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| 1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ | 5 #ifndef V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ |
| 6 #define V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ | 6 #define V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ |
| 7 | 7 |
| 8 #include "src/compiler/common-operator.h" | 8 #include "src/compiler/common-operator.h" |
| 9 #include "src/compiler/node.h" | 9 #include "src/compiler/node.h" |
| 10 #include "src/compiler/simplified-operator.h" | 10 #include "src/compiler/simplified-operator.h" |
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| 90 ValueEffectControl LowerObjectIsUndetectable(Node* node, Node* effect, | 90 ValueEffectControl LowerObjectIsUndetectable(Node* node, Node* effect, |
| 91 Node* control); | 91 Node* control); |
| 92 ValueEffectControl LowerStringFromCharCode(Node* node, Node* effect, | 92 ValueEffectControl LowerStringFromCharCode(Node* node, Node* effect, |
| 93 Node* control); | 93 Node* control); |
| 94 ValueEffectControl LowerCheckFloat64Hole(Node* node, Node* frame_state, | 94 ValueEffectControl LowerCheckFloat64Hole(Node* node, Node* frame_state, |
| 95 Node* effect, Node* control); | 95 Node* effect, Node* control); |
| 96 ValueEffectControl LowerCheckTaggedHole(Node* node, Node* frame_state, | 96 ValueEffectControl LowerCheckTaggedHole(Node* node, Node* frame_state, |
| 97 Node* effect, Node* control); | 97 Node* effect, Node* control); |
| 98 ValueEffectControl LowerCheckIf(Node* node, Node* frame_state, Node* effect, | 98 ValueEffectControl LowerCheckIf(Node* node, Node* frame_state, Node* effect, |
| 99 Node* control); | 99 Node* control); |
| 100 ValueEffectControl LowerCheckUnless(Node* node, Node* frame_state, | |
| 101 Node* effect, Node* control); | |
| 102 ValueEffectControl LowerPlainPrimitiveToNumber(Node* node, Node* effect, | 100 ValueEffectControl LowerPlainPrimitiveToNumber(Node* node, Node* effect, |
| 103 Node* control); | 101 Node* control); |
| 104 ValueEffectControl LowerPlainPrimitiveToWord32(Node* node, Node* effect, | 102 ValueEffectControl LowerPlainPrimitiveToWord32(Node* node, Node* effect, |
| 105 Node* control); | 103 Node* control); |
| 106 ValueEffectControl LowerPlainPrimitiveToFloat64(Node* node, Node* effect, | 104 ValueEffectControl LowerPlainPrimitiveToFloat64(Node* node, Node* effect, |
| 107 Node* control); | 105 Node* control); |
| 108 | 106 |
| 109 ValueEffectControl AllocateHeapNumberWithValue(Node* node, Node* effect, | 107 ValueEffectControl AllocateHeapNumberWithValue(Node* node, Node* effect, |
| 110 Node* control); | 108 Node* control); |
| 111 ValueEffectControl BuildCheckedFloat64ToInt32(Node* value, Node* frame_state, | 109 ValueEffectControl BuildCheckedFloat64ToInt32(Node* value, Node* frame_state, |
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| 142 Zone* temp_zone_; | 140 Zone* temp_zone_; |
| 143 | 141 |
| 144 SetOncePointer<Operator const> to_number_operator_; | 142 SetOncePointer<Operator const> to_number_operator_; |
| 145 }; | 143 }; |
| 146 | 144 |
| 147 } // namespace compiler | 145 } // namespace compiler |
| 148 } // namespace internal | 146 } // namespace internal |
| 149 } // namespace v8 | 147 } // namespace v8 |
| 150 | 148 |
| 151 #endif // V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ | 149 #endif // V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ |
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