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Side by Side Diff: base/memory/weak_ptr_unittest.cc

Issue 20777008: Remove obsolete WeakPtr hack. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "base/memory/weak_ptr.h" 5 #include "base/memory/weak_ptr.h"
6 6
7 #include <string> 7 #include <string>
8 8
9 #include "base/bind.h" 9 #include "base/bind.h"
10 #include "base/debug/leak_annotations.h" 10 #include "base/debug/leak_annotations.h"
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37 *result = new T; 37 *result = new T;
38 } 38 }
39 }; 39 };
40 40
41 struct Base { 41 struct Base {
42 std::string member; 42 std::string member;
43 }; 43 };
44 struct Derived : public Base {}; 44 struct Derived : public Base {};
45 45
46 struct TargetBase {}; 46 struct TargetBase {};
47 struct Target : public TargetBase, public SupportsWeakPtr<Target> {}; 47 struct Target : public TargetBase, public SupportsWeakPtr<Target> {
48 public:
49 void InvalidateWeakPtrs() { SupportsWeakPtr::InvalidateWeakPtrs(); }
50 };
48 struct DerivedTarget : public Target {}; 51 struct DerivedTarget : public Target {};
49 struct Arrow { 52 struct Arrow {
50 WeakPtr<Target> target; 53 WeakPtr<Target> target;
51 }; 54 };
52 55
53 // Helper class to create and destroy weak pointer copies 56 // Helper class to create and destroy weak pointer copies
54 // and delete objects on a background thread. 57 // and delete objects on a background thread.
55 class BackgroundThread : public Thread { 58 class BackgroundThread : public Thread {
56 public: 59 public:
57 BackgroundThread() : Thread("owner_thread") {} 60 BackgroundThread() : Thread("owner_thread") {}
(...skipping 57 matching lines...) Expand 10 before | Expand all | Expand 10 after
115 Target* DeRef(const Arrow* arrow) { 118 Target* DeRef(const Arrow* arrow) {
116 WaitableEvent completion(true, false); 119 WaitableEvent completion(true, false);
117 Target* result = NULL; 120 Target* result = NULL;
118 message_loop()->PostTask( 121 message_loop()->PostTask(
119 FROM_HERE, 122 FROM_HERE,
120 base::Bind(&BackgroundThread::DoDeRef, arrow, &result, &completion)); 123 base::Bind(&BackgroundThread::DoDeRef, arrow, &result, &completion));
121 completion.Wait(); 124 completion.Wait();
122 return result; 125 return result;
123 } 126 }
124 127
128 void InvalidateArrowsForTarget(Target* target) {
129 WaitableEvent completion(true, false);
130 message_loop()->PostTask(
131 FROM_HERE,
132 base::Bind(&BackgroundThread::DoInvalidateArrowsForTarget,
133 target,
134 &completion));
135 completion.Wait();
136 }
137
125 protected: 138 protected:
126 static void DoCreateArrowFromArrow(Arrow** arrow, 139 static void DoCreateArrowFromArrow(Arrow** arrow,
127 const Arrow* other, 140 const Arrow* other,
128 WaitableEvent* completion) { 141 WaitableEvent* completion) {
129 *arrow = new Arrow; 142 *arrow = new Arrow;
130 **arrow = *other; 143 **arrow = *other;
131 completion->Signal(); 144 completion->Signal();
132 } 145 }
133 146
134 static void DoCreateArrowFromTarget(Arrow** arrow, 147 static void DoCreateArrowFromTarget(Arrow** arrow,
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167 // Assignment operator. 180 // Assignment operator.
168 WeakPtr<TargetBase> c; 181 WeakPtr<TargetBase> c;
169 c = object->target; 182 c = object->target;
170 completion->Signal(); 183 completion->Signal();
171 } 184 }
172 185
173 static void DoDeleteArrow(Arrow* object, WaitableEvent* completion) { 186 static void DoDeleteArrow(Arrow* object, WaitableEvent* completion) {
174 delete object; 187 delete object;
175 completion->Signal(); 188 completion->Signal();
176 } 189 }
190
191 static void DoInvalidateArrowsForTarget(Target* target, WaitableEvent*
192 completion) {
193 target->InvalidateWeakPtrs();
194 completion->Signal();
195 }
177 }; 196 };
178 197
179 } // namespace 198 } // namespace
180 199
181 TEST(WeakPtrFactoryTest, Basic) { 200 TEST(WeakPtrFactoryTest, Basic) {
182 int data; 201 int data;
183 WeakPtrFactory<int> factory(&data); 202 WeakPtrFactory<int> factory(&data);
184 WeakPtr<int> ptr = factory.GetWeakPtr(); 203 WeakPtr<int> ptr = factory.GetWeakPtr();
185 EXPECT_EQ(&data, ptr.get()); 204 EXPECT_EQ(&data, ptr.get());
186 } 205 }
(...skipping 142 matching lines...) Expand 10 before | Expand all | Expand 10 after
329 348
330 // The new WeakPtr is owned by background thread. 349 // The new WeakPtr is owned by background thread.
331 EXPECT_EQ(target, background.DeRef(&arrow)); 350 EXPECT_EQ(target, background.DeRef(&arrow));
332 } 351 }
333 352
334 // Target can only be deleted on background thread. 353 // Target can only be deleted on background thread.
335 background.DeleteTarget(target); 354 background.DeleteTarget(target);
336 background.DeleteArrow(arrow); 355 background.DeleteArrow(arrow);
337 } 356 }
338 357
339 TEST(WeakPtrTest, MoveOwnershipExplicitlyObjectNotReferenced) {
340 // Case 1: The target is not bound to any thread yet. So calling
341 // DetachFromThread() is a no-op.
342 Target target;
343 target.DetachFromThreadHack();
344
345 // Case 2: The target is bound to main thread but no WeakPtr is pointing to
346 // it. In this case, it will be re-bound to any thread trying to get a
347 // WeakPtr pointing to it. So detach function call is again no-op.
348 {
349 WeakPtr<Target> weak_ptr = target.AsWeakPtr();
350 }
351 target.DetachFromThreadHack();
352 }
353
354 TEST(WeakPtrTest, MoveOwnershipExplicitly) { 358 TEST(WeakPtrTest, MoveOwnershipExplicitly) {
355 BackgroundThread background; 359 BackgroundThread background;
356 background.Start(); 360 background.Start();
357 361
358 Arrow* arrow; 362 Arrow* arrow;
359 { 363 {
360 Target target; 364 Target target;
361 // Background thread creates WeakPtr(and implicitly owns the object). 365 // Background thread creates WeakPtr.
362 background.CreateArrowFromTarget(&arrow, &target); 366 background.CreateArrowFromTarget(&arrow, &target);
367
368 // Bind to background thread.
363 EXPECT_EQ(&target, background.DeRef(arrow)); 369 EXPECT_EQ(&target, background.DeRef(arrow));
364 370
365 // Detach from background thread. 371 // Release the only WeakPtr.
366 target.DetachFromThreadHack(); 372 arrow->target.reset();
no sievers 2013/08/01 01:12:04 Ok, to follow up on the original discussion: This
Wez 2013/08/01 18:30:31 Right, so this test is really MoveOwnershipOfUnref
no sievers 2013/08/01 20:57:58 Done.
373
374 // Now we should be able to create a new reference from this thread.
375 arrow->target = target.AsWeakPtr();
367 376
368 // Re-bind to main thread. 377 // Re-bind to main thread.
369 EXPECT_EQ(&target, arrow->target.get()); 378 EXPECT_EQ(&target, arrow->target.get());
370 379
371 // Main thread can now delete the target. 380 // And the main thread can now delete the target.
372 } 381 }
373 382
374 // WeakPtr can be deleted on non-owner thread. 383 // WeakPtr can be deleted on non-owner thread.
384 background.DeleteArrow(arrow);
385 }
386
387 TEST(WeakPtrTest, MoveOwnershipExplicitlyWithInvalidate) {
388 BackgroundThread background;
389 background.Start();
390
391 Arrow* arrow;
392 {
393 Target target;
394 // Background thread creates WeakPtr.
395 background.CreateArrowFromTarget(&arrow, &target);
396
397 // Bind to background thread.
398 EXPECT_EQ(&target, background.DeRef(arrow));
399
400 background.InvalidateArrowsForTarget(&target);
Wez 2013/08/01 18:30:31 If you can rewrite this specific test to use a Wea
401 EXPECT_EQ(NULL, background.DeRef(arrow));
no sievers 2013/08/01 01:12:04 This is the same test as above, but it invalidates
402
403 // Release the only WeakPtr.
404 arrow->target.reset();
Wez 2013/08/01 18:30:31 Don't do this here - the test is specifically for
no sievers 2013/08/01 20:57:58 Yea, that's making sense now. Done.
405
406 // Now we should be able to create a new reference from this thread.
407 arrow->target = target.AsWeakPtr();
408
409 // Re-bind to main thread.
410 EXPECT_EQ(&target, arrow->target.get());
411
412 // And the main thread can now delete the target.
413 }
414
415 // WeakPtr can be deleted on non-owner thread.
375 background.DeleteArrow(arrow); 416 background.DeleteArrow(arrow);
Wez 2013/08/01 18:30:31 IIRC this aspect of WeakPtr semantics is tested el
376 } 417 }
377 418
378 TEST(WeakPtrTest, MainThreadRefOutlivesBackgroundThreadRef) { 419 TEST(WeakPtrTest, MainThreadRefOutlivesBackgroundThreadRef) {
379 // Originating thread has a WeakPtr that outlives others. 420 // Originating thread has a WeakPtr that outlives others.
380 // - Main thread creates a WeakPtr 421 // - Main thread creates a WeakPtr
381 // - Background thread creates a WeakPtr copy from the one in main thread 422 // - Background thread creates a WeakPtr copy from the one in main thread
382 // - Destruct the WeakPtr on background thread 423 // - Destruct the WeakPtr on background thread
383 // - Destruct the WeakPtr on main thread 424 // - Destruct the WeakPtr on main thread
384 BackgroundThread background; 425 BackgroundThread background;
385 background.Start(); 426 background.Start();
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582 background.Start(); 623 background.Start();
583 background.DeleteTarget(target.release()); 624 background.DeleteTarget(target.release());
584 625
585 // Main thread attempts to dereference the target, violating thread binding. 626 // Main thread attempts to dereference the target, violating thread binding.
586 ASSERT_DEATH(arrow.target.get(), ""); 627 ASSERT_DEATH(arrow.target.get(), "");
587 } 628 }
588 629
589 #endif 630 #endif
590 631
591 } // namespace base 632 } // namespace base
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