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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/memory/weak_ptr.h" | 5 #include "base/memory/weak_ptr.h" |
6 | 6 |
7 #include <string> | 7 #include <string> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/debug/leak_annotations.h" | 10 #include "base/debug/leak_annotations.h" |
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42 std::string member; | 42 std::string member; |
43 }; | 43 }; |
44 struct Derived : public Base {}; | 44 struct Derived : public Base {}; |
45 | 45 |
46 struct TargetBase {}; | 46 struct TargetBase {}; |
47 struct Target : public TargetBase, public SupportsWeakPtr<Target> {}; | 47 struct Target : public TargetBase, public SupportsWeakPtr<Target> {}; |
48 struct DerivedTarget : public Target {}; | 48 struct DerivedTarget : public Target {}; |
49 struct Arrow { | 49 struct Arrow { |
50 WeakPtr<Target> target; | 50 WeakPtr<Target> target; |
51 }; | 51 }; |
| 52 struct TargetWithFactory : public Target { |
| 53 TargetWithFactory() : factory(this) {} |
| 54 WeakPtrFactory<Target> factory; |
| 55 }; |
52 | 56 |
53 // Helper class to create and destroy weak pointer copies | 57 // Helper class to create and destroy weak pointer copies |
54 // and delete objects on a background thread. | 58 // and delete objects on a background thread. |
55 class BackgroundThread : public Thread { | 59 class BackgroundThread : public Thread { |
56 public: | 60 public: |
57 BackgroundThread() : Thread("owner_thread") {} | 61 BackgroundThread() : Thread("owner_thread") {} |
58 | 62 |
59 virtual ~BackgroundThread() { | 63 virtual ~BackgroundThread() { |
60 Stop(); | 64 Stop(); |
61 } | 65 } |
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329 | 333 |
330 // The new WeakPtr is owned by background thread. | 334 // The new WeakPtr is owned by background thread. |
331 EXPECT_EQ(target, background.DeRef(&arrow)); | 335 EXPECT_EQ(target, background.DeRef(&arrow)); |
332 } | 336 } |
333 | 337 |
334 // Target can only be deleted on background thread. | 338 // Target can only be deleted on background thread. |
335 background.DeleteTarget(target); | 339 background.DeleteTarget(target); |
336 background.DeleteArrow(arrow); | 340 background.DeleteArrow(arrow); |
337 } | 341 } |
338 | 342 |
339 TEST(WeakPtrTest, MoveOwnershipExplicitlyObjectNotReferenced) { | 343 TEST(WeakPtrTest, MoveOwnershipOfUnreferencedObject) { |
340 // Case 1: The target is not bound to any thread yet. So calling | |
341 // DetachFromThread() is a no-op. | |
342 Target target; | |
343 target.DetachFromThreadHack(); | |
344 | |
345 // Case 2: The target is bound to main thread but no WeakPtr is pointing to | |
346 // it. In this case, it will be re-bound to any thread trying to get a | |
347 // WeakPtr pointing to it. So detach function call is again no-op. | |
348 { | |
349 WeakPtr<Target> weak_ptr = target.AsWeakPtr(); | |
350 } | |
351 target.DetachFromThreadHack(); | |
352 } | |
353 | |
354 TEST(WeakPtrTest, MoveOwnershipExplicitly) { | |
355 BackgroundThread background; | 344 BackgroundThread background; |
356 background.Start(); | 345 background.Start(); |
357 | 346 |
358 Arrow* arrow; | 347 Arrow* arrow; |
359 { | 348 { |
360 Target target; | 349 Target target; |
361 // Background thread creates WeakPtr(and implicitly owns the object). | 350 // Background thread creates WeakPtr. |
362 background.CreateArrowFromTarget(&arrow, &target); | 351 background.CreateArrowFromTarget(&arrow, &target); |
| 352 |
| 353 // Bind to background thread. |
363 EXPECT_EQ(&target, background.DeRef(arrow)); | 354 EXPECT_EQ(&target, background.DeRef(arrow)); |
364 | 355 |
365 // Detach from background thread. | 356 // Release the only WeakPtr. |
366 target.DetachFromThreadHack(); | 357 arrow->target.reset(); |
| 358 |
| 359 // Now we should be able to create a new reference from this thread. |
| 360 arrow->target = target.AsWeakPtr(); |
367 | 361 |
368 // Re-bind to main thread. | 362 // Re-bind to main thread. |
369 EXPECT_EQ(&target, arrow->target.get()); | 363 EXPECT_EQ(&target, arrow->target.get()); |
370 | 364 |
371 // Main thread can now delete the target. | 365 // And the main thread can now delete the target. |
372 } | 366 } |
373 | 367 |
374 // WeakPtr can be deleted on non-owner thread. | 368 delete arrow; |
375 background.DeleteArrow(arrow); | 369 } |
| 370 |
| 371 TEST(WeakPtrTest, MoveOwnershipAfterInvalidate) { |
| 372 BackgroundThread background; |
| 373 background.Start(); |
| 374 |
| 375 Arrow arrow; |
| 376 scoped_ptr<TargetWithFactory> target(new TargetWithFactory); |
| 377 |
| 378 // Bind to main thread. |
| 379 arrow.target = target->factory.GetWeakPtr(); |
| 380 EXPECT_EQ(target.get(), arrow.target.get()); |
| 381 |
| 382 target->factory.InvalidateWeakPtrs(); |
| 383 EXPECT_EQ(NULL, arrow.target.get()); |
| 384 |
| 385 arrow.target = target->factory.GetWeakPtr(); |
| 386 // Re-bind to background thread. |
| 387 EXPECT_EQ(target.get(), background.DeRef(&arrow)); |
| 388 |
| 389 // And the background thread can now delete the target. |
| 390 background.DeleteTarget(target.release()); |
376 } | 391 } |
377 | 392 |
378 TEST(WeakPtrTest, MainThreadRefOutlivesBackgroundThreadRef) { | 393 TEST(WeakPtrTest, MainThreadRefOutlivesBackgroundThreadRef) { |
379 // Originating thread has a WeakPtr that outlives others. | 394 // Originating thread has a WeakPtr that outlives others. |
380 // - Main thread creates a WeakPtr | 395 // - Main thread creates a WeakPtr |
381 // - Background thread creates a WeakPtr copy from the one in main thread | 396 // - Background thread creates a WeakPtr copy from the one in main thread |
382 // - Destruct the WeakPtr on background thread | 397 // - Destruct the WeakPtr on background thread |
383 // - Destruct the WeakPtr on main thread | 398 // - Destruct the WeakPtr on main thread |
384 BackgroundThread background; | 399 BackgroundThread background; |
385 background.Start(); | 400 background.Start(); |
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582 background.Start(); | 597 background.Start(); |
583 background.DeleteTarget(target.release()); | 598 background.DeleteTarget(target.release()); |
584 | 599 |
585 // Main thread attempts to dereference the target, violating thread binding. | 600 // Main thread attempts to dereference the target, violating thread binding. |
586 ASSERT_DEATH(arrow.target.get(), ""); | 601 ASSERT_DEATH(arrow.target.get(), ""); |
587 } | 602 } |
588 | 603 |
589 #endif | 604 #endif |
590 | 605 |
591 } // namespace base | 606 } // namespace base |
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