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| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrVkGpu_DEFINED | 8 #ifndef GrVkGpu_DEFINED |
| 9 #define GrVkGpu_DEFINED | 9 #define GrVkGpu_DEFINED |
| 10 | 10 |
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| 58 }; | 58 }; |
| 59 | 59 |
| 60 bool onGetReadPixelsInfo(GrSurface* srcSurface, int readWidth, int readHeigh
t, size_t rowBytes, | 60 bool onGetReadPixelsInfo(GrSurface* srcSurface, int readWidth, int readHeigh
t, size_t rowBytes, |
| 61 GrPixelConfig readConfig, DrawPreference*, | 61 GrPixelConfig readConfig, DrawPreference*, |
| 62 ReadPixelTempDrawInfo*) override; | 62 ReadPixelTempDrawInfo*) override; |
| 63 | 63 |
| 64 bool onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height, | 64 bool onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height, |
| 65 GrPixelConfig srcConfig, DrawPreference*, | 65 GrPixelConfig srcConfig, DrawPreference*, |
| 66 WritePixelTempDrawInfo*) override; | 66 WritePixelTempDrawInfo*) override; |
| 67 | 67 |
| 68 void discard(GrRenderTarget*) override {} | |
| 69 | |
| 70 bool onCopySurface(GrSurface* dst, | 68 bool onCopySurface(GrSurface* dst, |
| 71 GrSurface* src, | 69 GrSurface* src, |
| 72 const SkIRect& srcRect, | 70 const SkIRect& srcRect, |
| 73 const SkIPoint& dstPoint) override; | 71 const SkIPoint& dstPoint) override; |
| 74 | 72 |
| 75 void onGetMultisampleSpecs(GrRenderTarget* rt, | 73 void onGetMultisampleSpecs(GrRenderTarget* rt, |
| 76 const GrStencilSettings&, | 74 const GrStencilSettings&, |
| 77 int* effectiveSampleCnt, | 75 int* effectiveSampleCnt, |
| 78 SkAutoTDeleteArray<SkPoint>*) override; | 76 SkAutoTDeleteArray<SkPoint>*) override; |
| 79 | 77 |
| 80 bool initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) const
override; | 78 bool initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) const
override; |
| 81 | 79 |
| 82 void xferBarrier(GrRenderTarget*, GrXferBarrierType) override {} | 80 void xferBarrier(GrRenderTarget*, GrXferBarrierType) override {} |
| 83 | 81 |
| 84 GrBackendObject createTestingOnlyBackendTexture(void* pixels, int w, int h, | 82 GrBackendObject createTestingOnlyBackendTexture(void* pixels, int w, int h, |
| 85 GrPixelConfig config) overri
de; | 83 GrPixelConfig config) overri
de; |
| 86 bool isTestingOnlyBackendTexture(GrBackendObject id) const override; | 84 bool isTestingOnlyBackendTexture(GrBackendObject id) const override; |
| 87 void deleteTestingOnlyBackendTexture(GrBackendObject id, bool abandonTexture
) override; | 85 void deleteTestingOnlyBackendTexture(GrBackendObject id, bool abandonTexture
) override; |
| 88 | 86 |
| 89 GrStencilAttachment* createStencilAttachmentForRenderTarget(const GrRenderTa
rget*, | 87 GrStencilAttachment* createStencilAttachmentForRenderTarget(const GrRenderTa
rget*, |
| 90 int width, | 88 int width, |
| 91 int height) over
ride; | 89 int height) over
ride; |
| 92 | 90 |
| 93 void clearStencil(GrRenderTarget* target) override; | 91 void clearStencil(GrRenderTarget* target) override; |
| 94 | 92 |
| 95 GrGpuCommandBuffer* createCommandBuffer(const GrRenderTarget& target, | 93 GrGpuCommandBuffer* createCommandBuffer(GrRenderTarget* target, |
| 96 GrGpuCommandBuffer::LoadAndStoreOp c
olorOp, | 94 GrGpuCommandBuffer::LoadAndStoreOp c
olorOp, |
| 97 GrColor colorClear, | 95 GrColor colorClear, |
| 98 GrGpuCommandBuffer::LoadAndStoreOp s
tencilOp, | 96 GrGpuCommandBuffer::LoadAndStoreOp s
tencilOp, |
| 99 GrColor stencilClear) override; | 97 GrColor stencilClear) override; |
| 100 | 98 |
| 101 void drawDebugWireRect(GrRenderTarget*, const SkIRect&, GrColor) override {} | 99 void drawDebugWireRect(GrRenderTarget*, const SkIRect&, GrColor) override {} |
| 102 | 100 |
| 103 void addMemoryBarrier(VkPipelineStageFlags srcStageMask, | 101 void addMemoryBarrier(VkPipelineStageFlags srcStageMask, |
| 104 VkPipelineStageFlags dstStageMask, | 102 VkPipelineStageFlags dstStageMask, |
| 105 bool byRegion, | 103 bool byRegion, |
| 106 VkMemoryBarrier* barrier) const; | 104 VkMemoryBarrier* barrier) const; |
| 107 void addBufferMemoryBarrier(VkPipelineStageFlags srcStageMask, | 105 void addBufferMemoryBarrier(VkPipelineStageFlags srcStageMask, |
| 108 VkPipelineStageFlags dstStageMask, | 106 VkPipelineStageFlags dstStageMask, |
| 109 bool byRegion, | 107 bool byRegion, |
| 110 VkBufferMemoryBarrier* barrier) const; | 108 VkBufferMemoryBarrier* barrier) const; |
| 111 void addImageMemoryBarrier(VkPipelineStageFlags srcStageMask, | 109 void addImageMemoryBarrier(VkPipelineStageFlags srcStageMask, |
| 112 VkPipelineStageFlags dstStageMask, | 110 VkPipelineStageFlags dstStageMask, |
| 113 bool byRegion, | 111 bool byRegion, |
| 114 VkImageMemoryBarrier* barrier) const; | 112 VkImageMemoryBarrier* barrier) const; |
| 115 | 113 |
| 116 shaderc_compiler_t shadercCompiler() const { | 114 shaderc_compiler_t shadercCompiler() const { |
| 117 return fCompiler; | 115 return fCompiler; |
| 118 } | 116 } |
| 119 | 117 |
| 120 void submitSecondaryCommandBuffer(const GrVkSecondaryCommandBuffer*); | 118 void submitSecondaryCommandBuffer(const GrVkSecondaryCommandBuffer*, |
| 119 const GrVkRenderPass*, |
| 120 const VkClearValue*, |
| 121 GrVkRenderTarget*, |
| 122 const SkIRect& bounds); |
| 121 | 123 |
| 122 void finishDrawTarget() override; | 124 void finishDrawTarget() override; |
| 123 | 125 |
| 124 void generateMipmap(GrVkTexture* tex) const; | 126 void generateMipmap(GrVkTexture* tex) const; |
| 125 | 127 |
| 126 // Heaps | 128 // Heaps |
| 127 enum Heap { | 129 enum Heap { |
| 128 kLinearImage_Heap = 0, | 130 kLinearImage_Heap = 0, |
| 129 // We separate out small (i.e., <= 16K) images to reduce fragmentation | 131 // We separate out small (i.e., <= 16K) images to reduce fragmentation |
| 130 // in the main heap. | 132 // in the main heap. |
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| 158 | 160 |
| 159 GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&, GrWrapOwnership
) override; | 161 GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&, GrWrapOwnership
) override; |
| 160 | 162 |
| 161 GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&, | 163 GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&, |
| 162 GrWrapOwnership) override; | 164 GrWrapOwnership) override; |
| 163 GrRenderTarget* onWrapBackendTextureAsRenderTarget(const GrBackendTextureDes
c&) override { return NULL; } | 165 GrRenderTarget* onWrapBackendTextureAsRenderTarget(const GrBackendTextureDes
c&) override { return NULL; } |
| 164 | 166 |
| 165 GrBuffer* onCreateBuffer(size_t size, GrBufferType type, GrAccessPattern, | 167 GrBuffer* onCreateBuffer(size_t size, GrBufferType type, GrAccessPattern, |
| 166 const void* data) override; | 168 const void* data) override; |
| 167 | 169 |
| 168 void onClear(GrRenderTarget*, const SkIRect& rect, GrColor color) override; | |
| 169 | |
| 170 void onClearStencilClip(GrRenderTarget*, const SkIRect& rect, bool insideCli
p) override; | |
| 171 | |
| 172 void onDraw(const GrPipeline&, | |
| 173 const GrPrimitiveProcessor&, | |
| 174 const GrMesh*, | |
| 175 int meshCount) override; | |
| 176 | |
| 177 bool onReadPixels(GrSurface* surface, | 170 bool onReadPixels(GrSurface* surface, |
| 178 int left, int top, int width, int height, | 171 int left, int top, int width, int height, |
| 179 GrPixelConfig, | 172 GrPixelConfig, |
| 180 void* buffer, | 173 void* buffer, |
| 181 size_t rowBytes) override; | 174 size_t rowBytes) override; |
| 182 | 175 |
| 183 bool onWritePixels(GrSurface* surface, | 176 bool onWritePixels(GrSurface* surface, |
| 184 int left, int top, int width, int height, | 177 int left, int top, int width, int height, |
| 185 GrPixelConfig config, const SkTArray<GrMipLevel>&) overri
de; | 178 GrPixelConfig config, const SkTArray<GrMipLevel>&) overri
de; |
| 186 | 179 |
| 187 bool onTransferPixels(GrSurface*, | 180 bool onTransferPixels(GrSurface*, |
| 188 int left, int top, int width, int height, | 181 int left, int top, int width, int height, |
| 189 GrPixelConfig config, GrBuffer* transferBuffer, | 182 GrPixelConfig config, GrBuffer* transferBuffer, |
| 190 size_t offset, size_t rowBytes) override { return fals
e; } | 183 size_t offset, size_t rowBytes) override { return fals
e; } |
| 191 | 184 |
| 192 void onResolveRenderTarget(GrRenderTarget* target) override {} | 185 void onResolveRenderTarget(GrRenderTarget* target) override {} |
| 193 | 186 |
| 194 sk_sp<GrVkPipelineState> prepareDrawState(const GrPipeline&, | |
| 195 const GrPrimitiveProcessor&, | |
| 196 GrPrimitiveType, | |
| 197 const GrVkRenderPass&); | |
| 198 | |
| 199 // Bind vertex and index buffers | |
| 200 void bindGeometry(const GrPrimitiveProcessor&, const GrNonInstancedMesh&); | |
| 201 | |
| 202 // Ends and submits the current command buffer to the queue and then creates
a new command | 187 // Ends and submits the current command buffer to the queue and then creates
a new command |
| 203 // buffer and begins it. If sync is set to kForce_SyncQueue, the function wi
ll wait for all | 188 // buffer and begins it. If sync is set to kForce_SyncQueue, the function wi
ll wait for all |
| 204 // work in the queue to finish before returning. | 189 // work in the queue to finish before returning. |
| 205 void submitCommandBuffer(SyncQueue sync); | 190 void submitCommandBuffer(SyncQueue sync); |
| 206 | 191 |
| 207 void copySurfaceAsCopyImage(GrSurface* dst, | 192 void copySurfaceAsCopyImage(GrSurface* dst, |
| 208 GrSurface* src, | 193 GrSurface* src, |
| 209 GrVkImage* dstImage, | 194 GrVkImage* dstImage, |
| 210 GrVkImage* srcImage, | 195 GrVkImage* srcImage, |
| 211 const SkIRect& srcRect, | 196 const SkIRect& srcRect, |
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| 257 | 242 |
| 258 // Shaderc compiler used for compiling glsl in spirv. We only want to create
the compiler once | 243 // Shaderc compiler used for compiling glsl in spirv. We only want to create
the compiler once |
| 259 // since there is significant overhead to the first compile of any compiler. | 244 // since there is significant overhead to the first compile of any compiler. |
| 260 shaderc_compiler_t fCompiler; | 245 shaderc_compiler_t fCompiler; |
| 261 | 246 |
| 262 | 247 |
| 263 typedef GrGpu INHERITED; | 248 typedef GrGpu INHERITED; |
| 264 }; | 249 }; |
| 265 | 250 |
| 266 #endif | 251 #endif |
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