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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrStencilPathBatch_DEFINED | 8 #ifndef GrStencilPathBatch_DEFINED |
9 #define GrStencilPathBatch_DEFINED | 9 #define GrStencilPathBatch_DEFINED |
10 | 10 |
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58 , fScissor(scissor) | 58 , fScissor(scissor) |
59 , fRenderTarget(renderTarget) | 59 , fRenderTarget(renderTarget) |
60 , fPath(path) { | 60 , fPath(path) { |
61 fBounds = path->getBounds(); | 61 fBounds = path->getBounds(); |
62 } | 62 } |
63 | 63 |
64 bool onCombineIfPossible(GrBatch* t, const GrCaps& caps) override { return f alse; } | 64 bool onCombineIfPossible(GrBatch* t, const GrCaps& caps) override { return f alse; } |
65 | 65 |
66 void onPrepare(GrBatchFlushState*) override {} | 66 void onPrepare(GrBatchFlushState*) override {} |
67 | 67 |
68 void onDraw(GrBatchFlushState* state) override { | 68 void onDraw(GrBatchFlushState* state, GrGpuCommandBuffer* buffer) override { |
69 GrPathRendering::StencilPathArgs args(fUseHWAA, fRenderTarget.get(), &fV iewMatrix, | 69 GrPathRendering::StencilPathArgs args(fUseHWAA, fRenderTarget.get(), &fV iewMatrix, |
70 &fScissor, &fStencil); | 70 &fScissor, &fStencil); |
71 state->gpu()->pathRendering()->stencilPath(args, fPath.get()); | 71 state->gpu()->pathRendering()->stencilPath(args, fPath.get()); |
jvanverth1
2016/06/17 15:25:16
What happens with pathRendering? Does it get inlin
egdaniel
2016/06/17 15:57:35
Well in Vulkan we never get Path Batches. In GL th
jvanverth1
2016/06/17 16:49:13
Acknowledged.
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72 } | 72 } |
73 | 73 |
74 SkMatrix fViewMatrix; | 74 SkMatrix fViewMatrix; |
75 bool fUseHWAA; | 75 bool fUseHWAA; |
76 GrStencilSettings fStencil; | 76 GrStencilSettings fStencil; |
77 GrScissorState fScissor; | 77 GrScissorState fScissor; |
78 GrPendingIOResource<GrRenderTarget, kWrite_GrIOType> fRenderTarget; | 78 GrPendingIOResource<GrRenderTarget, kWrite_GrIOType> fRenderTarget; |
79 GrPendingIOResource<const GrPath, kRead_GrIOType> fPath; | 79 GrPendingIOResource<const GrPath, kRead_GrIOType> fPath; |
80 | 80 |
81 typedef GrBatch INHERITED; | 81 typedef GrBatch INHERITED; |
82 }; | 82 }; |
83 | 83 |
84 #endif | 84 #endif |
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