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Unified Diff: src/a64/debug-a64.cc

Issue 207823003: Rename A64 port to ARM64 port (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: retry Created 6 years, 9 months ago
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Index: src/a64/debug-a64.cc
diff --git a/src/a64/debug-a64.cc b/src/a64/debug-a64.cc
deleted file mode 100644
index 8b901d778f0797996d22f83bf46860519bc155d2..0000000000000000000000000000000000000000
--- a/src/a64/debug-a64.cc
+++ /dev/null
@@ -1,393 +0,0 @@
-// Copyright 2013 the V8 project authors. All rights reserved.
-// Redistribution and use in source and binary forms, with or without
-// modification, are permitted provided that the following conditions are
-// met:
-//
-// * Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-// * Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following
-// disclaimer in the documentation and/or other materials provided
-// with the distribution.
-// * Neither the name of Google Inc. nor the names of its
-// contributors may be used to endorse or promote products derived
-// from this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-#include "v8.h"
-
-#if V8_TARGET_ARCH_A64
-
-#include "codegen.h"
-#include "debug.h"
-
-namespace v8 {
-namespace internal {
-
-
-#define __ ACCESS_MASM(masm)
-
-
-#ifdef ENABLE_DEBUGGER_SUPPORT
-bool BreakLocationIterator::IsDebugBreakAtReturn() {
- return Debug::IsDebugBreakAtReturn(rinfo());
-}
-
-
-void BreakLocationIterator::SetDebugBreakAtReturn() {
- // Patch the code emitted by FullCodeGenerator::EmitReturnSequence, changing
- // the return from JS function sequence from
- // mov sp, fp
- // ldp fp, lr, [sp] #16
- // lrd ip0, [pc, #(3 * kInstructionSize)]
- // add sp, sp, ip0
- // ret
- // <number of paramters ...
- // ... plus one (64 bits)>
- // to a call to the debug break return code.
- // ldr ip0, [pc, #(3 * kInstructionSize)]
- // blr ip0
- // hlt kHltBadCode @ code should not return, catch if it does.
- // <debug break return code ...
- // ... entry point address (64 bits)>
-
- // The patching code must not overflow the space occupied by the return
- // sequence.
- STATIC_ASSERT(Assembler::kJSRetSequenceInstructions >= 5);
- PatchingAssembler patcher(reinterpret_cast<Instruction*>(rinfo()->pc()), 5);
- byte* entry =
- debug_info_->GetIsolate()->debug()->debug_break_return()->entry();
-
- // The first instruction of a patched return sequence must be a load literal
- // loading the address of the debug break return code.
- patcher.LoadLiteral(ip0, 3 * kInstructionSize);
- // TODO(all): check the following is correct.
- // The debug break return code will push a frame and call statically compiled
- // code. By using blr, even though control will not return after the branch,
- // this call site will be registered in the frame (lr being saved as the pc
- // of the next instruction to execute for this frame). The debugger can now
- // iterate on the frames to find call to debug break return code.
- patcher.blr(ip0);
- patcher.hlt(kHltBadCode);
- patcher.dc64(reinterpret_cast<int64_t>(entry));
-}
-
-
-void BreakLocationIterator::ClearDebugBreakAtReturn() {
- // Reset the code emitted by EmitReturnSequence to its original state.
- rinfo()->PatchCode(original_rinfo()->pc(),
- Assembler::kJSRetSequenceInstructions);
-}
-
-
-bool Debug::IsDebugBreakAtReturn(RelocInfo* rinfo) {
- ASSERT(RelocInfo::IsJSReturn(rinfo->rmode()));
- return rinfo->IsPatchedReturnSequence();
-}
-
-
-bool BreakLocationIterator::IsDebugBreakAtSlot() {
- ASSERT(IsDebugBreakSlot());
- // Check whether the debug break slot instructions have been patched.
- return rinfo()->IsPatchedDebugBreakSlotSequence();
-}
-
-
-void BreakLocationIterator::SetDebugBreakAtSlot() {
- // Patch the code emitted by Debug::GenerateSlots, changing the debug break
- // slot code from
- // mov x0, x0 @ nop DEBUG_BREAK_NOP
- // mov x0, x0 @ nop DEBUG_BREAK_NOP
- // mov x0, x0 @ nop DEBUG_BREAK_NOP
- // mov x0, x0 @ nop DEBUG_BREAK_NOP
- // to a call to the debug slot code.
- // ldr ip0, [pc, #(2 * kInstructionSize)]
- // blr ip0
- // <debug break slot code ...
- // ... entry point address (64 bits)>
-
- // TODO(all): consider adding a hlt instruction after the blr as we don't
- // expect control to return here. This implies increasing
- // kDebugBreakSlotInstructions to 5 instructions.
-
- // The patching code must not overflow the space occupied by the return
- // sequence.
- STATIC_ASSERT(Assembler::kDebugBreakSlotInstructions >= 4);
- PatchingAssembler patcher(reinterpret_cast<Instruction*>(rinfo()->pc()), 4);
- byte* entry =
- debug_info_->GetIsolate()->debug()->debug_break_slot()->entry();
-
- // The first instruction of a patched debug break slot must be a load literal
- // loading the address of the debug break slot code.
- patcher.LoadLiteral(ip0, 2 * kInstructionSize);
- // TODO(all): check the following is correct.
- // The debug break slot code will push a frame and call statically compiled
- // code. By using blr, event hough control will not return after the branch,
- // this call site will be registered in the frame (lr being saved as the pc
- // of the next instruction to execute for this frame). The debugger can now
- // iterate on the frames to find call to debug break slot code.
- patcher.blr(ip0);
- patcher.dc64(reinterpret_cast<int64_t>(entry));
-}
-
-
-void BreakLocationIterator::ClearDebugBreakAtSlot() {
- ASSERT(IsDebugBreakSlot());
- rinfo()->PatchCode(original_rinfo()->pc(),
- Assembler::kDebugBreakSlotInstructions);
-}
-
-const bool Debug::FramePaddingLayout::kIsSupported = false;
-
-static void Generate_DebugBreakCallHelper(MacroAssembler* masm,
- RegList object_regs,
- RegList non_object_regs,
- Register scratch) {
- {
- FrameScope scope(masm, StackFrame::INTERNAL);
-
- // Any live values (object_regs and non_object_regs) in caller-saved
- // registers (or lr) need to be stored on the stack so that their values are
- // safely preserved for a call into C code.
- //
- // Also:
- // * object_regs may be modified during the C code by the garbage
- // collector. Every object register must be a valid tagged pointer or
- // SMI.
- //
- // * non_object_regs will be converted to SMIs so that the garbage
- // collector doesn't try to interpret them as pointers.
- //
- // TODO(jbramley): Why can't this handle callee-saved registers?
- ASSERT((~kCallerSaved.list() & object_regs) == 0);
- ASSERT((~kCallerSaved.list() & non_object_regs) == 0);
- ASSERT((object_regs & non_object_regs) == 0);
- ASSERT((scratch.Bit() & object_regs) == 0);
- ASSERT((scratch.Bit() & non_object_regs) == 0);
- ASSERT((masm->TmpList()->list() & (object_regs | non_object_regs)) == 0);
- STATIC_ASSERT(kSmiValueSize == 32);
-
- CPURegList non_object_list =
- CPURegList(CPURegister::kRegister, kXRegSizeInBits, non_object_regs);
- while (!non_object_list.IsEmpty()) {
- // Store each non-object register as two SMIs.
- Register reg = Register(non_object_list.PopLowestIndex());
- __ Push(reg);
- __ Poke(wzr, 0);
- __ Push(reg.W(), wzr);
- // Stack:
- // jssp[12]: reg[63:32]
- // jssp[8]: 0x00000000 (SMI tag & padding)
- // jssp[4]: reg[31:0]
- // jssp[0]: 0x00000000 (SMI tag & padding)
- STATIC_ASSERT((kSmiTag == 0) && (kSmiShift == 32));
- }
-
- if (object_regs != 0) {
- __ PushXRegList(object_regs);
- }
-
-#ifdef DEBUG
- __ RecordComment("// Calling from debug break to runtime - come in - over");
-#endif
- __ Mov(x0, 0); // No arguments.
- __ Mov(x1, ExternalReference::debug_break(masm->isolate()));
-
- CEntryStub stub(1);
- __ CallStub(&stub);
-
- // Restore the register values from the expression stack.
- if (object_regs != 0) {
- __ PopXRegList(object_regs);
- }
-
- non_object_list =
- CPURegList(CPURegister::kRegister, kXRegSizeInBits, non_object_regs);
- while (!non_object_list.IsEmpty()) {
- // Load each non-object register from two SMIs.
- // Stack:
- // jssp[12]: reg[63:32]
- // jssp[8]: 0x00000000 (SMI tag & padding)
- // jssp[4]: reg[31:0]
- // jssp[0]: 0x00000000 (SMI tag & padding)
- Register reg = Register(non_object_list.PopHighestIndex());
- __ Pop(scratch, reg);
- __ Bfxil(reg, scratch, 32, 32);
- }
-
- // Leave the internal frame.
- }
-
- // Now that the break point has been handled, resume normal execution by
- // jumping to the target address intended by the caller and that was
- // overwritten by the address of DebugBreakXXX.
- ExternalReference after_break_target(Debug_Address::AfterBreakTarget(),
- masm->isolate());
- __ Mov(scratch, after_break_target);
- __ Ldr(scratch, MemOperand(scratch));
- __ Br(scratch);
-}
-
-
-void Debug::GenerateLoadICDebugBreak(MacroAssembler* masm) {
- // Calling convention for IC load (from ic-arm.cc).
- // ----------- S t a t e -------------
- // -- x2 : name
- // -- lr : return address
- // -- x0 : receiver
- // -- [sp] : receiver
- // -----------------------------------
- // Registers x0 and x2 contain objects that need to be pushed on the
- // expression stack of the fake JS frame.
- Generate_DebugBreakCallHelper(masm, x0.Bit() | x2.Bit(), 0, x10);
-}
-
-
-void Debug::GenerateStoreICDebugBreak(MacroAssembler* masm) {
- // Calling convention for IC store (from ic-arm.cc).
- // ----------- S t a t e -------------
- // -- x0 : value
- // -- x1 : receiver
- // -- x2 : name
- // -- lr : return address
- // -----------------------------------
- // Registers x0, x1, and x2 contain objects that need to be pushed on the
- // expression stack of the fake JS frame.
- Generate_DebugBreakCallHelper(masm, x0.Bit() | x1.Bit() | x2.Bit(), 0, x10);
-}
-
-
-void Debug::GenerateKeyedLoadICDebugBreak(MacroAssembler* masm) {
- // ---------- S t a t e --------------
- // -- lr : return address
- // -- x0 : key
- // -- x1 : receiver
- Generate_DebugBreakCallHelper(masm, x0.Bit() | x1.Bit(), 0, x10);
-}
-
-
-void Debug::GenerateKeyedStoreICDebugBreak(MacroAssembler* masm) {
- // ---------- S t a t e --------------
- // -- x0 : value
- // -- x1 : key
- // -- x2 : receiver
- // -- lr : return address
- Generate_DebugBreakCallHelper(masm, x0.Bit() | x1.Bit() | x2.Bit(), 0, x10);
-}
-
-
-void Debug::GenerateCompareNilICDebugBreak(MacroAssembler* masm) {
- // Register state for CompareNil IC
- // ----------- S t a t e -------------
- // -- r0 : value
- // -----------------------------------
- Generate_DebugBreakCallHelper(masm, x0.Bit(), 0, x10);
-}
-
-
-void Debug::GenerateCallICDebugBreak(MacroAssembler* masm) {
- // Calling convention for IC call (from ic-arm.cc)
- // ----------- S t a t e -------------
- // -- x2 : name
- // -----------------------------------
- Generate_DebugBreakCallHelper(masm, x2.Bit(), 0, x10);
-}
-
-
-void Debug::GenerateReturnDebugBreak(MacroAssembler* masm) {
- // In places other than IC call sites it is expected that r0 is TOS which
- // is an object - this is not generally the case so this should be used with
- // care.
- Generate_DebugBreakCallHelper(masm, x0.Bit(), 0, x10);
-}
-
-
-void Debug::GenerateCallFunctionStubDebugBreak(MacroAssembler* masm) {
- // Register state for CallFunctionStub (from code-stubs-a64.cc).
- // ----------- S t a t e -------------
- // -- x1 : function
- // -----------------------------------
- Generate_DebugBreakCallHelper(masm, x1.Bit(), 0, x10);
-}
-
-
-void Debug::GenerateCallFunctionStubRecordDebugBreak(MacroAssembler* masm) {
- // Register state for CallFunctionStub (from code-stubs-a64.cc).
- // ----------- S t a t e -------------
- // -- x1 : function
- // -- x2 : feedback array
- // -- x3 : slot in feedback array
- // -----------------------------------
- Generate_DebugBreakCallHelper(masm, x1.Bit() | x2.Bit() | x3.Bit(), 0, x10);
-}
-
-
-void Debug::GenerateCallConstructStubDebugBreak(MacroAssembler* masm) {
- // Calling convention for CallConstructStub (from code-stubs-a64.cc).
- // ----------- S t a t e -------------
- // -- x0 : number of arguments (not smi)
- // -- x1 : constructor function
- // -----------------------------------
- Generate_DebugBreakCallHelper(masm, x1.Bit(), x0.Bit(), x10);
-}
-
-
-void Debug::GenerateCallConstructStubRecordDebugBreak(MacroAssembler* masm) {
- // Calling convention for CallConstructStub (from code-stubs-a64.cc).
- // ----------- S t a t e -------------
- // -- x0 : number of arguments (not smi)
- // -- x1 : constructor function
- // -- x2 : feedback array
- // -- x3 : feedback slot (smi)
- // -----------------------------------
- Generate_DebugBreakCallHelper(
- masm, x1.Bit() | x2.Bit() | x3.Bit(), x0.Bit(), x10);
-}
-
-
-void Debug::GenerateSlot(MacroAssembler* masm) {
- // Generate enough nop's to make space for a call instruction. Avoid emitting
- // the constant pool in the debug break slot code.
- InstructionAccurateScope scope(masm, Assembler::kDebugBreakSlotInstructions);
-
- __ RecordDebugBreakSlot();
- for (int i = 0; i < Assembler::kDebugBreakSlotInstructions; i++) {
- __ nop(Assembler::DEBUG_BREAK_NOP);
- }
-}
-
-
-void Debug::GenerateSlotDebugBreak(MacroAssembler* masm) {
- // In the places where a debug break slot is inserted no registers can contain
- // object pointers.
- Generate_DebugBreakCallHelper(masm, 0, 0, x10);
-}
-
-
-void Debug::GeneratePlainReturnLiveEdit(MacroAssembler* masm) {
- masm->Abort(kLiveEditFrameDroppingIsNotSupportedOnA64);
-}
-
-
-void Debug::GenerateFrameDropperLiveEdit(MacroAssembler* masm) {
- masm->Abort(kLiveEditFrameDroppingIsNotSupportedOnA64);
-}
-
-const bool Debug::kFrameDropperSupported = false;
-
-#endif // ENABLE_DEBUGGER_SUPPORT
-
-} } // namespace v8::internal
-
-#endif // V8_TARGET_ARCH_A64
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