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Side by Side Diff: src/gpu/GrGpuCommandBuffer.cpp

Issue 2078483002: Start using GrGpuCommandBuffer in GrDrawTarget. (Closed) Base URL: https://skia.googlesource.com/skia.git@memoryWAR
Patch Set: clean up Created 4 years, 6 months ago
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1 /*
2 * Copyright 2016 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "GrGpuCommandBuffer.h"
9
10 #include "GrGpu.h"
11 #include "GrPrimitiveProcessor.h"
12
13
14 void GrGpuCommandBuffer::submit(const SkIRect& bounds) {
15 this->gpu()->handleDirtyContext();
jvanverth1 2016/06/17 15:25:15 It'd be less verbose to just say fGpu->
egdaniel 2016/06/17 15:57:35 The base class doesn't have a fGpu. I could pass t
jvanverth1 2016/06/17 16:49:13 It's fine the way it is.
16 this->onSubmit(bounds);
17 }
18
19 bool GrGpuCommandBuffer::draw(const GrPipeline& pipeline,
20 const GrPrimitiveProcessor& primProc,
21 const GrMesh* mesh,
22 int meshCount) {
23 if (primProc.numAttribs() > this->gpu()->caps()->maxVertexAttributes()) {
24 this->gpu()->stats()->incNumFailedDraws();
25 return false;
26 }
27 this->onDraw(pipeline, primProc, mesh, meshCount);
28 return true;
29 }
30
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