69 GrSurface* src, |
72 const SkIRect& srcRect, | 70 const SkIRect& srcRect, |
73 const SkIPoint& dstPoint) override; | 71 const SkIPoint& dstPoint) override; |
74 | 72 |
75 void onGetMultisampleSpecs(GrRenderTarget* rt, | 73 void onGetMultisampleSpecs(GrRenderTarget* rt, |
76 const GrStencilSettings&, | 74 const GrStencilSettings&, |
77 int* effectiveSampleCnt, | 75 int* effectiveSampleCnt, |
78 SkAutoTDeleteArray<SkPoint>*) override; | 76 SkAutoTDeleteArray<SkPoint>*) override; |
79 | 77 |
80 bool initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) const
override; | 78 bool initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) const
override; |
81 | 79 |
82 void xferBarrier(GrRenderTarget*, GrXferBarrierType) override {} | 80 void xferBarrier(GrRenderTarget*, GrXferBarrierType) override {} |
83 | 81 |
84 GrBackendObject createTestingOnlyBackendTexture(void* pixels, int w, int h, | 82 GrBackendObject createTestingOnlyBackendTexture(void* pixels, int w, int h, |
85 GrPixelConfig config) overri
de; | 83 GrPixelConfig config) overri
de; |
86 bool isTestingOnlyBackendTexture(GrBackendObject id) const override; | 84 bool isTestingOnlyBackendTexture(GrBackendObject id) const override; |
87 void deleteTestingOnlyBackendTexture(GrBackendObject id, bool abandonTexture
) override; | 85 void deleteTestingOnlyBackendTexture(GrBackendObject id, bool abandonTexture
) override; |
88 | 86 |
89 GrStencilAttachment* createStencilAttachmentForRenderTarget(const GrRenderTa
rget*, | 87 GrStencilAttachment* createStencilAttachmentForRenderTarget(const GrRenderTa
rget*, |
90 int width, | 88 int width, |
91 int height) over
ride; | 89 int height) over
ride; |
92 | 90 |
93 void clearStencil(GrRenderTarget* target) override; | 91 void clearStencil(GrRenderTarget* target) override; |
94 | 92 |
95 GrGpuCommandBuffer* createCommandBuffer(const GrRenderTarget& target, | 93 GrGpuCommandBuffer* createCommandBuffer(GrRenderTarget* target, |
96 GrGpuCommandBuffer::LoadAndStoreOp c
olorOp, | 94 GrGpuCommandBuffer::LoadAndStoreOp c
olorOp, |
97 GrColor colorClear, | 95 GrColor colorClear, |
98 GrGpuCommandBuffer::LoadAndStoreOp s
tencilOp, | 96 GrGpuCommandBuffer::LoadAndStoreOp s
tencilOp, |
99 GrColor stencilClear) override; | 97 GrColor stencilClear) override; |
100 | 98 |
101 void drawDebugWireRect(GrRenderTarget*, const SkIRect&, GrColor) override {} | 99 void drawDebugWireRect(GrRenderTarget*, const SkIRect&, GrColor) override {} |
102 | 100 |
103 void addMemoryBarrier(VkPipelineStageFlags srcStageMask, | 101 void addMemoryBarrier(VkPipelineStageFlags srcStageMask, |
104 VkPipelineStageFlags dstStageMask, | 102 VkPipelineStageFlags dstStageMask, |
105 bool byRegion, | 103 bool byRegion, |
106 VkMemoryBarrier* barrier) const; | 104 VkMemoryBarrier* barrier) const; |
107 void addBufferMemoryBarrier(VkPipelineStageFlags srcStageMask, | 105 void addBufferMemoryBarrier(VkPipelineStageFlags srcStageMask, |
108 VkPipelineStageFlags dstStageMask, | 106 VkPipelineStageFlags dstStageMask, |
109 bool byRegion, | 107 bool byRegion, |
110 VkBufferMemoryBarrier* barrier) const; | 108 VkBufferMemoryBarrier* barrier) const; |
111 void addImageMemoryBarrier(VkPipelineStageFlags srcStageMask, | 109 void addImageMemoryBarrier(VkPipelineStageFlags srcStageMask, |
112 VkPipelineStageFlags dstStageMask, | 110 VkPipelineStageFlags dstStageMask, |
113 bool byRegion, | 111 bool byRegion, |
114 VkImageMemoryBarrier* barrier) const; | 112 VkImageMemoryBarrier* barrier) const; |
115 | 113 |
116 shaderc_compiler_t shadercCompiler() const { | 114 shaderc_compiler_t shadercCompiler() const { |
117 return fCompiler; | 115 return fCompiler; |
118 } | 116 } |
119 | 117 |
120 void submitSecondaryCommandBuffer(const GrVkSecondaryCommandBuffer*); | 118 void submitSecondaryCommandBuffer(const GrVkSecondaryCommandBuffer*, |
| 119 const GrVkRenderPass*, |
| 120 const VkClearValue*, |
| 121 GrVkRenderTarget*, |
| 122 const SkIRect& bounds); |
121 | 123 |
122 void finishDrawTarget() override; | 124 void finishDrawTarget() override; |
123 | 125 |
124 void generateMipmap(GrVkTexture* tex) const; | 126 void generateMipmap(GrVkTexture* tex) const; |
125 | 127 |
126 // Heaps | 128 // Heaps |
127 enum Heap { | 129 enum Heap { |
128 kLinearImage_Heap = 0, | 130 kLinearImage_Heap = 0, |
129 // We separate out small (i.e., <= 16K) images to reduce fragmentation | 131 // We separate out small (i.e., <= 16K) images to reduce fragmentation |
130 // in the main heap. | 132 // in the main heap. |
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158 | 160 |
159 GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&, GrWrapOwnership
) override; | 161 GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&, GrWrapOwnership
) override; |
160 | 162 |
161 GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&, | 163 GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&, |
162 GrWrapOwnership) override; | 164 GrWrapOwnership) override; |
163 GrRenderTarget* onWrapBackendTextureAsRenderTarget(const GrBackendTextureDes
c&) override { return NULL; } | 165 GrRenderTarget* onWrapBackendTextureAsRenderTarget(const GrBackendTextureDes
c&) override { return NULL; } |
164 | 166 |
165 GrBuffer* onCreateBuffer(size_t size, GrBufferType type, GrAccessPattern, | 167 GrBuffer* onCreateBuffer(size_t size, GrBufferType type, GrAccessPattern, |
166 const void* data) override; | 168 const void* data) override; |
167 | 169 |
168 void onClear(GrRenderTarget*, const SkIRect& rect, GrColor color) override; | |
169 | |
170 void onClearStencilClip(GrRenderTarget*, const SkIRect& rect, bool insideCli
p) override; | |
171 | |
172 void onDraw(const GrPipeline&, | |
173 const GrPrimitiveProcessor&, | |
174 const GrMesh*, | |
175 int meshCount) override; | |
176 | |
177 bool onReadPixels(GrSurface* surface, | 170 bool onReadPixels(GrSurface* surface, |
178 int left, int top, int width, int height, | 171 int left, int top, int width, int height, |
179 GrPixelConfig, | 172 GrPixelConfig, |
180 void* buffer, | 173 void* buffer, |
181 size_t rowBytes) override; | 174 size_t rowBytes) override; |
182 | 175 |
183 bool onWritePixels(GrSurface* surface, | 176 bool onWritePixels(GrSurface* surface, |
184 int left, int top, int width, int height, | 177 int left, int top, int width, int height, |
185 GrPixelConfig config, const SkTArray<GrMipLevel>&) overri
de; | 178 GrPixelConfig config, const SkTArray<GrMipLevel>&) overri
de; |
186 | 179 |
187 bool onTransferPixels(GrSurface*, | 180 bool onTransferPixels(GrSurface*, |
188 int left, int top, int width, int height, | 181 int left, int top, int width, int height, |
189 GrPixelConfig config, GrBuffer* transferBuffer, | 182 GrPixelConfig config, GrBuffer* transferBuffer, |
190 size_t offset, size_t rowBytes) override { return fals
e; } | 183 size_t offset, size_t rowBytes) override { return fals
e; } |
191 | 184 |
192 void onResolveRenderTarget(GrRenderTarget* target) override {} | 185 void onResolveRenderTarget(GrRenderTarget* target) override {} |
193 | 186 |
194 sk_sp<GrVkPipelineState> prepareDrawState(const GrPipeline&, | |
195 const GrPrimitiveProcessor&, | |
196 GrPrimitiveType, | |
197 const GrVkRenderPass&); | |
198 | |
199 // Bind vertex and index buffers | |
200 void bindGeometry(const GrPrimitiveProcessor&, const GrNonInstancedMesh&); | |
201 | |
202 // Ends and submits the current command buffer to the queue and then creates
a new command | 187 // Ends and submits the current command buffer to the queue and then creates
a new command |
203 // buffer and begins it. If sync is set to kForce_SyncQueue, the function wi
ll wait for all | 188 // buffer and begins it. If sync is set to kForce_SyncQueue, the function wi
ll wait for all |
204 // work in the queue to finish before returning. | 189 // work in the queue to finish before returning. |
205 void submitCommandBuffer(SyncQueue sync); | 190 void submitCommandBuffer(SyncQueue sync); |
206 | 191 |
207 void copySurfaceAsCopyImage(GrSurface* dst, | 192 void copySurfaceAsCopyImage(GrSurface* dst, |
208 GrSurface* src, | 193 GrSurface* src, |
209 GrVkImage* dstImage, | 194 GrVkImage* dstImage, |
210 GrVkImage* srcImage, | 195 GrVkImage* srcImage, |
211 const SkIRect& srcRect, | 196 const SkIRect& srcRect, |
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257 | 242 |
258 // Shaderc compiler used for compiling glsl in spirv. We only want to create
the compiler once | 243 // Shaderc compiler used for compiling glsl in spirv. We only want to create
the compiler once |
259 // since there is significant overhead to the first compile of any compiler. | 244 // since there is significant overhead to the first compile of any compiler. |
260 shaderc_compiler_t fCompiler; | 245 shaderc_compiler_t fCompiler; |
261 | 246 |
262 | 247 |
263 typedef GrGpu INHERITED; | 248 typedef GrGpu INHERITED; |
264 }; | 249 }; |
265 | 250 |
266 #endif | 251 #endif |
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