| Index: src/a64/regexp-macro-assembler-a64.h
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| diff --git a/src/a64/regexp-macro-assembler-a64.h b/src/a64/regexp-macro-assembler-a64.h
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| deleted file mode 100644
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| index ff4f8daa86d4a085909c3a5edb97f37237e9c290..0000000000000000000000000000000000000000
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| --- a/src/a64/regexp-macro-assembler-a64.h
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| +++ /dev/null
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| @@ -1,315 +0,0 @@
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| -// Copyright 2013 the V8 project authors. All rights reserved.
|
| -// Redistribution and use in source and binary forms, with or without
|
| -// modification, are permitted provided that the following conditions are
|
| -// met:
|
| -//
|
| -// * Redistributions of source code must retain the above copyright
|
| -// notice, this list of conditions and the following disclaimer.
|
| -// * Redistributions in binary form must reproduce the above
|
| -// copyright notice, this list of conditions and the following
|
| -// disclaimer in the documentation and/or other materials provided
|
| -// with the distribution.
|
| -// * Neither the name of Google Inc. nor the names of its
|
| -// contributors may be used to endorse or promote products derived
|
| -// from this software without specific prior written permission.
|
| -//
|
| -// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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| -// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
| -// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
| -// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
| -// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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| -// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
| -// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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| -// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
| -// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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| -// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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| -// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| -
|
| -#ifndef V8_A64_REGEXP_MACRO_ASSEMBLER_A64_H_
|
| -#define V8_A64_REGEXP_MACRO_ASSEMBLER_A64_H_
|
| -
|
| -#include "a64/assembler-a64.h"
|
| -#include "a64/assembler-a64-inl.h"
|
| -#include "macro-assembler.h"
|
| -
|
| -namespace v8 {
|
| -namespace internal {
|
| -
|
| -
|
| -#ifndef V8_INTERPRETED_REGEXP
|
| -class RegExpMacroAssemblerA64: public NativeRegExpMacroAssembler {
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| - public:
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| - RegExpMacroAssemblerA64(Mode mode, int registers_to_save, Zone* zone);
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| - virtual ~RegExpMacroAssemblerA64();
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| - virtual int stack_limit_slack();
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| - virtual void AdvanceCurrentPosition(int by);
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| - virtual void AdvanceRegister(int reg, int by);
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| - virtual void Backtrack();
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| - virtual void Bind(Label* label);
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| - virtual void CheckAtStart(Label* on_at_start);
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| - virtual void CheckCharacter(unsigned c, Label* on_equal);
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| - virtual void CheckCharacterAfterAnd(unsigned c,
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| - unsigned mask,
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| - Label* on_equal);
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| - virtual void CheckCharacterGT(uc16 limit, Label* on_greater);
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| - virtual void CheckCharacterLT(uc16 limit, Label* on_less);
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| - virtual void CheckCharacters(Vector<const uc16> str,
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| - int cp_offset,
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| - Label* on_failure,
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| - bool check_end_of_string);
|
| - // A "greedy loop" is a loop that is both greedy and with a simple
|
| - // body. It has a particularly simple implementation.
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| - virtual void CheckGreedyLoop(Label* on_tos_equals_current_position);
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| - virtual void CheckNotAtStart(Label* on_not_at_start);
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| - virtual void CheckNotBackReference(int start_reg, Label* on_no_match);
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| - virtual void CheckNotBackReferenceIgnoreCase(int start_reg,
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| - Label* on_no_match);
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| - virtual void CheckNotCharacter(unsigned c, Label* on_not_equal);
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| - virtual void CheckNotCharacterAfterAnd(unsigned c,
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| - unsigned mask,
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| - Label* on_not_equal);
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| - virtual void CheckNotCharacterAfterMinusAnd(uc16 c,
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| - uc16 minus,
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| - uc16 mask,
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| - Label* on_not_equal);
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| - virtual void CheckCharacterInRange(uc16 from,
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| - uc16 to,
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| - Label* on_in_range);
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| - virtual void CheckCharacterNotInRange(uc16 from,
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| - uc16 to,
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| - Label* on_not_in_range);
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| - virtual void CheckBitInTable(Handle<ByteArray> table, Label* on_bit_set);
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| -
|
| - // Checks whether the given offset from the current position is before
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| - // the end of the string.
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| - virtual void CheckPosition(int cp_offset, Label* on_outside_input);
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| - virtual bool CheckSpecialCharacterClass(uc16 type,
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| - Label* on_no_match);
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| - virtual void Fail();
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| - virtual Handle<HeapObject> GetCode(Handle<String> source);
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| - virtual void GoTo(Label* label);
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| - virtual void IfRegisterGE(int reg, int comparand, Label* if_ge);
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| - virtual void IfRegisterLT(int reg, int comparand, Label* if_lt);
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| - virtual void IfRegisterEqPos(int reg, Label* if_eq);
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| - virtual IrregexpImplementation Implementation();
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| - virtual void LoadCurrentCharacter(int cp_offset,
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| - Label* on_end_of_input,
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| - bool check_bounds = true,
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| - int characters = 1);
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| - virtual void PopCurrentPosition();
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| - virtual void PopRegister(int register_index);
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| - virtual void PushBacktrack(Label* label);
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| - virtual void PushCurrentPosition();
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| - virtual void PushRegister(int register_index,
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| - StackCheckFlag check_stack_limit);
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| - virtual void ReadCurrentPositionFromRegister(int reg);
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| - virtual void ReadStackPointerFromRegister(int reg);
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| - virtual void SetCurrentPositionFromEnd(int by);
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| - virtual void SetRegister(int register_index, int to);
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| - virtual bool Succeed();
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| - virtual void WriteCurrentPositionToRegister(int reg, int cp_offset);
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| - virtual void ClearRegisters(int reg_from, int reg_to);
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| - virtual void WriteStackPointerToRegister(int reg);
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| - virtual bool CanReadUnaligned();
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| -
|
| - // Called from RegExp if the stack-guard is triggered.
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| - // If the code object is relocated, the return address is fixed before
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| - // returning.
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| - static int CheckStackGuardState(Address* return_address,
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| - Code* re_code,
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| - Address re_frame,
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| - int start_offset,
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| - const byte** input_start,
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| - const byte** input_end);
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| -
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| - private:
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| - // Above the frame pointer - Stored registers and stack passed parameters.
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| - // Callee-saved registers x19-x29, where x29 is the old frame pointer.
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| - static const int kCalleeSavedRegisters = 0;
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| - // Return address.
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| - // It is placed above the 11 callee-saved registers.
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| - static const int kReturnAddress = kCalleeSavedRegisters + 11 * kPointerSize;
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| - static const int kSecondaryReturnAddress = kReturnAddress + kPointerSize;
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| - // Stack parameter placed by caller.
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| - static const int kIsolate = kSecondaryReturnAddress + kPointerSize;
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| -
|
| - // Below the frame pointer.
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| - // Register parameters stored by setup code.
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| - static const int kDirectCall = kCalleeSavedRegisters - kPointerSize;
|
| - static const int kStackBase = kDirectCall - kPointerSize;
|
| - static const int kOutputSize = kStackBase - kPointerSize;
|
| - static const int kInput = kOutputSize - kPointerSize;
|
| - // When adding local variables remember to push space for them in
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| - // the frame in GetCode.
|
| - static const int kSuccessCounter = kInput - kPointerSize;
|
| - // First position register address on the stack. Following positions are
|
| - // below it. A position is a 32 bit value.
|
| - static const int kFirstRegisterOnStack = kSuccessCounter - kWRegSize;
|
| - // A capture is a 64 bit value holding two position.
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| - static const int kFirstCaptureOnStack = kSuccessCounter - kXRegSize;
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| -
|
| - // Initial size of code buffer.
|
| - static const size_t kRegExpCodeSize = 1024;
|
| -
|
| - // When initializing registers to a non-position value we can unroll
|
| - // the loop. Set the limit of registers to unroll.
|
| - static const int kNumRegistersToUnroll = 16;
|
| -
|
| - // We are using x0 to x7 as a register cache. Each hardware register must
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| - // contain one capture, that is two 32 bit registers. We can cache at most
|
| - // 16 registers.
|
| - static const int kNumCachedRegisters = 16;
|
| -
|
| - // Load a number of characters at the given offset from the
|
| - // current position, into the current-character register.
|
| - void LoadCurrentCharacterUnchecked(int cp_offset, int character_count);
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| -
|
| - // Check whether preemption has been requested.
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| - void CheckPreemption();
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| -
|
| - // Check whether we are exceeding the stack limit on the backtrack stack.
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| - void CheckStackLimit();
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| -
|
| - // Generate a call to CheckStackGuardState.
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| - void CallCheckStackGuardState(Register scratch);
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| -
|
| - // Location of a 32 bit position register.
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| - MemOperand register_location(int register_index);
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| -
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| - // Location of a 64 bit capture, combining two position registers.
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| - MemOperand capture_location(int register_index, Register scratch);
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| -
|
| - // Register holding the current input position as negative offset from
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| - // the end of the string.
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| - Register current_input_offset() { return w21; }
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| -
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| - // The register containing the current character after LoadCurrentCharacter.
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| - Register current_character() { return w22; }
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| -
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| - // Register holding address of the end of the input string.
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| - Register input_end() { return x25; }
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| -
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| - // Register holding address of the start of the input string.
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| - Register input_start() { return x26; }
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| -
|
| - // Register holding the offset from the start of the string where we should
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| - // start matching.
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| - Register start_offset() { return w27; }
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| -
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| - // Pointer to the output array's first element.
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| - Register output_array() { return x28; }
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| -
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| - // Register holding the frame address. Local variables, parameters and
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| - // regexp registers are addressed relative to this.
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| - Register frame_pointer() { return fp; }
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| -
|
| - // The register containing the backtrack stack top. Provides a meaningful
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| - // name to the register.
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| - Register backtrack_stackpointer() { return x23; }
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| -
|
| - // Register holding pointer to the current code object.
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| - Register code_pointer() { return x20; }
|
| -
|
| - // Register holding the value used for clearing capture registers.
|
| - Register non_position_value() { return w24; }
|
| - // The top 32 bit of this register is used to store this value
|
| - // twice. This is used for clearing more than one register at a time.
|
| - Register twice_non_position_value() { return x24; }
|
| -
|
| - // Byte size of chars in the string to match (decided by the Mode argument)
|
| - int char_size() { return static_cast<int>(mode_); }
|
| -
|
| - // Equivalent to a conditional branch to the label, unless the label
|
| - // is NULL, in which case it is a conditional Backtrack.
|
| - void BranchOrBacktrack(Condition condition, Label* to);
|
| -
|
| - // Compares reg against immmediate before calling BranchOrBacktrack.
|
| - // It makes use of the Cbz and Cbnz instructions.
|
| - void CompareAndBranchOrBacktrack(Register reg,
|
| - int immediate,
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| - Condition condition,
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| - Label* to);
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| -
|
| - inline void CallIf(Label* to, Condition condition);
|
| -
|
| - // Save and restore the link register on the stack in a way that
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| - // is GC-safe.
|
| - inline void SaveLinkRegister();
|
| - inline void RestoreLinkRegister();
|
| -
|
| - // Pushes the value of a register on the backtrack stack. Decrements the
|
| - // stack pointer by a word size and stores the register's value there.
|
| - inline void Push(Register source);
|
| -
|
| - // Pops a value from the backtrack stack. Reads the word at the stack pointer
|
| - // and increments it by a word size.
|
| - inline void Pop(Register target);
|
| -
|
| - // This state indicates where the register actually is.
|
| - enum RegisterState {
|
| - STACKED, // Resides in memory.
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| - CACHED_LSW, // Least Significant Word of a 64 bit hardware register.
|
| - CACHED_MSW // Most Significant Word of a 64 bit hardware register.
|
| - };
|
| -
|
| - RegisterState GetRegisterState(int register_index) {
|
| - ASSERT(register_index >= 0);
|
| - if (register_index >= kNumCachedRegisters) {
|
| - return STACKED;
|
| - } else {
|
| - if ((register_index % 2) == 0) {
|
| - return CACHED_LSW;
|
| - } else {
|
| - return CACHED_MSW;
|
| - }
|
| - }
|
| - }
|
| -
|
| - // Store helper that takes the state of the register into account.
|
| - inline void StoreRegister(int register_index, Register source);
|
| -
|
| - // Returns a hardware W register that holds the value of the capture
|
| - // register.
|
| - //
|
| - // This function will try to use an existing cache register (w0-w7) for the
|
| - // result. Otherwise, it will load the value into maybe_result.
|
| - //
|
| - // If the returned register is anything other than maybe_result, calling code
|
| - // must not write to it.
|
| - inline Register GetRegister(int register_index, Register maybe_result);
|
| -
|
| - // Returns the harware register (x0-x7) holding the value of the capture
|
| - // register.
|
| - // This assumes that the state of the register is not STACKED.
|
| - inline Register GetCachedRegister(int register_index);
|
| -
|
| - Isolate* isolate() const { return masm_->isolate(); }
|
| -
|
| - MacroAssembler* masm_;
|
| -
|
| - // Which mode to generate code for (ASCII or UC16).
|
| - Mode mode_;
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| -
|
| - // One greater than maximal register index actually used.
|
| - int num_registers_;
|
| -
|
| - // Number of registers to output at the end (the saved registers
|
| - // are always 0..num_saved_registers_-1)
|
| - int num_saved_registers_;
|
| -
|
| - // Labels used internally.
|
| - Label entry_label_;
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| - Label start_label_;
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| - Label success_label_;
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| - Label backtrack_label_;
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| - Label exit_label_;
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| - Label check_preempt_label_;
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| - Label stack_overflow_label_;
|
| -};
|
| -
|
| -#endif // V8_INTERPRETED_REGEXP
|
| -
|
| -
|
| -}} // namespace v8::internal
|
| -
|
| -#endif // V8_A64_REGEXP_MACRO_ASSEMBLER_A64_H_
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|
|