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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "base/memory/weak_ptr.h" | 5 #include "base/memory/weak_ptr.h" |
| 6 | 6 |
| 7 #include <string> | 7 #include <string> |
| 8 | 8 |
| 9 #include "base/bind.h" | 9 #include "base/bind.h" |
| 10 #include "base/debug/leak_annotations.h" | 10 #include "base/debug/leak_annotations.h" |
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| 329 | 329 |
| 330 // The new WeakPtr is owned by background thread. | 330 // The new WeakPtr is owned by background thread. |
| 331 EXPECT_EQ(target, background.DeRef(&arrow)); | 331 EXPECT_EQ(target, background.DeRef(&arrow)); |
| 332 } | 332 } |
| 333 | 333 |
| 334 // Target can only be deleted on background thread. | 334 // Target can only be deleted on background thread. |
| 335 background.DeleteTarget(target); | 335 background.DeleteTarget(target); |
| 336 background.DeleteArrow(arrow); | 336 background.DeleteArrow(arrow); |
| 337 } | 337 } |
| 338 | 338 |
| 339 TEST(WeakPtrTest, MoveOwnershipExplicitlyObjectNotReferenced) { | 339 TEST(WeakPtrTest, MoveOwnershipOfUnreferencedObject) { |
| 340 // Case 1: The target is not bound to any thread yet. So calling | |
| 341 // DetachFromThread() is a no-op. | |
| 342 Target target; | |
| 343 target.DetachFromThreadHack(); | |
| 344 | |
| 345 // Case 2: The target is bound to main thread but no WeakPtr is pointing to | |
| 346 // it. In this case, it will be re-bound to any thread trying to get a | |
| 347 // WeakPtr pointing to it. So detach function call is again no-op. | |
| 348 { | |
| 349 WeakPtr<Target> weak_ptr = target.AsWeakPtr(); | |
| 350 } | |
| 351 target.DetachFromThreadHack(); | |
| 352 } | |
| 353 | |
| 354 TEST(WeakPtrTest, MoveOwnershipExplicitly) { | |
| 355 BackgroundThread background; | 340 BackgroundThread background; |
| 356 background.Start(); | 341 background.Start(); |
| 357 | 342 |
| 358 Arrow* arrow; | 343 Arrow* arrow; |
| 359 { | 344 { |
| 360 Target target; | 345 Target target; |
| 361 // Background thread creates WeakPtr(and implicitly owns the object). | 346 // Background thread creates WeakPtr. |
| 362 background.CreateArrowFromTarget(&arrow, &target); | 347 background.CreateArrowFromTarget(&arrow, &target); |
| 348 | |
| 349 // Bind to background thread. | |
| 363 EXPECT_EQ(&target, background.DeRef(arrow)); | 350 EXPECT_EQ(&target, background.DeRef(arrow)); |
| 364 | 351 |
| 365 // Detach from background thread. | 352 // Release the only WeakPtr. |
| 366 target.DetachFromThreadHack(); | 353 arrow->target.reset(); |
| 354 | |
| 355 // Now we should be able to create a new reference from this thread. | |
| 356 arrow->target = target.AsWeakPtr(); | |
| 367 | 357 |
| 368 // Re-bind to main thread. | 358 // Re-bind to main thread. |
| 369 EXPECT_EQ(&target, arrow->target.get()); | 359 EXPECT_EQ(&target, arrow->target.get()); |
| 370 | 360 |
| 371 // Main thread can now delete the target. | 361 // And the main thread can now delete the target. |
| 372 } | 362 } |
| 373 | 363 |
| 374 // WeakPtr can be deleted on non-owner thread. | 364 // WeakPtr can be deleted on non-owner thread. |
| 375 background.DeleteArrow(arrow); | 365 background.DeleteArrow(arrow); |
|
Wez
2013/08/01 21:09:10
nit: This doesn't feel like it belongs in this tes
no sievers
2013/08/02 22:24:09
Done.
NonOwnerThreadCanDeleteWeakPtr already cover
| |
| 376 } | 366 } |
| 377 | 367 |
| 368 TEST(WeakPtrTest, MoveOwnershipAfterInvalidate) { | |
| 369 BackgroundThread background; | |
| 370 background.Start(); | |
| 371 | |
| 372 Arrow arrow; | |
| 373 { | |
| 374 Target* target = new Target; | |
|
no sievers
2013/08/01 20:57:59
I could add some plumbing in Background to avoid i
Wez
2013/08/01 21:09:10
You can create a Target, wrap it with a WeakPtrFac
Wez
2013/08/01 21:09:10
nit: scoped_ptr<Target> target = new Target, and t
no sievers
2013/08/02 22:24:09
Done.
| |
| 375 WeakPtrFactory<Target> factory(target); | |
| 376 | |
| 377 // Bind to main thread. | |
| 378 arrow.target = factory.GetWeakPtr(); | |
| 379 EXPECT_EQ(target, arrow.target.get()); | |
| 380 | |
| 381 factory.InvalidateWeakPtrs(); | |
| 382 EXPECT_EQ(NULL, arrow.target.get()); | |
| 383 | |
| 384 arrow.target = factory.GetWeakPtr(); | |
| 385 // Re-bind to background thread. | |
| 386 EXPECT_EQ(target, background.DeRef(&arrow)); | |
| 387 | |
| 388 // And the background thread can now delete the target. | |
| 389 background.DeleteTarget(target); | |
| 390 | |
| 391 // Make sure we can delete the factory on the main thread. | |
|
Wez
2013/08/01 21:09:10
This code's not deleting the factory, it's droppin
| |
| 392 arrow.target.reset(); | |
|
no sievers
2013/08/01 20:57:59
This wouldn't be needed if I made the test the opp
Wez
2013/08/01 21:09:10
Why is it needed at all? It's just clearing the We
no sievers
2013/08/01 21:15:12
Because the factory's flag is now bound to the bac
| |
| 393 } | |
| 394 } | |
| 395 | |
| 378 TEST(WeakPtrTest, MainThreadRefOutlivesBackgroundThreadRef) { | 396 TEST(WeakPtrTest, MainThreadRefOutlivesBackgroundThreadRef) { |
| 379 // Originating thread has a WeakPtr that outlives others. | 397 // Originating thread has a WeakPtr that outlives others. |
| 380 // - Main thread creates a WeakPtr | 398 // - Main thread creates a WeakPtr |
| 381 // - Background thread creates a WeakPtr copy from the one in main thread | 399 // - Background thread creates a WeakPtr copy from the one in main thread |
| 382 // - Destruct the WeakPtr on background thread | 400 // - Destruct the WeakPtr on background thread |
| 383 // - Destruct the WeakPtr on main thread | 401 // - Destruct the WeakPtr on main thread |
| 384 BackgroundThread background; | 402 BackgroundThread background; |
| 385 background.Start(); | 403 background.Start(); |
| 386 | 404 |
| 387 Target target; | 405 Target target; |
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| 582 background.Start(); | 600 background.Start(); |
| 583 background.DeleteTarget(target.release()); | 601 background.DeleteTarget(target.release()); |
| 584 | 602 |
| 585 // Main thread attempts to dereference the target, violating thread binding. | 603 // Main thread attempts to dereference the target, violating thread binding. |
| 586 ASSERT_DEATH(arrow.target.get(), ""); | 604 ASSERT_DEATH(arrow.target.get(), ""); |
| 587 } | 605 } |
| 588 | 606 |
| 589 #endif | 607 #endif |
| 590 | 608 |
| 591 } // namespace base | 609 } // namespace base |
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