OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrVkCommandBuffer_DEFINED | 8 #ifndef GrVkCommandBuffer_DEFINED |
9 #define GrVkCommandBuffer_DEFINED | 9 #define GrVkCommandBuffer_DEFINED |
10 | 10 |
11 #include "GrVkGpu.h" | 11 #include "GrVkGpu.h" |
12 #include "GrVkResource.h" | 12 #include "GrVkResource.h" |
13 #include "GrVkUtil.h" | 13 #include "GrVkUtil.h" |
14 #include "vk/GrVkDefines.h" | 14 #include "vk/GrVkDefines.h" |
15 | 15 |
16 class GrVkFramebuffer; | 16 class GrVkFramebuffer; |
17 class GrVkPipeline; | 17 class GrVkPipeline; |
18 class GrVkRenderPass; | 18 class GrVkRenderPass; |
19 class GrVkRenderTarget; | 19 class GrVkRenderTarget; |
20 class GrVkTransferBuffer; | 20 class GrVkTransferBuffer; |
21 | 21 |
22 class GrVkCommandBuffer : public GrVkResource { | 22 class GrVkCommandBuffer : public GrVkResource { |
23 public: | 23 public: |
24 ~GrVkCommandBuffer() override; | |
25 | |
26 void invalidateState(); | 24 void invalidateState(); |
27 | 25 |
28 //////////////////////////////////////////////////////////////////////////// | 26 //////////////////////////////////////////////////////////////////////////// |
29 // CommandBuffer commands | 27 // CommandBuffer commands |
30 //////////////////////////////////////////////////////////////////////////// | 28 //////////////////////////////////////////////////////////////////////////// |
31 enum BarrierType { | 29 enum BarrierType { |
32 kMemory_BarrierType, | 30 kMemory_BarrierType, |
33 kBufferMemory_BarrierType, | 31 kBufferMemory_BarrierType, |
34 kImageMemory_BarrierType | 32 kImageMemory_BarrierType |
35 }; | 33 }; |
(...skipping 82 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
118 resource->ref(); | 116 resource->ref(); |
119 fTrackedResources.push_back(resource); | 117 fTrackedResources.push_back(resource); |
120 } | 118 } |
121 | 119 |
122 protected: | 120 protected: |
123 GrVkCommandBuffer(VkCommandBuffer cmdBuffer, const GrVkRenderPass* rp =
VK_NULL_HANDLE) | 121 GrVkCommandBuffer(VkCommandBuffer cmdBuffer, const GrVkRenderPass* rp =
VK_NULL_HANDLE) |
124 : fTrackedResources(kInitialTrackedResourcesCount) | 122 : fTrackedResources(kInitialTrackedResourcesCount) |
125 , fIsActive(false) | 123 , fIsActive(false) |
126 , fActiveRenderPass(rp) | 124 , fActiveRenderPass(rp) |
127 , fCmdBuffer(cmdBuffer) | 125 , fCmdBuffer(cmdBuffer) |
128 , fSubmitFence(VK_NULL_HANDLE) | |
129 , fBoundVertexBufferIsValid(false) | 126 , fBoundVertexBufferIsValid(false) |
130 , fBoundIndexBufferIsValid(false) { | 127 , fBoundIndexBufferIsValid(false) { |
131 this->invalidateState(); | 128 this->invalidateState(); |
132 } | 129 } |
133 SkTArray<const GrVkResource*, true> fTrackedResources; | 130 SkTArray<const GrVkResource*, true> fTrackedResources; |
134 | 131 |
135 // Tracks whether we are in the middle of a command buffer begin/end cal
ls and thus can add | 132 // Tracks whether we are in the middle of a command buffer begin/end cal
ls and thus can add |
136 // new commands to the buffer; | 133 // new commands to the buffer; |
137 bool fIsActive; | 134 bool fIsActive; |
138 | 135 |
139 // Stores a pointer to the current active render pass (i.e. begin has be
en called but not | 136 // Stores a pointer to the current active render pass (i.e. begin has be
en called but not |
140 // end). A nullptr means there is no active render pass. The GrVKCommand
Buffer does not own | 137 // end). A nullptr means there is no active render pass. The GrVKCommand
Buffer does not own |
141 // the render pass. | 138 // the render pass. |
142 const GrVkRenderPass* fActiveRenderPass; | 139 const GrVkRenderPass* fActiveRenderPass; |
143 | 140 |
144 VkCommandBuffer fCmdBuffer; | 141 VkCommandBuffer fCmdBuffer; |
145 VkFence fSubmitFence; | |
146 | 142 |
147 private: | 143 private: |
148 static const int kInitialTrackedResourcesCount = 32; | 144 static const int kInitialTrackedResourcesCount = 32; |
149 | 145 |
150 void freeGPUData(const GrVkGpu* gpu) const override; | 146 void freeGPUData(const GrVkGpu* gpu) const override; |
| 147 virtual void onFreeGPUData(const GrVkGpu* gpu) const = 0; |
151 void abandonSubResources() const override; | 148 void abandonSubResources() const override; |
152 | 149 |
153 VkBuffer fBoundVertexBuffer; | 150 VkBuffer fBoundVertexBuffer; |
154 bool fBoundVertexBufferIsValid; | 151 bool fBoundVertexBufferIsValid; |
155 | 152 |
156 VkBuffer fBoundIndexBuffer; | 153 VkBuffer fBoundIndexBuffer; |
157 bool fBoundIndexBufferIsValid; | 154 bool fBoundIndexBufferIsValid; |
158 | 155 |
159 // Cached values used for dynamic state updates | 156 // Cached values used for dynamic state updates |
160 VkViewport fCachedViewport; | 157 VkViewport fCachedViewport; |
161 VkRect2D fCachedScissor; | 158 VkRect2D fCachedScissor; |
162 float fCachedBlendConstant[4]; | 159 float fCachedBlendConstant[4]; |
163 }; | 160 }; |
164 | 161 |
165 class GrVkSecondaryCommandBuffer; | 162 class GrVkSecondaryCommandBuffer; |
166 | 163 |
167 class GrVkPrimaryCommandBuffer : public GrVkCommandBuffer { | 164 class GrVkPrimaryCommandBuffer : public GrVkCommandBuffer { |
168 public: | 165 public: |
| 166 ~GrVkPrimaryCommandBuffer() override; |
| 167 |
169 static GrVkPrimaryCommandBuffer* Create(const GrVkGpu* gpu, VkCommandPool cm
dPool); | 168 static GrVkPrimaryCommandBuffer* Create(const GrVkGpu* gpu, VkCommandPool cm
dPool); |
170 | 169 |
171 void begin(const GrVkGpu* gpu); | 170 void begin(const GrVkGpu* gpu); |
172 void end(const GrVkGpu* gpu); | 171 void end(const GrVkGpu* gpu); |
173 | 172 |
174 // Begins render pass on this command buffer. The framebuffer from GrVkRende
rTarget will be used | 173 // Begins render pass on this command buffer. The framebuffer from GrVkRende
rTarget will be used |
175 // in the render pass. | 174 // in the render pass. |
176 void beginRenderPass(const GrVkGpu* gpu, | 175 void beginRenderPass(const GrVkGpu* gpu, |
177 const GrVkRenderPass* renderPass, | 176 const GrVkRenderPass* renderPass, |
178 const GrVkRenderTarget& target); | 177 const GrVkRenderTarget& target, |
| 178 const SkIRect& bounds, |
| 179 bool forSecondaryCB); |
179 void endRenderPass(const GrVkGpu* gpu); | 180 void endRenderPass(const GrVkGpu* gpu); |
180 | 181 |
181 // Submits the SecondaryCommandBuffer into this command buffer. It is requir
ed that we are | 182 // Submits the SecondaryCommandBuffer into this command buffer. It is requir
ed that we are |
182 // currently inside a render pass that is compatible with the one used to cr
eate the | 183 // currently inside a render pass that is compatible with the one used to cr
eate the |
183 // SecondaryCommandBuffer. | 184 // SecondaryCommandBuffer. |
184 void executeCommands(const GrVkGpu* gpu, | 185 void executeCommands(const GrVkGpu* gpu, |
185 const GrVkSecondaryCommandBuffer* secondaryBuffer); | 186 const GrVkSecondaryCommandBuffer* secondaryBuffer); |
186 | 187 |
187 // Commands that only work outside of a render pass | 188 // Commands that only work outside of a render pass |
188 void clearColorImage(const GrVkGpu* gpu, | 189 void clearColorImage(const GrVkGpu* gpu, |
(...skipping 56 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
245 GrVkTransferBuffer* srcBuffer, | 246 GrVkTransferBuffer* srcBuffer, |
246 GrVkImage* dstImage, | 247 GrVkImage* dstImage, |
247 VkImageLayout dstLayout, | 248 VkImageLayout dstLayout, |
248 uint32_t copyRegionCount, | 249 uint32_t copyRegionCount, |
249 const VkBufferImageCopy* copyRegions); | 250 const VkBufferImageCopy* copyRegions); |
250 | 251 |
251 void submitToQueue(const GrVkGpu* gpu, VkQueue queue, GrVkGpu::SyncQueue syn
c); | 252 void submitToQueue(const GrVkGpu* gpu, VkQueue queue, GrVkGpu::SyncQueue syn
c); |
252 bool finished(const GrVkGpu* gpu) const; | 253 bool finished(const GrVkGpu* gpu) const; |
253 | 254 |
254 private: | 255 private: |
255 explicit GrVkPrimaryCommandBuffer(VkCommandBuffer cmdBuffer) : INHERITED(cmd
Buffer) {} | 256 explicit GrVkPrimaryCommandBuffer(VkCommandBuffer cmdBuffer) |
| 257 : INHERITED(cmdBuffer) |
| 258 , fSubmitFence(VK_NULL_HANDLE) {} |
| 259 |
| 260 void onFreeGPUData(const GrVkGpu* gpu) const override; |
| 261 |
| 262 VkFence fSubmitFence; |
256 | 263 |
257 typedef GrVkCommandBuffer INHERITED; | 264 typedef GrVkCommandBuffer INHERITED; |
258 }; | 265 }; |
259 | 266 |
260 class GrVkSecondaryCommandBuffer : public GrVkCommandBuffer { | 267 class GrVkSecondaryCommandBuffer : public GrVkCommandBuffer { |
261 public: | 268 public: |
262 static GrVkSecondaryCommandBuffer* Create(const GrVkGpu* gpu, VkCommandPool
cmdPool, | 269 static GrVkSecondaryCommandBuffer* Create(const GrVkGpu* gpu, VkCommandPool
cmdPool, |
263 const GrVkRenderPass* compatibleRe
nderPass); | 270 const GrVkRenderPass* compatibleRe
nderPass); |
264 | 271 |
265 void begin(const GrVkGpu* gpu, const GrVkFramebuffer* framebuffer); | 272 void begin(const GrVkGpu* gpu, const GrVkFramebuffer* framebuffer); |
266 void end(const GrVkGpu* gpu); | 273 void end(const GrVkGpu* gpu); |
267 | 274 |
268 private: | 275 private: |
269 explicit GrVkSecondaryCommandBuffer(VkCommandBuffer cmdBuffer, | 276 explicit GrVkSecondaryCommandBuffer(VkCommandBuffer cmdBuffer, |
270 const GrVkRenderPass* compatibleRenderPa
ss) | 277 const GrVkRenderPass* compatibleRenderPa
ss) |
271 : INHERITED(cmdBuffer, compatibleRenderPass) { | 278 : INHERITED(cmdBuffer, compatibleRenderPass) { |
272 } | 279 } |
273 | 280 |
| 281 void onFreeGPUData(const GrVkGpu* gpu) const override {} |
| 282 |
274 friend class GrVkPrimaryCommandBuffer; | 283 friend class GrVkPrimaryCommandBuffer; |
275 | 284 |
276 typedef GrVkCommandBuffer INHERITED; | 285 typedef GrVkCommandBuffer INHERITED; |
277 }; | 286 }; |
278 | 287 |
279 #endif | 288 #endif |
OLD | NEW |