| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGLGpuCommandBuffer_DEFINED | 8 #ifndef GrGLGpuCommandBuffer_DEFINED |
| 9 #define GrGLGpuCommandBuffer_DEFINED | 9 #define GrGLGpuCommandBuffer_DEFINED |
| 10 | 10 |
| 11 #include "GrGpuCommandBuffer.h" | 11 #include "GrGpuCommandBuffer.h" |
| 12 | 12 |
| 13 class GrGLGpu; | 13 #include "GrGLGpu.h" |
| 14 | 14 |
| 15 class GrGLGpuCommandBuffer : public GrGpuCommandBuffer { | 15 class GrGLGpuCommandBuffer : public GrGpuCommandBuffer { |
| 16 /** |
| 17 * We do not actually buffer up draws or do any work in the this class for GL. I
nstead commands |
| 18 * are immediately sent to the gpu to execute. Thus all the commands in this cla
ss are simply |
| 19 * pass through functions to corresponding calls in the GrGLGpu class. |
| 20 */ |
| 16 public: | 21 public: |
| 17 GrGLGpuCommandBuffer(GrGLGpu* gpu) /*: fGpu(gpu)*/ {} | 22 GrGLGpuCommandBuffer(GrGLGpu* gpu) : fGpu(gpu) {} |
| 18 | 23 |
| 19 virtual ~GrGLGpuCommandBuffer() {} | 24 virtual ~GrGLGpuCommandBuffer() {} |
| 20 | 25 |
| 21 void end() override {} | 26 void end() override {} |
| 22 | 27 |
| 23 void submit() override {} | 28 void discard(GrRenderTarget* rt) override { fGpu->discard(rt); } |
| 24 | 29 |
| 25 private: | 30 private: |
| 26 // commented out to appease clang compiler warning about unused private fiel
d | 31 GrGpu* gpu() override { return fGpu; } |
| 27 // GrGLGpu* fGpu; | 32 |
| 33 void onSubmit(const SkIRect& bounds) override {} |
| 34 |
| 35 void onDraw(const GrPipeline& pipeline, |
| 36 const GrPrimitiveProcessor& primProc, |
| 37 const GrMesh* mesh, |
| 38 int meshCount) override { |
| 39 fGpu->draw(pipeline, primProc, mesh, meshCount); |
| 40 } |
| 41 |
| 42 void onClear(GrRenderTarget* rt, const SkIRect& rect, GrColor color) overrid
e { |
| 43 fGpu->clear(rect, color, rt); |
| 44 } |
| 45 |
| 46 void onClearStencilClip(GrRenderTarget* rt, const SkIRect& rect, bool inside
Clip) override { |
| 47 fGpu->clearStencilClip(rect, insideClip, rt); |
| 48 } |
| 49 |
| 50 GrGLGpu* fGpu; |
| 28 | 51 |
| 29 typedef GrGpuCommandBuffer INHERITED; | 52 typedef GrGpuCommandBuffer INHERITED; |
| 30 }; | 53 }; |
| 31 | 54 |
| 32 #endif | 55 #endif |
| 33 | 56 |
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